summaryrefslogtreecommitdiff
AgeCommit message (Collapse)AuthorFilesLines
2011-10-06Fixed a typo in items.xml, a ";" was added at the end of the dying color for ↵Ali-G1-1/+1
item ID 4029.
2011-10-06Added a line in items.xml about the Platyna Red Dress for the males. Without ↵Ali-G1-0/+1
it, the male character wearing the dress will not see the dress but will have its properties, such as defense for example.
2011-10-06Incorrect dye string for the Yeti Skin Shirt's Icon.Ali-G1-1/+1
2011-10-06Fixed several icons which didn't have the 32.32 pixels size: Antler Hat, ↵Ali-G5-0/+0
Bowler Hat (Brown), Bowler Hat, Knight Helm, Animal Bones.
2011-10-06Added fringe and collision tiles above two barriers in 025-3 (70 58 & 78 ↵Ali-G1-2/+2
128). Player was able to activate barrier by walking on the floor on top of the barrier.
2011-10-06Several fixes on map 018-3: - 138 44 Missing Tile in Over Layer - 135 50 ↵Ali-G1-3/+3
Missing Collision Tile - 145 143 & 147 143 Fixed walls
2011-10-06Fixed the potion (d)'s icon, a pixel didn't get colored. Thanks to EJlol for ↵Ali-G1-0/+0
the fix.
2011-10-06Added 2 tiles on each cave entrance facing down on over layer of map 011-6 ↵Ali-G1-1/+1
to add realism to the map. Was already on most of the cave maps.
2011-10-06Added some missing collision tiles on map 012-3 coordinates 270 137, 475 ↵Ali-G1-1/+1
104, 210 150 and 252 146.
2011-09-29Adjust Bunny, Cat, and Rabbit Ears' death framesenchilado3-3/+3
The way these hats detached from the player's head on death without a very different-looking frame was silly, so they now stay attached.
2011-09-28Fixed the walls of 012-4, that implied the addition of some collision tiles ↵Ali-G1-4/+17
sometimes. Also added some forgotten particle effects on torches. Tested.
2011-09-28Fixed the same ground tile on both maps: 021-1 96 6 and 022-1 96 94.Ali-G2-2/+2
2011-09-28Fix the warp in 031-3 between 34 25 and 281 22.Ali-G1-3/+3
2011-09-28Fixed all the walls of 031-4, that implied adding few collision tiles.Ali-G1-4/+4
2011-09-28Fixed some walls : 031-3 275 223 and 031-3 296 214.Ali-G1-2/+2
2011-09-28Added a missing o=tile on 013-3 73 139.Ali-G1-1/+1
2011-09-28Made the floor be bright under windows in the hurnscald indoor map.Ali-G1-3/+3
2011-09-28Fixed the outside borders of Hurnscald Inn.Ali-G1-1/+1
2011-09-28Added some tiles in over layer near cliffs to avoid layer issues with player ↵Ali-G3-8/+13
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps.
2011-09-28Removed a tree that was overlapped by a collision tile. The tree was on two ↵Ali-G2-2/+2
maps: 044-1 and 030-1.
2011-09-27Remove some executable bits again.Ben Longbons9-0/+0
2011-09-25Removing warp from 031-3 to unreleased 044-1.Jessica Tölke1-7/+0
This commit can be reverted when 044-1 is released.
2011-09-25Adding new maps 044-1 and 044-3. Adapting 030-1, 033-1 and 031-3 to fit.Ali-G5-7/+242
2011-09-25Fixed the warp going from 006-1 to 032-3 and adding a missing collision tile.Ali-G2-3/+3
2011-09-25Added some collision tiles to a small, closed area.Ali-G1-12/+12
2011-09-23Fixed the coordinates of some warps made in the same direction. The player ↵Ali-G6-87/+87
will now be warped two tiles in front of the same directed warp.
2011-09-23Made 007-1 and 008-1 borders match together, some fringe tiles weren't the ↵Ali-G2-4/+4
same on both maps.
2011-09-23Fixed a minor typo in items.xml.Ali-G1-1/+1
2011-09-20Some improvements on 033-1 and 034-1:Ali-G2-33/+18
Fixed some layering issues and changed some trees.
2011-09-20Changed some collision tiles on 020-1.Jessica Tölke1-3/+3
It seems some inconsistency isn't avoidable due to the tileset.
2011-09-20Adapt border of 020-1 to 031-1.Ali-G1-6/+6
2011-09-20Removed some wrong placed tiles in the over layer on 020-2.Ali-G1-2/+2
2011-09-20Removed a tree that didn't fit to the group of trees it was placed in.Ali-G1-1/+1
2011-09-20Fixed wrong collision tile on 003-1.Ali-G1-1/+1
2011-09-20Fixed the warp inside Caul's house. (018-2 to 018-3)Ali-G1-1/+1
2011-09-20Fixed a warp from 020-2 to 020-1.Ali-G1-1/+1
2011-09-20Making the warps between 011-3 and 011-4 more comfortable.Jessica Tölke2-4/+4
They now each lead to the tile which is two tiles below the warp in the other direction. This way it is easier to avoid being warped back and forth again and again.
2011-09-20Fixed a warp in 011-4 that wasn't 1*1 tile high and wide.Ali-G1-1/+1
2011-09-20Renamed tileset from thermin-town to thermin-outdoor to avoid confusion when ↵Ali-G1-0/+0
having the thermin-indoor tileset.
2011-09-20Cleaned the heart glasses spritesheet: some white half transparent pixels ↵Ali-G1-0/+0
were randomly placed around all of the frames.
2011-09-20Added a forgotten line in items.xml.Ali-G1-0/+1
Defence was missing. Thanks to mrgrey for spotting this bug.
2011-09-16Rename Cotton Pants to Cotton Trousers and minor spelling error fixed.Jessica Tölke1-12/+12
2011-09-16Add Cotton Pantsenchilado6-9/+326
2011-09-14Adding maggot spawn object to 042-1.Jessica Tölke1-0/+8
2011-09-14Some fixes on snow maps.Ali-G6-23/+23
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other.
2011-09-14Some changes on 031-3Ali-G1-9/+42
Fixed the walls of the caves. Also removed the part that were moved to 031-4 as yeti battle cave. Replaced it by a new cave which corresponds to the other ones of the map.
2011-09-14Renamed the map to "Romantic Place".Ali-G1-1/+1
2011-09-12fix some layer issues in the new building on 020-2.Jessica Tölke1-3/+3
2011-09-12Removed the collision tile from the little chairs in 020-2 and 031-2.Ali-G2-2/+2
2011-09-12Two new indoor maps in Snow area:Ali-G4-25/+58
Added the indoor part of the seamans house on 031-1. Added a building for storage/banker npc in Nivalis.