diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/particles/angel.particle.xml | 38 | ||||
-rw-r--r-- | graphics/sprites/equipment/angel-wings.png | bin | 0 -> 38504 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/angel-wings.xml | 97 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/aureole.png | bin | 0 -> 1108 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/aureole.xml | 117 |
5 files changed, 252 insertions, 0 deletions
diff --git a/graphics/particles/angel.particle.xml b/graphics/particles/angel.particle.xml new file mode 100644 index 00000000..b42a9696 --- /dev/null +++ b/graphics/particles/angel.particle.xml @@ -0,0 +1,38 @@ +<?xml version="1.0"?> +<!-- +Light blue particles which fly up to the sky. About one tile wide, three tiles +high and supposed to give an object which is about half as large as a player +character some magical aura. +--> +<effect> + <particle position-x="0" position-y="0" position-z="0"> + <emitter> + <property name="position-z" value="16"/> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="20" max="24"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#ffffff"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomness" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#ffffff"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomness" value="200"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/sprites/equipment/angel-wings.png b/graphics/sprites/equipment/angel-wings.png Binary files differnew file mode 100644 index 00000000..00290548 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.png diff --git a/graphics/sprites/equipment/angel-wings.xml b/graphics/sprites/equipment/angel-wings.xml new file mode 100644 index 00000000..83844588 --- /dev/null +++ b/graphics/sprites/equipment/angel-wings.xml @@ -0,0 +1,97 @@ +<?xml version="1.0"?> +<sprite> + <!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> + <imageset name="base" src="graphics/sprites/equipment/angel-wings.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6"/> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/aureole.png b/graphics/sprites/equipment/head/aureole.png Binary files differnew file mode 100644 index 00000000..8f98fb99 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.png diff --git a/graphics/sprites/equipment/head/aureole.xml b/graphics/sprites/equipment/head/aureole.xml new file mode 100644 index 00000000..07528de4 --- /dev/null +++ b/graphics/sprites/equipment/head/aureole.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/aureole.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="150"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="0" offsetY="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-32" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-32" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="150"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="0" offsetY="-35" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-31" delay="75"/> + <frame index="0" offsetX="0" offsetY="-30" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-36" delay="75"/> + <frame index="1" offsetX="4" offsetY="-37" delay="75"/> + <frame index="1" offsetX="0" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-31" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-29" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="0" offsetY="-34" delay="75"/> + <frame index="3" offsetX="1" offsetY="-33" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="225"/> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-35" delay="225"/> + <frame index="1" offsetX="5" offsetY="-36" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-31" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-35" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-36" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-23"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-23"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-26"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-10"/> + </animation> + </action> +</sprite> |