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2011-06-01Removed the coloration of the spider in monsters.xml. This coloration was ↵Ali-G2-2/+2
meant for the previous spritesheet of the spider. Amend: Removed corresponding xml in monster-spider.xml
2011-05-31Merge remote-tracking branch 'mainline/master'Jessica Tölke3-3/+3
Conflicts: items.xml
2011-05-30Small errors fixed thanks to the report generated by the testxml tool, by ↵Coffee4-4/+4
4144: https://gitorious.org/evol/evol-tools/blobs/master/testxml/
2011-05-30Try at bandit lord fix.Yohann Ferreira1-0/+4
2011-05-30Added 5 new robes for the armor sets start. Also fixed some issues with some ↵Ali-G1-80/+108
items and with the sorcerer robes.
2011-05-27Removed the rough rings from items.xml and from the graphics repo. Added the ↵Ali-G7-53/+8
trousers' reservations to items.xml.
2011-05-26Removed some ground that was supposed to be only under graveyard stones.Ali-G1-1/+1
2011-05-242 tiles missingAli-G1-1/+1
2011-05-24Changing the reference to the clothes in NPC andra according to the reorg.Coffee1-3/+3
2011-05-23Fixed some layer and collision issues.Ali-G3-23/+23
2011-05-23Removed some weird pixels (of all colors) around the rock statue at the ↵Ali-G1-0/+0
bottom right of the image. I also removed a dark layer near a rock column, the second one at the bottom from the left.
2011-05-23Fixed the mobs with equipment. Issue due to the sprites reorg.Ali-G1-13/+13
2011-05-22Fixed the crown's death frame.Ali-G1-1/+1
2011-05-22This patch fixes the effects of the warp towels and the weight of the ruby.Ali-G1-11/+11
2011-05-21finish the sprites reorgAli-G137-3212/+3212
2011-05-20Start the re-organisation of head equipment in sprites folderAli-G10-12/+12
2011-05-18new graphic for warp towel made by chefcheliosJessica Tölke1-0/+0
2011-05-16pants' spritesheets organisedAli-G32-593/+593
2011-05-16gloves' spritesheets are now in the good folder.Ali-G10-41/+41
2011-05-16Started re-organisation of graphics/sprites folder.Ali-G67-2032/+2032
2011-05-13Lighten bands on and add outlines to bowler hats.Enchilado4-0/+0
Dark band colours were hard to distinguish, and without the outline the hat looked strange against some tiles.
2011-05-13Finished re-organisation of graphics/items folder. Every single item should ↵Ali-G141-304/+304
have its proper icon. Another random test should be performed to confirmm that.
2011-05-13changed some effects of 2 hats that differed from item_db.txtAli-G1-2/+2
2011-05-13re-organisation:Ali-G57-69/+69
- All food was moved to use/food/ folder - Some generic items wer in fact food such as lollipops, moved to use/food/ folder - Removed all colored hints and dyed them using items.xml, colors are exactly the same as before - Some other generic items were moved to generic/ folder And of course, every single item has been tested.
2011-05-13re-organisation of graphics/items, this time all necessary folders were ↵Ali-G12-31/+31
made, only thing that needs to be done is to add all the items in their right folder What has been done in this patch: - added 4 different new folder into use/ folder to classify the different items - moved use/honey.png to use/food/honey.png - moved use-firescroll.png into use/scrolls - moved generic-warp-towel.png to use/others - moved all potions to use/potions - moved circlet, crown and highpriest crown to equipment/head
2011-05-13Continued graphics/items re-organisation. In this patch:Ali-G17-25/+26
- Renamed two folders: equipment/fingers/ -> equipment/rings equipment/neck/ -> equipment/charms - Towel, 4leafclover, heartnecklace, enchanter and silver4leaf are in charms folder - All rings are now placed into rings/ folder - items.xml modified according to the changes - silverbell placed into generic folder - honey placed into a NEW folder: use/
2011-05-13graphics/items repo continued to be reorganised. rings, leg armor, assassin ↵Ali-G24-71/+71
top and gloves were classified in the right repos in this patch
2011-05-02Fix warp from Caretaker's houseJared Adams1-2/+2
2011-05-02Merge gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke2-13/+12
2011-05-02Map 011-6 had few layer and collisions issues that were fixed. Thank you to ↵Ali-G1-7/+6
Ginaria for reporting.
2011-05-02Fixed a few benches and cupboardsAli-G1-6/+6
2011-05-01Merge gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke65-122/+67
2011-05-01Lightened the gem on the gem ring since it was too dark and we couldn't ↵Ali-G1-0/+0
distinguish what color the gem used was.
2011-05-01Fixed a comment ending on effects.xmlYohann Ferreira1-1/+5
2011-05-01Fixed the effects.xml backward compatibility.Yohann Ferreira1-60/+1
Based on 4144's good advice, xml files should not have more than one root node, and as we don't know whether the clients will handle that (depending on the platform and the libxml version). I'm removing the future definition.
2011-04-30Started reorganising graphics folder. Started with graphics/items folder. ↵Ali-G63-62/+62
Shields, neck, weapons and ammo equipments are now done.
2011-04-30Merge gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke58-150/+150
2011-04-30Put the haircuts into a single folder: graphics/sprites/hairstylesAli-G54-148/+148
2011-04-29Fixed the issue for the 2 icons of Paladin and Overlord helmets. There were ↵Ali-G5-2/+2
2 for each of these helmets and the currently used one was the wrong one.
2011-04-29Fixed some layering problems with 3 beds + 2 fournituresAli-G1-4/+4
2011-04-29Fixed some layering problems with 3 beds + 2 fournituresAli-G1-4/+4
2011-04-29Fixed layering problemsAli-G1-9/+9
2011-04-29Fixed a small mistake on effects.xmlYohann Ferreira1-1/+1
My changes are fully backward compatible, so don't worry ;)
2011-04-29Added the <effects> section in effects.xml.Yohann Ferreira1-55/+125
This new part will slowly be adapted to follow new effects specs. Stay tuned! :)
2011-04-28Removed executable bit from monsters.xml and npcs.xml.Yohann Ferreira2-0/+0
2011-04-28Adapted the ea-skills.xml and skills.xml according to current changes.Yohann Ferreira2-19/+35
2011-04-28Removed more useless or outdated lines in monsters.xml.Yohann Ferreira1-17/+1
2011-04-28Removed a bunch of manaserv specific parameters.Yohann Ferreira1-1076/+49
I also took the liberty to replace tabs with spaces to follow the coding convention.
2011-04-28Removed two manaserv specific parameters left in items.xml.Yohann Ferreira1-2/+0
Trivial fix.
2011-04-26Fixed a tile + some collisions in graveyard and easter island.Ali-G17-129/+124
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes