Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-08-03 | Rearranged the sfx files to handle the long term contributions more nicely... | Bertram | 41 | -69/+69 | |
2009-08-03 | Replaced the current plant with a new sprite (Kr0n05's contribution) | Bertram | 1 | -0/+0 | |
2009-08-03 | Replaced Knife icon with the new one. (EJlol contribution) | Bertram | 1 | -0/+0 | |
2009-08-03 | Added the Paladin's and Overlord's Helmet. (Black Don's contribution) | Bertram | 5 | -2/+319 | |
2009-08-03 | Added the Wood Staff and its placeholder in items.xml | Bertram | 4 | -1/+93 | |
2009-08-03 | Added the keepratio parameter in maps where the spotlight is used. | Bertram | 4 | -0/+4 | |
2009-08-03 | Added Dariunas's Contribution: 3 environmental sounds; (River flow, Burning ↵ | Bertram | 3 | -0/+0 | |
Fire, and Waterfall) | |||||
2009-07-31 | Added the keepratio overlay parameter to the miners' cave and terranite ↵ | Bertram | 2 | -28/+39 | |
items.xml def for real. | |||||
2009-07-30 | Added the missing Terranite Helmet icon + items.xml definition. | Bertram | 1 | -0/+0 | |
2009-07-26 | Placeholders for the Assassin set of armour | Kess Vargavind | 1 | -0/+3 | |
2009-07-19 | Add a jumping status effect | Jared Adams | 1 | -0/+6 | |
2009-07-19 | Fixed collision layer mess-up in my previous commit | Thorbjørn Lindeijer | 1 | -16/+16 | |
I hadn't noticed that the firstgid of the collision tileset had changed. | |||||
2009-07-19 | Fixed two collision tiles | Thorbjørn Lindeijer | 2 | -4/+4 | |
2009-07-18 | Updae zombie graphic | Jared Adams | 1 | -0/+0 | |
2009-07-18 | Add do_npc_close commands to test NPCs | Jared Adams | 1 | -0/+5 | |
2009-07-18 | small layer/collision bug | Maximilian Philipps | 1 | -3/+3 | |
2009-07-18 | Updated some info against ea-data | Kess Vargavind | 1 | -31/+31 | |
* Capitalization of item names * Adjusted some defense values to ea-data's (previously the client reported it as e.g. "Defense 3 / +4% Defense", it is still ugly but it is at least correct and ugly now) | |||||
2009-07-17 | Adds tmw-status-effect.xml | Chuck Miller | 1 | -0/+9 | |
I made it tmw excuslive since its in a silently different format from the skills.xml file Also the client is not setup to read it YET, since TMWServ doesn't send status effect | |||||
2009-07-13 | Add a missing collision tile to 014-3.tmx | Freeyorp | 1 | -1/+1 | |
Reported by DeanWeen on IRC | |||||
2009-07-13 | Fix attack animations for eAthena | Jared Adams | 1 | -59/+61 | |
2009-07-08 | Remove the unneeded modifiable flags | Jared Adams | 1 | -6/+6 | |
2009-07-08 | Add new skill file for eAthena | Jared Adams | 1 | -0/+14 | |
2009-07-07 | Fixed some more weapon-type ids | Chuck Miller | 1 | -13/+13 | |
2009-07-03 | Nothing changing for eA, but corrected the weapon-type IDs in items.xml for ↵ | Chuck Miller | 2 | -50/+49 | |
the new skills Also added the mace skill left out | |||||
2009-06-28 | Add tmw-skills.xml file needed for future builds of TMW client | Chuck Miller | 1 | -0/+21 | |
2009-06-28 | Add Black Don's fixes to the assassin set. | Dennis Friis | 4 | -0/+0 | |
2009-06-27 | Add the rest of Black Don's assassin set | Jared Adams | 17 | -0/+48 | |
2009-06-26 | Add fother_J's skeleton | Jared Adams | 2 | -0/+8 | |
2009-06-25 | Reduced particle count of fire goblin and fire lizard particle effects. | Philipp Sehmisch | 2 | -3/+3 | |
2009-06-25 | Repaired an effect I accidently broke with the last commit. | Philipp Sehmisch | 1 | -2/+2 | |
2009-06-25 | Simplified dyeing ramp of flame particle effects | Philipp Sehmisch | 4 | -3/+3 | |
2009-06-24 | Added fire lizard with particle effect. | Philipp Sehmisch | 5 | -1/+144 | |
2009-06-21 | Adjust some more respawn rates to counter botspots in snake mountain. | Dennis Friis | 2 | -45/+45 | |
2009-06-17 | Move some woodland spawns into TMX format | Jared Adams | 8 | -8/+512 | |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 22 | -16/+233 | |
respawn rates here and there | |||||
2009-06-16 | Some adaptions to the size of spawn areas in and around Tulimshar | Bjørn Lindeijer | 4 | -44/+32 | |
No changes made to spawn delays and maximum creatures. I just increased the size (and merged) some spawn areas in order to make the spawning a bit less predictable. | |||||
2009-06-16 | Added particle effect for slow poison | Fate | 2 | -3/+41 | |
2009-06-16 | Use block ID 24 to report the healing effect | Fate | 1 | -1/+1 | |
2009-06-16 | Added mushroom tiles | Fate | 1 | -0/+0 | |
2009-06-15 | Fix naming, its terranite not tarrenite it seems | Chuck Miller | 4 | -199/+57 | |
2009-06-15 | Fixed the tarrenite mask by Grant | Chuck Miller | 2 | -0/+142 | |
2009-06-15 | Add terranite sprites and icons | Chuck Miller | 15 | -0/+700 | |
2009-06-15 | Merge branch 'master' of git://gitorious.org/tmwdata/mainline | Chuck Miller | 2 | -0/+0 | |
2009-06-15 | inn.png (replace dithering by 50% opacity), woodland_indoor.png (tiny ↵ | Krzysztof Daszuta | 2 | -0/+0 | |
modification at doors portal) | |||||
2009-06-15 | New fireplace - with correct perspective. | Krzysztof Daszuta | 1 | -0/+0 | |
Slightly improved portal fields. Signed-off-by: Krzysztof Daszuta <irukard@gmail.com> | |||||
2009-06-14 | Merge branch 'master' of git://gitorious.org/tmwdata/mainline | Chuck Miller | 15 | -9/+431 | |
2009-06-06 | fixes to fluffy hat icon by Black Don. | Dennis Friis | 1 | -0/+0 | |
2009-06-06 | New icons for fluffy and pinkie hats. | Dennis Friis | 2 | -0/+0 | |
2009-06-06 | Add docks for Tulimshar and Hurnscald | Jared Adams | 2 | -9/+89 | |
2009-06-06 | Fixed fluffy hat by Black Don. | Dennis Friis | 1 | -0/+0 | |