Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-02-11 | changed NPC 401 from male to female | HoraK-FDF | 1 | -3/+3 | |
2021-02-06 | Added scythe sfx to beheader. Seems to fit the weight of this weapon (#416) | Ledmitz | 1 | -2/+6 | |
* Update item576_Beheader.xml | |||||
2021-02-04 | Update Beheader stats | Jesusaves | 1 | -1/+1 | |
2021-01-31 | Tweak Beheader to be more comparable with Sand Cutter than with Setzer | Jesusaves | 1 | -1/+1 | |
2021-01-29 | Magic bonus was incorrect at 4 while DB reported 2. Fixed. (#415) | Ledmitz | 1 | -1/+1 | |
2021-01-17 | Fixed Item XMLs and corrected map bugs. (#413) | HoraK-FDF | 13 | -103/+103 | |
2021-01-05 | NPC ID 429 The Beheader | Jesusaves | 2 | -0/+10 | |
2021-01-05 | Update a few outdated item XML: Banshee Bow, Savior Armor, Assassin Shirt | Jesusaves | 3 | -3/+3 | |
2021-01-05 | Add Beheader back to itemspec | Jesusaves | 2 | -0/+16 | |
2020-12-27 | Illia monster restore (#410) | Ledmitz | 1 | -1/+60 | |
* Used bandit actions in demon.xml to stop lag from non-existent frames | |||||
2020-12-27 | Nutcracker restore (#409) | Ledmitz | 1 | -1/+60 | |
* Fix for missing nutcracker animations | |||||
2020-12-25 | Merge pull request #411 from kiwiCage/master | WildX | 1 | -0/+0 | |
revert xmas tree hat sprite | |||||
2020-12-25 | revert xmas tree hat sprite | cage | 1 | -0/+0 | |
2020-12-16 | Lizandra has agreed with the dual licensing, | Jesusaves | 1 | -12/+12 | |
and they also agreed with BY-SA 4.0 if anyone is interested. | |||||
2020-12-12 | Sandcutter sfx fix (#408) | Ledmitz | 1 | -3/+3 | |
* Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock kife vol tweak and other minor edits. Vol normalized to ~ -13db * Fixed missing sand cutter sfx Co-authored-by: Jesusaves <jesusalva@themanaworld.org> | |||||
2020-12-12 | Fix a "variaty" of typos on new hat before it goes live | Jesusaves | 1 | -1/+1 | |
2020-12-12 | Added detail to 099 Doomsday maps to give variance and landmarks (#379) | Ledmitz | 3 | -488/+488 | |
I didn't even review, Doomsday event already over Having quest not 1:1 copy is probably a good idea | |||||
2020-12-07 | Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock ↵ | Ledmitz | 30 | -6/+43 | |
kife vol tweak and other minor edits. Vol normalized to ~ -13db (#399) Co-authored-by: Jesusaves <jesusalva@themanaworld.org> | |||||
2020-12-07 | Added event item 'Movie Cap' (Prsm's request) (#407) | Mike | 5 | -2/+34 | |
Lets just call it a monday-product. | |||||
2020-11-26 | Christmas 2020 part B | Jesusaves | 13 | -0/+147 | |
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided. | |||||
2020-11-26 | Added item image, animation and hit and miss sfx for snowball/launcher (#406) | Ledmitz | 6 | -0/+12 | |
Co-authored-by: Jesusaves <jesusalva@themanaworld.org> | |||||
2020-11-12 | Return the Login Wallpaper to its original version. | Jesusaves | 1 | -0/+0 | |
This reverts commit a1ee26ca97fdb4d2a58cbf05d2b5055a276858dd. | |||||
2020-11-10 | And prepare to nerf Savior Armor | Jesusaves | 1 | -1/+1 | |
2020-11-10 | Merge remote-tracking branch 't3st3r/dark-talisman-fx' | Jesusaves | 2 | -1/+42 | |
2020-11-10 | Fix some... internal things | Jesusaves | 5 | -50/+50 | |
2020-11-03 | Dark Talisman FX effect - by Hello=) of TMW. | Hello=) | 2 | -1/+42 | |
Adds fancy rotating ring and yellow-redish glow for players wearing Dark Talisman, so it would also have some "aura" comparable to few other "powerful" items. Additionally, it also fixes Dark Talisman description. Credits for this are going to Ledmitz who both hilighted problem, got me curious enough to fiddle with particle engine and showcased description fix. This commit is self-sufficient. Effect only relies on pre-existing images that are already in the tree. It should not cause any conflicts or problems as it touches bare minimum of what it have to touch. | |||||
2020-10-24 | Xakelbael - Make his clothing yellow (eyes are yellow anyway) | Jesusaves | 1 | -1/+1 | |
This will help people | |||||
2020-10-13 | Fix bugs on forest bow | Jesusaves | 3 | -6/+6 | |
2020-10-03 | Added sounds for all bows and troll racesprite attack (#401) | Ledmitz | 17 | -1/+26 | |
2020-09-30 | Bliss Of Oblivion SFX. | Jesusaves | 3 | -0/+2 | |
...Just kidding. This is not used for BoS but by spawn system. | |||||
2020-09-30 | Added yeti and sasquatch sounds (#390) | Ledmitz | 20 | -0/+51 | |
* Added attribution to yeti moves as well | |||||
2020-09-30 | Added tengu sounds. (#393) | Ledmitz | 11 | -0/+17 | |
2020-09-30 | Added hit and miss sounds for Golems. | Ledmitz | 5 | -0/+6 | |
To do: hurt (if wanted) (#394) | |||||
2020-09-30 | Altered XMLs to use bow sounds and changed banshee to forest bow. | Ledmitz | 2 | -2/+6 | |
Forest bow sounds required for SFX. (#397) | |||||
2020-09-30 | Added sounds for halberd(used by flashmob), scythe and staff. | Ledmitz | 16 | -0/+30 | |
Volume normalized. (#400) | |||||
2020-09-17 | Roll out Halloween 2020 update. (Reverse-able) | Jesusaves | 1 | -0/+0 | |
At least now I can claim that the 24151439th update of client-data today was not due to typos. | |||||
2020-09-17 | I tell you... DON'T LET JESUSALVA WORK ON CLIENTDATA ON HIS OWN. | Jesusaves | 1 | -1/+1 | |
(Actually, if Rill didn't wanted these masks *today*, these commits could have been avoided *sigh*). | |||||
2020-09-17 | A bunch of typos, you probably should not be surprised anymore. | Jesusaves | 2 | -2/+2 | |
(Thanks Rill for the timely report) | |||||
2020-09-17 | Additional requested masks for Halloween 2020 >.< | Jesusaves | 8 | -0/+37 | |
2020-09-15 | Added extra shroom sounds, die1 and hurt1. Edited hit1. (#382) | Ledmitz | 9 | -0/+13 | |
After all - why not. | |||||
2020-09-15 | Added spider sounds and referenced some for scorpions too (#381) | Ledmitz | 19 | -8/+66 | |
Bcz why not | |||||
2020-09-02 | Update mailmap | Jesusaves | 1 | -1/+17 | |
2020-08-24 | Update golems - they were misaligned | Ledmitz | 2 | -0/+0 | |
2020-08-24 | Fix Phylactery bug on female head >.> | Jesusaves | 1 | -0/+14 | |
2020-08-23 | Fix XML bugs on Phylactery. | Jesusaves | 1 | -0/+14 | |
Well, not really. Just make it passable. | |||||
2020-08-23 | Add resource missing from Doomsday Act 5 big commit | Jesusaves | 1 | -0/+0 | |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 80 | -248/+1634 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2020-07-18 | submodule update | Jesusaves | 1 | -0/+0 | |
2020-06-11 | Extra patch: Assassin Shirt update, map 099-8 (#377) | Jesusaves | 6 | -85/+1730 | |
2020-06-11 | moved revive and recall to GM60 commands (fixes gm revive with gmlvl<60) (#376) | Mike | 1 | -2/+2 | |