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2020-09-30Added yeti and sasquatch sounds (#390)Ledmitz20-0/+51
* Added attribution to yeti moves as well
2020-09-30Added tengu sounds. (#393)Ledmitz11-0/+17
2020-09-30Added hit and miss sounds for Golems.Ledmitz5-0/+6
To do: hurt (if wanted) (#394)
2020-09-30Altered XMLs to use bow sounds and changed banshee to forest bow.Ledmitz2-2/+6
Forest bow sounds required for SFX. (#397)
2020-09-30Added sounds for halberd(used by flashmob), scythe and staff.Ledmitz16-0/+30
Volume normalized. (#400)
2020-09-17Roll out Halloween 2020 update. (Reverse-able)Jesusaves1-0/+0
At least now I can claim that the 24151439th update of client-data today was not due to typos.
2020-09-17I tell you... DON'T LET JESUSALVA WORK ON CLIENTDATA ON HIS OWN.Jesusaves1-1/+1
(Actually, if Rill didn't wanted these masks *today*, these commits could have been avoided *sigh*).
2020-09-17A bunch of typos, you probably should not be surprised anymore.Jesusaves2-2/+2
(Thanks Rill for the timely report)
2020-09-17Additional requested masks for Halloween 2020 >.<Jesusaves8-0/+37
2020-09-15Added extra shroom sounds, die1 and hurt1. Edited hit1. (#382)Ledmitz9-0/+13
After all - why not.
2020-09-15Added spider sounds and referenced some for scorpions too (#381)Ledmitz19-8/+66
Bcz why not
2020-09-02Update mailmapJesusaves1-1/+17
2020-08-24Update golems - they were misalignedLedmitz2-0/+0
2020-08-24Fix Phylactery bug on female head >.>Jesusaves1-0/+14
2020-08-23Fix XML bugs on Phylactery.Jesusaves1-0/+14
Well, not really. Just make it passable.
2020-08-23Add resource missing from Doomsday Act 5 big commitJesusaves1-0/+0
2020-08-17Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378)Jesusaves80-248/+1634
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap
2020-07-18submodule updateJesusaves1-0/+0
2020-06-11Extra patch: Assassin Shirt update, map 099-8 (#377)Jesusaves6-85/+1730
2020-06-11moved revive and recall to GM60 commands (fixes gm revive with gmlvl<60) (#376)Mike1-2/+2
2020-05-28Fixed Codestyle of Saviorarmor (#375)Mike3-24/+27
* fixed codestyle insaviorarmor-*.xml * added saviorarmor to license fixed c/p formating error *blush*
2020-05-26End May UpdatesJesusaves13-1/+461
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3
2020-05-26add Caul's glasses as a wearable itemgumi5-8/+24
2020-05-19Monster 1150 Mana TyrantJesusaves2-0/+18
2020-05-19Terranite head sprite fix (#373)Sushith Ghanta2-15/+15
The Terranite Head was off by a few pixels when sitting facing down or running facing down so some changes to the xml and sprite file were made
2020-05-10Collision bugfixJesusaves1-4/+4
2020-05-10Special End Dungeon (#372)Jesusaves19-187/+3853
Monsters, Rares, Maps, Riddles and Puzzles. Have fun!
2020-05-04Fix a wrong license on Bucket HatJesusaves1-2/+2
2020-04-23Item 5252 Guardian Wings (look like a wedding ring for lack of better sprite)Jesusaves2-0/+14
2020-04-20Add Kaflosh rain sound (might be improveable later)Jesusaves3-1/+2
2020-04-20Quench out the fire in Hurnscald (it was an accident)Jesusaves1-37/+0
2020-04-20Doomsday Support Patch (Act 4/5) (#371)Jesusaves29-24/+5690
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2020-04-13Doomsday 3 Additional Patch (#370)Jesusaves8-4/+48
* Add Flashmob and Koyntety * Update item description. I'm sorry, but FX system misbehaved. Town in flames will take longer.
2020-04-07fix a typo in the equip-head include filegumi1-1/+1
2020-04-06Improve Sand Cutter SFXJesusaves1-3/+2
2020-04-07added shades | updated license (#369)Mike15-2/+269
Co-authored-by: jak1 <mike.wollmann@gmail.com>
2020-04-06Doomsday Framework (#368)Jesusaves19-3/+366
2020-04-04Fix Pipe description, fix Critical descriptionJesusaves2-2/+2
2020-04-02Update Sand Cutter descriptionJesusaves1-1/+1
2020-03-31End March Update (#367)Jesusaves18-5/+250
* Sand Cutter with SFX by Ledmitz. * Add Virus monster by Hocus and Micksha (it have graphical issues) * Update Assassin Set effects * Update Banshee Bow
2020-03-12Missing stuff for Doomsday Event (#366)Jesusaves8-0/+218
Add stuff which is missing from Doomsday + Valentine + St. Patrick Day
2020-02-21I wanted to burn a certain @jak1 but the effect code was missing,Jesusaves1-0/+1
so I had to stomp them. This adds effect 50 HELLBLAZE.
2020-02-21[MOB] Mana Guardian (#363)Jesusaves10-19/+289
* Mana Guardian * And fix a minimap (which is maybe actually related to the Mana Guardians.) Tiled updated the map headers and a lot of other misc stuff. Should not be a problem, but diffs gets messy because this.
2020-01-30Gumi Candy, Caramel Candy. (#361)Jesusaves12-0/+499
* Gumi Candy, Caramel Candy. * Also, do you know what TMW needs most? Another useless hat, of course. I mean, what would this game be without hats?
2020-01-30Update license files with latest PRsJesusaves2-2/+2
2020-01-30Add warlord boots license (#353)MAF-Saulc1-0/+2
https://github.com/themanaworld/tmwa-client-data/commit/d6dc7c61a736113f7f05282a511ea03cc6f7286e#diff-2d131be37296a0ee1da01069125b3ffd
2020-01-30Rock Knife SFX (#362)Jesusaves3-0/+2
Includes Rock Knife SFX by Ledmitz.
2019-12-18Banshee damage adjustedJesusaves1-1/+1
2019-10-23Dye Jazzy hat female variant (#359)Jesusaves1-1/+1
I'm not sure if this is a plank by @Helianthella (boys get to wear pink and girls keep the plain white normal Funky Hat one) or a legit bug (the commit 15f97a6 said nothing about either), so I'll just assume it is a bug based on non-discriminatory principle
2019-10-23Partly revert commit a69bdd775f290e27ee2181735f02d3c974808221 (#358)Jesusaves1-2/+93
Requested by PiNG1 because the PNG is NOT compatible with the XML it was given, causing errors on ManaPlus (It only have 72 frames, while Base Model have 135)