diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/bunny.png | bin | 35990 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/bunny.xml | 76 |
2 files changed, 0 insertions, 76 deletions
diff --git a/graphics/sprites/monsters/bunny.png b/graphics/sprites/monsters/bunny.png Binary files differdeleted file mode 100644 index 98f3eaca..00000000 --- a/graphics/sprites/monsters/bunny.png +++ /dev/null diff --git a/graphics/sprites/monsters/bunny.xml b/graphics/sprites/monsters/bunny.xml deleted file mode 100644 index 7bca032e..00000000 --- a/graphics/sprites/monsters/bunny.xml +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/monsters/bunny.png|W" width="60" height="60"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="33" delay="100" offsetY="10"/> - <frame index="34" delay="100" offsetY="10"/> - <frame index="33" delay="100" offsetY="10"/> - <frame index="35" delay="100" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="0" delay="100" offsetY="10"/> - <frame index="1" delay="100" offsetY="10"/> - <frame index="0" delay="100" offsetY="10"/> - <frame index="2" delay="100" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="22" delay="100" offsetY="10"/> - <frame index="23" delay="100" offsetY="10"/> - <frame index="22" delay="100" offsetY="10"/> - <frame index="24" delay="100" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="11" delay="100" offsetY="10"/> - <frame index="12" delay="100" offsetY="10"/> - <frame index="11" delay="100" offsetY="10"/> - <frame index="13" delay="100" offsetY="10"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="35" end="40" delay="100" offsetY="10"/> - </animation> - <animation direction="left"> - <sequence start="2" end="7" delay="100" offsetY="10"/> - </animation> - <animation direction="up"> - <sequence start="24" end="29" delay="100" offsetY="10"/> - </animation> - <animation direction="right"> - <sequence start="13" end="18" delay="100" offsetY="10"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="43" delay="0" offsetY="10"/> - </animation> - <animation direction="left"> - <frame index="21" delay="0" offsetY="10"/> - </animation> - <animation direction="up"> - <frame index="32" delay="0" offsetY="10"/> - </animation> - <animation direction="right"> - <frame index="10" delay="0" offsetY="10"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="40" end="42" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="7" end="9" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="29" end="31" delay="100" offsetY="10"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="18" end="20" delay="100" offsetY="10"/> - <end/> - </animation> - </action> -</sprite> |