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2013-12-04009-3 & 013-3:tux9th2-225/+225
* replaced some corner tiles with the correct tile. * moved tiles from Ground to Over and replaced them with floor. 013-3: * renamed empty layer Cliffs to Ground2. * moved all x1 tiles from Fringe to Ground2. * moved x2 tiles from Over to Fringe * Fixed issue presented at https://github.com/themanaworld/tmwa-client-data/issues/25
2013-12-04043-1:tux9th1-2/+4
* adding minimap. * adding music. * moving dest. location of warp to 043-3 one tile. * rename Slime Hive to Sandy Dungeon, Slime Hive can be located at e.g. 45,126.
2013-12-04043-3:tux9th1-1/+2
* adding music. * renaming map.
2013-12-04Merge pull request #36 from wushin/cave2-fixwushin1-0/+0
Cave2 tileset art fixes
2013-12-04019-3: increase map bordertux9th3-528/+680
Fixing issue at https://github.com/themanaworld/tmwa-client-data/issues/37 Moving tiles from Fringe into Ground2 Adding collision at 77,99
2013-12-04fixed Lava offset on one lava tile.wushin1-0/+0
Fixed contrast issue with dirt surrounding pools of water/lava
2013-12-02045-1:tux9th1-2/+2
* Collision fix at 79,124 reported by straelyn https://forums.themanaworld.org/viewtopic.php?p=139597#p139597
2013-12-02Fix damage of Ice GladiusBen Longbons1-1/+1
2013-12-01045-1: Collision fix 125,134tux9th1-1/+1
reported by straelyn https://forums.themanaworld.org/viewtopic.php?p=139589#p139589
2013-12-01005-3:tux9th1-14/+14
fixing issue reported by Agent Killer https://forums.themanaworld.org/viewtopic.php?f=2&t=17908
2013-11-24004-2:tux9th1-115/+115
* Collision: +21/22,54 - 63/64,26 +63/64,25 - 63/64,23 +63/64,22 * renamed Ground1 to Ground. * removed transperant tiles from Ground2. * removed black tiles from Ground2 which are already in Ground. * moved floor tiles from Ground2 to Ground. * moved x1 tiles from Fringe to Ground2 / Ground.
2013-11-24003-2:tux9th1-55/+55
* renaming Ground1 to Ground, Lower to Ground3. * removing black tiles from Ground2 which are in Ground. * Moving x2 tile from Ground3 to Fringe * Collision: - 49/50,20 - 52/53,20 - 57/58,20
2013-11-23Merge pull request #30 from wushin/ingrav-fixtux9th2-0/+51
Heatwave spell particle effect
2013-11-23Sling Shotwushin7-1/+50
Under New Multiple Ammo types
2013-11-23Merge pull request #29 from wushin/ench-iconstux9th182-196/+191
Icon Graphic Revisions
2013-11-22001-2:tux9th1-95/+97
* Adding inn_x2/x3.tsx * Replacing tiles which are also in inn/2 with their according x2/x3 versions. * Moving tiles from Fringe to Ground2 / Ground. * Moving tiles from Ground2 to Ground. * Collision: - 65,30 - 78,30
2013-10-31Merge pull request #34 from wushin/masterwushin0-0/+0
Jack's Overlay Equip Order Fixed (4144)
2013-10-31Jack's Overlay Equip Order Fixed (4144)wushin1-1/+2
2013-10-31Merge pull request #33 from wushin/masterwushin1-1/+2
Equip Order Fix for Jack's Charm
2013-10-31Equip Order Fix for Jack's Charmwushin1-1/+2
2013-10-30Merge branch 'master' of github.com:themanaworld/tmwa-client-dataMadCamel0-0/+0
2013-10-30Renamed skeleton charm slightlyMadCamel1-1/+1
2013-10-30Merge pull request #32 from MadCamel/masterMadCamel2-0/+9
Simple annual Halloween Event
2013-10-29Simple annual Halloween EventMadCamel2-0/+9
2013-10-15Heatwave spell particle effectwushin2-0/+51
2013-10-13Updated license.txt to reflect Fate's Dual Liscense.wushin1-14/+14
2013-10-11Icon Graphic Revisionswushin7-6/+6
Items use potions Items use scrolls
2013-10-11Icon Graphic Revisionswushin45-49/+49
Items use food
2013-10-10Icon Graphic Revisionswushin133-137/+132
Items Generic
2013-10-07Restore adler32, which is not deprecatedwushin3-0/+85
This reverts part of commit 0938aa15367caa3332d0b812b6e4514d14772e0d Closes #27
2013-10-01Fix permissions on generated updatesBen Longbons1-0/+2
2013-09-30002-3 & 021-2:tux9th2-19/+19
002-3: * fixing fence at 62,42. 021-2: * fixing over in the Wizard's Inn's second floor.
2013-09-24Remove deprecated client-updatesVincent Petithory13-374/+0
2013-09-23Add a new update generator that splits pathsBen Longbons1-0/+123
2013-09-14009-4:tux9th1-266/+101
* Renamed layer Cliffs to Ground2. * Removed empty layer Over2. * Removed unused tileset woodland_indoor_x2.tsx. * moved all x1 tiles from Fringe to Ground2. * moved Fringe tiles from Over to Fringe. * put in Tiles which were lost in a previous clean up. (reported by varuna)
2013-09-11fixed wicked mushroom spritesheetstraelyn1-0/+0
realigned some frames on wicked mushroom
2013-09-11realigned bluepar spritesheetstraelyn1-0/+0
2013-09-07017-3: fixtux9th1-1/+1
fixing misplaced tile reported by Kazenawa http://forums.themanaworld.org/viewtopic.php?f=2&t=17673
2013-09-03Adding Dark Magic:tux9th6-0/+23
* Added in ea_skills.xml. * Added in skills.xml. * Added Dark Magic image, done by wushin, enchilado and Alige. * Edited license.txt. * Added particle effect for Dark Magic.
2013-08-25Entries in license file for graphics added in the context of Orum and WaricJessica Tölke1-1/+7
2013-08-25Update of the wicked mushroom by CassyJessica Tölke1-0/+0
2013-08-25Merge remote-tracking branch 'origin/master' into waricJessica Tölke174-3439/+80390
Conflicts: monsters.xml
2013-08-25Add demonic mouboo graphics, xml and particle effectJessica Tölke6-1/+209
Graphics and particle effect created by Cassy XML created by straelyn
2013-08-22017-4: Fixestux9th1-45/+45
* Adding collision to both of the beds. * Renamed Cliffs Layer to Ground2. * Moving all x1 tiles from Fringe to Ground2.
2013-08-22Adding nightstand with plant to x2 tileset.tux9th2-1/+1
Tux9th edited the file therefore adding him to the licence file.
2013-08-18007-1: Add tile at 87,56.tux9th1-1/+1
https://github.com/themanaworld/tmwa-client-data/issues/22
2013-08-17Merge pull request #20 from wushin/warps-pixels-to-tilestux9th110-1437/+1415
All warps moved from old to new style
2013-08-17Merge pull request #19 from Ablu/mine_entry_cactus_fixtux9th1-4/+4
002:-1 Fixed cactus top
2013-07-28All warps moved from old to new stylewushin110-1437/+1415
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-28Fixed cactus topErik Schilling1-4/+4
The cactus was on fringe, but the cliff on over. Moved the cactus to an over layer to prevent the top from getting hidden under the cliff. Also fixed small duplicate tile issue at the cliff next to the mine entrance.