diff options
Diffstat (limited to 'graphics/sprites')
4 files changed, 56 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml index ab5c5273..b7ded47d 100644 --- a/graphics/sprites/equipment/weapons/sword-long-female.xml +++ b/graphics/sprites/equipment/weapons/sword-long-female.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack_sword_stab" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="100"/> diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml index ab5c5273..b7ded47d 100644 --- a/graphics/sprites/equipment/weapons/sword-long-male.xml +++ b/graphics/sprites/equipment/weapons/sword-long-male.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-long"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack_sword_stab" imageset="sword-long"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="100"/> diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml index c1616de5..04cc7fe6 100644 --- a/graphics/sprites/equipment/weapons/sword-short-female.xml +++ b/graphics/sprites/equipment/weapons/sword-short-female.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="75"/> diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml index c1616de5..04cc7fe6 100644 --- a/graphics/sprites/equipment/weapons/sword-short-male.xml +++ b/graphics/sprites/equipment/weapons/sword-short-male.xml @@ -44,6 +44,20 @@ <frame offsetY="32" index="61"/> </animation> </action> + <action name="dead" imageset="sword-short"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> <action name="attack" imageset="sword-short"> <animation direction="down"> <sequence offsetY="32" start="9" end="12" delay="75"/> |