diff options
Diffstat (limited to 'maps/019-4.tmx')
-rw-r--r-- | maps/019-4.tmx | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/maps/019-4.tmx b/maps/019-4.tmx index fc05c1ef..6f557a30 100644 --- a/maps/019-4.tmx +++ b/maps/019-4.tmx @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" renderorder="right-down" width="100" height="150" tilewidth="32" tileheight="32" nextobjectid="10"> +<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="100" height="150" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="10"> <properties> <property name="music" value="snow-village.ogg"/> <property name="name" value="Snow Cave"/> </properties> <tileset firstgid="1" source="../tilesets/collision.tsx"/> <tileset firstgid="3" source="../tilesets/icecave.tsx"/> - <layer name="Ground1" width="100" height="150"> + <layer id="1" name="Ground1" width="100" height="150"> <data encoding="csv"> 23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23, 23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23, @@ -160,7 +160,7 @@ 23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23 </data> </layer> - <layer name="Ground2" width="100" height="150"> + <layer id="2" name="Ground2" width="100" height="150"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -314,7 +314,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Fringe" width="100" height="150"> + <layer id="3" name="Fringe" width="100" height="150"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -468,7 +468,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Over1" width="100" height="150"> + <layer id="4" name="Over1" width="100" height="150"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -622,7 +622,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Collision" width="100" height="150"> + <layer id="5" name="Collision" width="100" height="150"> <data encoding="csv"> 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, @@ -776,36 +776,36 @@ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2 </data> </layer> - <objectgroup name="Objects"> + <objectgroup id="6" name="Objects"> <object id="1" name="graphics/particles/flame.particle.xml" type="particle_effect" x="1536" y="2208" width="32" height="32"/> <object id="3" name="Moggun" type="spawn" x="0" y="0"> <properties> - <property name="eA_death" value="30000"/> - <property name="eA_spawn" value="45000"/> + <property name="death" value="30000"/> + <property name="spawn" value="45000"/> <property name="max_beings" value="12"/> <property name="monster_id" value="59"/> </properties> </object> <object id="4" name="WhiteSlime" type="spawn" x="1292" y="2024" width="523" height="329"> <properties> - <property name="eA_death" value="45000"/> - <property name="eA_spawn" value="45000"/> + <property name="death" value="45000"/> + <property name="spawn" value="45000"/> <property name="max_beings" value="5"/> <property name="monster_id" value="91"/> </properties> </object> <object id="5" name="Bat" type="spawn" x="0" y="0"> <properties> - <property name="eA_death" value="25000"/> - <property name="eA_spawn" value="45000"/> + <property name="death" value="25000"/> + <property name="spawn" value="45000"/> <property name="max_beings" value="15"/> <property name="monster_id" value="15"/> </properties> </object> <object id="6" name="BlueSlime" type="spawn" x="0" y="0"> <properties> - <property name="eA_death" value="30000"/> - <property name="eA_spawn" value="45000"/> + <property name="death" value="30000"/> + <property name="spawn" value="45000"/> <property name="max_beings" value="7"/> <property name="monster_id" value="89"/> </properties> @@ -813,15 +813,15 @@ <object id="7" name="To Snow Hills" type="warp" x="2368" y="896" width="32" height="32"> <properties> <property name="dest_map" value="047-1"/> - <property name="dest_tile_x" value="154"/> - <property name="dest_tile_y" value="93"/> + <property name="dest_x" value="154"/> + <property name="dest_y" value="93"/> </properties> </object> <object id="8" name="To Snow Hills" type="warp" x="768" y="3968" width="64" height="32"> <properties> <property name="dest_map" value="046-1"/> - <property name="dest_tile_x" value="62"/> - <property name="dest_tile_y" value="27"/> + <property name="dest_x" value="62"/> + <property name="dest_y" value="27"/> </properties> </object> </objectgroup> |