Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-12-15 | nivalis npc | Stefan Beller | 2 | -0/+16 | |
2010-12-15 | Merge branch 'master' of ↵ | Wombat | 3 | -11/+22 | |
git://gitorious.org/~wombat/tmwdata/wombats-contribution | |||||
2010-12-15 | adding stuff for nivalis | Stefan Beller | 3 | -11/+22 | |
2010-12-14 | Merge remote branch 'master/master' | Wombat | 13 | -5/+489 | |
2010-12-13 | Fix goblin mask and remove apostrophe from guy fawkes mask name | Freeyorp | 1 | -2/+2 | |
2010-12-12 | Forgot shock candy icon | Freeyorp | 1 | -0/+0 | |
2010-12-11 | Hallowe'en 2010 Phase 2 Client Data | Freeyorp | 12 | -4/+488 | |
2010-12-11 | Added candle helmet graphics | Wombat | 4 | -0/+153 | |
added candle helmet graphics to items.xml + icon, sprite and animation xml | |||||
2010-12-09 | Mobs added to snowland maps, art and xml for new monsters | Wombat | 10 | -73/+503 | |
Mobs added to new Kaizei maps, art and xml for Ice Element and Yeti | |||||
2010-12-07 | Merge remote branch 'master/master' | Wombat | 21 | -5/+311 | |
Conflicts: items.xml monsters.xml npcs.xml | |||||
2010-12-02 | nivails maps improved | Stefan Beller | 2 | -6/+8 | |
2010-12-02 | rules improved | Stefan Beller | 4 | -6/+28 | |
2010-11-30 | Fixing missing ground layer tile | Stefan Dombrowski | 1 | -5/+5 | |
Bug was reported by natsuki3 on the forum: http://forums.themanaworld.org/viewtopic.php?f=8&t=11817 | |||||
2010-11-28 | Add the sorcerer robe sprites | Chuck Miller | 4 | -0/+212 | |
Work by varuna | |||||
2010-11-28 | fixup icecaves rules | Stefan Beller | 2 | -13/+10 | |
2010-11-23 | adding 019-3 | Stefan Beller | 2 | -10/+28 | |
a cave below the snowfields in nivalis | |||||
2010-11-21 | nivalis fixup | Stefan Beller | 2 | -16/+32 | |
2010-11-21 | rules: entrances at icecaves | Stefan Beller | 1 | -0/+43 | |
2010-11-21 | adding a new nivalis cavemap | Stefan Beller | 7 | -12/+65 | |
to be used as a labyrinth | |||||
2010-11-21 | another layer fixup for nivalis | Stefan Beller | 1 | -3/+3 | |
2010-11-21 | fixes in layers | Stefan Beller | 3 | -33/+23 | |
2010-11-21 | nivails maps | Stefan Beller | 7 | -122/+150 | |
adding new caves and warps for all maps | |||||
2010-11-21 | rules improved | Stefan Beller | 8 | -33/+180 | |
icecaves have more options now | |||||
2010-11-20 | rules improved | Stefan Beller | 5 | -33/+17 | |
2010-11-19 | Hallowe'en 2010 items.xml fix | Enchilado | 1 | -1/+1 | |
Wrong icon filename was given for an event drop. Should be correct now. | |||||
2010-11-19 | Hallowe'en 2010 Phase 1 Client Data | Enchilado | 16 | -0/+93 | |
Client data for phase one of the 2010 Hallowe'en event. Novelty drop icons, candy drop icons, Pumpkin monster, Broken Skeleton NPC. | |||||
2010-11-07 | Graveyard Inn NPCs Added | Wombat | 25 | -1/+296 | |
Undead and creepy NPCs added for use in the Graveyard Inn | |||||
2010-11-07 | Adding Crypt Map and Crypt Tilesets | Wombat | 5 | -0/+64 | |
2010-11-07 | new Nivalis | Nina O'Reilly | 11 | -33/+228 | |
2010-11-07 | new file: graphics/sprites/monsters/monster-vampire-bat.png | meways | 3 | -2/+78 | |
new file: graphics/sprites/monsters/monster-vampire-bat.xml modified: monsters.xml | |||||
2010-11-07 | terranite equipment m.def removed | Wombat | 1 | -3/+3 | |
magic defense removed from terranite chest, legs and helmet | |||||
2010-11-07 | warningsigns at entrance of 12-4 | Stefan Beller | 2 | -8/+8 | |
2010-11-07 | added collision for warics bed in 009-4 | Stefan Beller | 1 | -19/+19 | |
2010-11-07 | Orum Quest map 009-4 | Wombat | 2 | -0/+156 | |
map 009-4 added with new items in items.xml related to quest | |||||
2010-11-07 | woodland rule fix | Stefan Beller | 1 | -33/+13 | |
2010-11-07 | rules for automapping | Stefan Beller | 31 | -1/+1695 | |
Woodland! yay! | |||||
2010-11-07 | automapping rules | Stefan Beller | 4 | -13/+16 | |
2010-11-07 | rules for automapping feature | Stefan Beller | 42 | -800/+129 | |
needs support for ruleset and ruleNotset layers! | |||||
2010-11-07 | rules | Stefan Beller | 46 | -447/+697 | |
2010-11-07 | fixed some errors again in 012-4.tmx | Stefan Beller | 1 | -7/+7 | |
the automapping feature did produce some errors at the transition to non-automapped regions (the bilevel regions ) | |||||
2010-11-07 | 012-4 redone with automapper | Stefan Beller | 1 | -7/+20 | |
Due to errors the map was completely redone with the automapping feature. little changes ( more Fringe stuff ) | |||||
2010-11-07 | support for carpets in caves with automapping feature | Stefan Beller | 7 | -26/+161 | |
2010-11-07 | improved cave ruleset for automapping | Stefan Beller | 6 | -42/+75 | |
added rules for mapping fringestuff | |||||
2010-11-07 | mobs added to 011-6, red carpet added to 011-4 | Wombat | 2 | -12/+37 | |
added mobs to new cave map, added a carpet to identify bandit lord entrance | |||||
2010-11-07 | example for woodland automapping | Stefan Beller | 2 | -1/+24 | |
2010-11-07 | automapping rules for woodland | Stefan Beller | 11 | -0/+703 | |
These rules are not finished. They work well with grass and high grass. Trees can be placed as well. | |||||
2010-11-07 | adding the rules again | Stefan Beller | 22 | -0/+871 | |
This adds the rules again. | |||||
2010-11-07 | correction of the automapping files. | Stefan Beller | 24 | -942/+18 | |
location changed from maps/rules/* to rules/* This was done to avoid trouble with the serverscripts of tmw. (So there are only those maps in the maps folder which are needed for the game.) The automapping feature got a more powerful logic. So there were slight changes at the rules as well In the rules folder there are 3 examples for automapping. There is just the set layer done. After automapping the rest of the maps is set up automatically. | |||||
2010-11-07 | bandit and bandit lord graphic fixes | Wombat | 4 | -12/+10 | |
bandit weapons now appear on their sprites | |||||
2010-11-07 | fixed overlayer in 12-4 | Stefan Beller | 1 | -2/+2 | |
There were some spikes not covered by the Over layer. |