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-rw-r--r--maps/002-4.tmx136
1 files changed, 39 insertions, 97 deletions
diff --git a/maps/002-4.tmx b/maps/002-4.tmx
index 86a1f4e8..d7ab4bbf 100644
--- a/maps/002-4.tmx
+++ b/maps/002-4.tmx
@@ -1,8 +1,10 @@
-<?xml version="1.0"?>
-<map version="0.99b" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32">
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="128" height="128" tilewidth="32" tileheight="32">
<properties>
+ <property name="minimap" value="graphics/minimaps/002-4"/>
<property name="music" value="finalman_and_yakslem-cavesong.ogg"/>
- <property name="minimap" value="graphics/images/minimap_new_5-1.png"/>
+ <property name="name" value="Desert mines, level 2"/>
</properties>
<tileset name="cave" firstgid="1" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/cave.png" trans="ff00ff"/>
@@ -31,74 +33,31 @@
</data>
</layer>
<objectgroup name="Object Group 1" width="0" height="0">
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1280" y="1440" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1600" y="1440" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1376" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1376" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1600" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1600" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1824" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1824" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2048" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2048" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2272" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2272" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2496" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2496" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2720" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2720" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1440" y="2176" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1440" y="2368" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2848" y="1120" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="3104" y="1120" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2848" y="1344" width="32" height="32">
- <properties/>
- </object>
- <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="3104" y="1344" width="32" height="32">
- <properties/>
- </object>
- <object name="Naem the Miner" type="NPC" x="1040" y="3024" width="0" height="0">
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1280" y="1440" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1600" y="1440" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1376" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1376" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1600" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1600" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="1824" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="1824" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2048" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2048" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2272" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2272" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2496" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2496" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1920" y="2720" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2080" y="2720" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1440" y="2176" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="1440" y="2368" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2848" y="1120" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="3104" y="1120" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="2848" y="1344" width="32" height="32"/>
+ <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="3104" y="1344" width="32" height="32"/>
+ <object name="Naem the Miner" type="NPC" x="1040" y="3024">
<properties>
+ <property name="NPC_ID" value="109"/>
<property name="SCRIPT">
function npc_handler(npc, ch)
do_message(npc, ch, "Do you want me to lift you to the upper level?")
@@ -108,13 +67,11 @@
end
end
</property>
- <property name="NPC_ID">
- 109
- </property>
</properties>
</object>
- <object name="Chest" type="NPC" x="2976" y="1184" width="0" height="0">
+ <object name="Chest" type="NPC" x="2976" y="1184">
<properties>
+ <property name="NPC_ID" value="111"/>
<property name="SCRIPT">
function npc_handler(npc, ch)
local g = tonumber(get_quest_var(npc, ch, "005_chest"))
@@ -134,35 +91,20 @@
end
end
</property>
- <property name="NPC_ID">
- 111
- </property>
</properties>
</object>
- <object name="Spider" type="SPAWN" x="0" y="0" width="0" height="0">
+ <object name="Spider" type="SPAWN" x="0" y="0">
<properties>
- <property name="SPAWN_RATE">
- 10
- </property>
- <property name="MONSTER_ID">
- 10
- </property>
- <property name="MAX_BEINGS">
- 20
- </property>
+ <property name="MAX_BEINGS" value="20"/>
+ <property name="MONSTER_ID" value="10"/>
+ <property name="SPAWN_RATE" value="10"/>
</properties>
</object>
- <object name="Yellow Slime" type="SPAWN" x="0" y="0" width="0" height="0">
+ <object name="Yellow Slime" type="SPAWN" x="0" y="0">
<properties>
- <property name="SPAWN_RATE">
- 10
- </property>
- <property name="MONSTER_ID">
- 5
- </property>
- <property name="MAX_BEINGS">
- 25
- </property>
+ <property name="MAX_BEINGS" value="25"/>
+ <property name="MONSTER_ID" value="5"/>
+ <property name="SPAWN_RATE" value="10"/>
</properties>
</object>
</objectgroup>