Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-12-07 | Added event item 'Movie Cap' (Prsm's request) (#407) | Mike | 5 | -2/+34 | |
Lets just call it a monday-product. | |||||
2020-11-26 | Christmas 2020 part B | Jesusaves | 13 | -0/+147 | |
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided. | |||||
2020-11-26 | Added item image, animation and hit and miss sfx for snowball/launcher (#406) | Ledmitz | 6 | -0/+12 | |
Co-authored-by: Jesusaves <jesusalva@themanaworld.org> | |||||
2020-11-12 | Return the Login Wallpaper to its original version. | Jesusaves | 1 | -0/+0 | |
This reverts commit a1ee26ca97fdb4d2a58cbf05d2b5055a276858dd. | |||||
2020-11-10 | And prepare to nerf Savior Armor | Jesusaves | 1 | -1/+1 | |
2020-11-10 | Merge remote-tracking branch 't3st3r/dark-talisman-fx' | Jesusaves | 2 | -1/+42 | |
2020-11-10 | Fix some... internal things | Jesusaves | 5 | -50/+50 | |
2020-11-03 | Dark Talisman FX effect - by Hello=) of TMW. | Hello=) | 2 | -1/+42 | |
Adds fancy rotating ring and yellow-redish glow for players wearing Dark Talisman, so it would also have some "aura" comparable to few other "powerful" items. Additionally, it also fixes Dark Talisman description. Credits for this are going to Ledmitz who both hilighted problem, got me curious enough to fiddle with particle engine and showcased description fix. This commit is self-sufficient. Effect only relies on pre-existing images that are already in the tree. It should not cause any conflicts or problems as it touches bare minimum of what it have to touch. | |||||
2020-10-24 | Xakelbael - Make his clothing yellow (eyes are yellow anyway) | Jesusaves | 1 | -1/+1 | |
This will help people | |||||
2020-10-13 | Fix bugs on forest bow | Jesusaves | 3 | -6/+6 | |
2020-10-03 | Added sounds for all bows and troll racesprite attack (#401) | Ledmitz | 17 | -1/+26 | |
2020-09-30 | Bliss Of Oblivion SFX. | Jesusaves | 3 | -0/+2 | |
...Just kidding. This is not used for BoS but by spawn system. | |||||
2020-09-30 | Added yeti and sasquatch sounds (#390) | Ledmitz | 20 | -0/+51 | |
* Added attribution to yeti moves as well | |||||
2020-09-30 | Added tengu sounds. (#393) | Ledmitz | 11 | -0/+17 | |
2020-09-30 | Added hit and miss sounds for Golems. | Ledmitz | 5 | -0/+6 | |
To do: hurt (if wanted) (#394) | |||||
2020-09-30 | Altered XMLs to use bow sounds and changed banshee to forest bow. | Ledmitz | 2 | -2/+6 | |
Forest bow sounds required for SFX. (#397) | |||||
2020-09-30 | Added sounds for halberd(used by flashmob), scythe and staff. | Ledmitz | 16 | -0/+30 | |
Volume normalized. (#400) | |||||
2020-09-28 | Added quest SFX and changed level/skill up.github/fork/Ledmitz/level_skill_n_quest_sfx | Ledmitz | 9 | -7/+17 | |
2020-09-17 | Roll out Halloween 2020 update. (Reverse-able) | Jesusaves | 1 | -0/+0 | |
At least now I can claim that the 24151439th update of client-data today was not due to typos. | |||||
2020-09-17 | I tell you... DON'T LET JESUSALVA WORK ON CLIENTDATA ON HIS OWN. | Jesusaves | 1 | -1/+1 | |
(Actually, if Rill didn't wanted these masks *today*, these commits could have been avoided *sigh*). | |||||
2020-09-17 | A bunch of typos, you probably should not be surprised anymore. | Jesusaves | 2 | -2/+2 | |
(Thanks Rill for the timely report) | |||||
2020-09-17 | Additional requested masks for Halloween 2020 >.< | Jesusaves | 8 | -0/+37 | |
2020-09-15 | Added extra shroom sounds, die1 and hurt1. Edited hit1. (#382) | Ledmitz | 9 | -0/+13 | |
After all - why not. | |||||
2020-09-15 | Added spider sounds and referenced some for scorpions too (#381) | Ledmitz | 19 | -8/+66 | |
Bcz why not | |||||
2020-09-02 | Update mailmap | Jesusaves | 1 | -1/+17 | |
2020-08-24 | Update golems - they were misaligned | Ledmitz | 2 | -0/+0 | |
2020-08-24 | Fix Phylactery bug on female head >.> | Jesusaves | 1 | -0/+14 | |
2020-08-23 | Fix XML bugs on Phylactery. | Jesusaves | 1 | -0/+14 | |
Well, not really. Just make it passable. | |||||
2020-08-23 | Add resource missing from Doomsday Act 5 big commit | Jesusaves | 1 | -0/+0 | |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 80 | -248/+1634 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2020-07-18 | submodule update | Jesusaves | 1 | -0/+0 | |
2020-06-11 | Extra patch: Assassin Shirt update, map 099-8 (#377) | Jesusaves | 6 | -85/+1730 | |
2020-06-11 | moved revive and recall to GM60 commands (fixes gm revive with gmlvl<60) (#376) | Mike | 1 | -2/+2 | |
2020-05-28 | Fixed Codestyle of Saviorarmor (#375) | Mike | 3 | -24/+27 | |
* fixed codestyle insaviorarmor-*.xml * added saviorarmor to license fixed c/p formating error *blush* | |||||
2020-05-26 | End May Updates | Jesusaves | 13 | -1/+461 | |
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3 | |||||
2020-05-26 | add Caul's glasses as a wearable item | gumi | 5 | -8/+24 | |
2020-05-19 | Monster 1150 Mana Tyrant | Jesusaves | 2 | -0/+18 | |
2020-05-19 | Terranite head sprite fix (#373) | Sushith Ghanta | 2 | -15/+15 | |
The Terranite Head was off by a few pixels when sitting facing down or running facing down so some changes to the xml and sprite file were made | |||||
2020-05-10 | Collision bugfix | Jesusaves | 1 | -4/+4 | |
2020-05-10 | Special End Dungeon (#372) | Jesusaves | 19 | -187/+3853 | |
Monsters, Rares, Maps, Riddles and Puzzles. Have fun! | |||||
2020-05-04 | Fix a wrong license on Bucket Hat | Jesusaves | 1 | -2/+2 | |
2020-04-23 | Item 5252 Guardian Wings (look like a wedding ring for lack of better sprite) | Jesusaves | 2 | -0/+14 | |
2020-04-20 | Add Kaflosh rain sound (might be improveable later) | Jesusaves | 3 | -1/+2 | |
2020-04-20 | Quench out the fire in Hurnscald (it was an accident) | Jesusaves | 1 | -37/+0 | |
2020-04-20 | Doomsday Support Patch (Act 4/5) (#371) | Jesusaves | 29 | -24/+5690 | |
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes. | |||||
2020-04-13 | Doomsday 3 Additional Patch (#370) | Jesusaves | 8 | -4/+48 | |
* Add Flashmob and Koyntety * Update item description. I'm sorry, but FX system misbehaved. Town in flames will take longer. | |||||
2020-04-07 | fix a typo in the equip-head include file | gumi | 1 | -1/+1 | |
2020-04-06 | Improve Sand Cutter SFX | Jesusaves | 1 | -3/+2 | |
2020-04-07 | added shades | updated license (#369) | Mike | 15 | -2/+269 | |
Co-authored-by: jak1 <mike.wollmann@gmail.com> | |||||
2020-04-06 | Doomsday Framework (#368) | Jesusaves | 19 | -3/+366 | |