Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-01-05 | Renaming broken-fourleaf-amulet.png so it matches items.xml | Stefan Dombrowski | 1 | -0/+0 | |
2012-12-31 | Fit spelling of "Miner's Hat" instead of "Miners Hat". | Jessica Tölke | 1 | -1/+1 | |
2012-12-22 | Move back Banshee Bow criticals to 70, for balancing with the recent ↵ | Vincent Petithory | 1 | -1/+1 | |
draining 4% HP (previously 3) | |||||
2012-12-22 | Additions / fixes in Illia maps: | Vincent Petithory | 3 | -5/+19 | |
* 007-1: add areas to represent existing levels of illia (used to show team progress) * 007-1: update minimap * 007-1: move many things from fringe to lower layers * 051-3: add missing collision | |||||
2012-12-22 | Add demon fire npc | Vincent Petithory | 2 | -0/+65 | |
2012-12-22 | Adding Christmastree to 020-1. | tux9th | 1 | -4/+5 | |
2012-12-22 | Adding Christmastree_x8 tileset. | tux9th | 1 | -0/+4 | |
2012-12-21 | Music on desert indoor maps: Use the same song as desert outdoor. | Jessica Tölke | 5 | -3/+5 | |
Maps that were missing music: 003-2, 004-2 Maps that were changed from Snow village song: 001-2, 021-2, 024-2 | |||||
2012-12-20 | Filename of music on 041-1 was misspelled. | Jessica Tölke | 1 | -1/+1 | |
2012-12-17 | Add an extension to 007-1. | Vincent Petithory | 2 | -5/+13 | |
* Add a peninsula to 007-1 as a starting point of the illia quest. * Update the minimap. | |||||
2012-12-17 | Add Illia maps (051-x, 052-x) + 051-1, 052-1 minimaps | Vincent Petithory | 7 | -0/+364 | |
2012-12-17 | Add Illia Monsters: | Vincent Petithory | 16 | -0/+369 | |
* Soul Snake * Soul Eater * Copper Slime * Sleeping Bandit * Azul Slime * Demonic Spirit * Witch Guard * Luvia (witch) | |||||
2012-12-17 | Add Illia items: | Vincent Petithory | 15 | -1/+275 | |
* Sealed Soul * Lock Picks * Lazurite Shard, Crystal, Heart * Bull Helmet * Lazurite Robe * Heart of Isis * Banshee Bow | |||||
2012-12-17 | Add Illia quest particle effects | Vincent Petithory | 14 | -0/+509 | |
2012-12-17 | Add the Illia npc graphics: | Vincent Petithory | 8 | -1/+280 | |
* The 2 witch sisters' robe * A skeleton with a note * A magical area * A door sealed by an enchantment * cursed waterfall particles | |||||
2012-12-17 | Add 3 tilesets for illia maps | Vincent Petithory | 6 | -0/+12 | |
2012-12-16 | Add new sorcerer robes | Vincent Petithory | 1 | -0/+1322 | |
2012-12-16 | Add dyed cotton cloth items | Vincent Petithory | 1 | -0/+60 | |
2012-12-16 | Specify a red color for the line of the existing red lined sorcerer robes | Vincent Petithory | 1 | -31/+31 | |
2012-12-11 | Fix Elf Nightcap effect description. | Vincent Petithory | 1 | -1/+1 | |
2012-12-01 | Reduce amount of fluffies on 019-1. | Jessica Tölke | 1 | -1/+1 | |
2012-12-01 | 028-3: adapt the warp to 028-1 for the changes made in e2e539c | Vincent Petithory | 1 | -2/+2 | |
2012-11-22 | Remove all instances of "Spawn " in monster names. | Hongwen Qiu | 5 | -48/+48 | |
This is a fix for making #chipchip work in all maps. Also fix a typo. | |||||
2012-11-20 | Center the Pumpkin in its target circle | Erik Schilling | 1 | -2/+2 | |
2012-11-19 | Spelling fix in description of Flight Talisman. | Jessica Tölke | 1 | -1/+1 | |
2012-11-15 | Fixed 028-1: | tux9th | 1 | -32/+32 | |
* cleaned up all layers * fixed collision * fixed tileset misuse * fixed bridges * added collision to the orphan islands as noone can go there anyway besides @warping * adjusted the size of the map to fit the 20-tile border | |||||
2012-11-13 | 025-1 Fixed: | tux9th | 1 | -2/+2 | |
* Collision at 20,70 reported by Boomer the Kran * added two tiles to complete the trail | |||||
2012-11-10 | Adding items for Christmas Event 2012. | Jessica Tölke | 9 | -0/+172 | |
Rednose: Created by UntamedMonkey with help of Yubaba, Ali-G and ChefChelios. Roasted Acorn, blanket, saddle rug, raw talisman and flight talisman: Created by Nami with help from v0id. | |||||
2012-11-09 | Add new Golden Delicious Apple made by Nami | Vincent Petithory | 2 | -1/+1 | |
2012-11-07 | Add pumpkin explosion particle | Vincent Petithory | 2 | -0/+54 | |
2012-11-07 | Edited cave connection to 044-1. | tux9th | 4 | -15/+98 | |
Now 044-1 will be reached via 019-1 -> 019-3 -> 019-4 -> 044-1. Therefore: * Adding 019-4 * Editing 019-3 (adding a warp to 019-4) * Editing 044-1 (redirecting warp to 019-4) * Editing 031-3 (removing warp to 044-1) | |||||
2012-11-03 | Update all minimaps using the minimap-render.py tool, except: | Vincent Petithory | 78 | -0/+0 | |
* 011-1, 012-1 was already generated with the tool | |||||
2012-10-26 | Fix tileset use of 019-3 | tux9th | 1 | -3/+3 | |
icecave tileset was misused, map didn't use the soft corners but hard ones. had to change all corners. | |||||
2012-10-25 | Convert 025-1 and 026-1 from zlib to gzip compression. | tux9th | 2 | -18/+18 | |
2012-10-25 | Fixed tileset misuse at 153,161/160/159 | tux9th | 1 | -1/+1 | |
2012-10-21 | Added missing collision tile on 001-1 130, 46 reported by Ablu. | Jessica Tölke | 1 | -1/+1 | |
2012-10-21 | Merge remote-tracking branch 'tux/master' | Jessica Tölke | 9 | -11/+305 | |
2012-10-21 | Add missing collision tile on 003-1 75, 31. | Jessica Tölke | 1 | -1/+1 | |
2012-10-20 | Added: | tux9th | 5 | -11/+292 | |
* Indoor map to 056, * 057-1 and minimap Changes to adjacent maps 055-1 and 056-1 | |||||
2012-10-20 | Adding a sign without a skull. Done by Nami | tux9th | 1 | -0/+0 | |
2012-10-20 | Added NPC made by ChefChelios | tux9th | 3 | -0/+13 | |
2012-10-18 | Add replace tags to fix hair with some hats. | Andrei Karas | 1 | -1/+477 | |
Not all possible replacment added. Also better use special hairs for replacment with lower id < -20 | |||||
2012-10-18 | Add potions tag. | Andrei Karas | 1 | -20/+40 | |
2012-10-18 | Modified monsters.xml for adding loghead-hit1.ogg and added wolvern sounds | Yubaba | 10 | -0/+10 | |
Amended by Jenalya to comment out the wolvern hurt sound. It sounds weird when alternated with the hit sound. Include the sound nevertheless, so in case the client ever supports playing sounds only occasionally, it'll be available. | |||||
2012-10-05 | Bugs in 025-1 and 026-1 fixed: | tux9th | 2 | -15/+16 | |
* many collision errors * all trees get two collision tiles * removed some trees which would block the way * Fixed 20 tiles borderzone on 025-1 to 026-1 * overlapping between 025-1 and 026-1 Part of it done by Zdln other part tux9th. | |||||
2012-10-05 | Changed Swamp to make a connection to the south possible. Done by Zdln | tux9th | 1 | -9/+9 | |
2012-10-03 | Fixes for 019: | tux9th | 1 | -6/+12 | |
* Moved all walls to over layer * Fixed overlapping issues * Added Ground3 Layer; moved things from fringe to new layer | |||||
2012-10-03 | Solved Overlapping issues in: | tux9th | 10 | -59/+59 | |
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize. | |||||
2012-10-03 | Update minimaps for maps that changed in tuX9th's review of the woodland ↵ | Jessica Tölke | 4 | -0/+0 | |
maps. Using v0id's minimap tool. | |||||
2012-09-27 | Fixed overlapping issues in: | tux9th | 9 | -27/+27 | |
* 006-1, 021-1, 022-1, 024-1, 041-1, 042-1 Fixed Watercollision to global standard in: * 001-1, 003-1, 004-1, 021-1, 022-1, 041-1, 042-1 |