diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/weapons/sandcutter.png | bin | 0 -> 36057 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/sandcutter.xml | 80 | ||||
-rw-r--r-- | graphics/sprites/monsters/virus.png | bin | 0 -> 313913 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/virus.xml | 104 |
4 files changed, 184 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png Binary files differnew file mode 100644 index 00000000..2b6d1654 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.png diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml new file mode 100644 index 00000000..854e1f57 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/> + <action name="default" imageset="sword"> + </action> + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="sword"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="attack" imageset="sword"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/virus.png b/graphics/sprites/monsters/virus.png Binary files differnew file mode 100644 index 00000000..e0f072ae --- /dev/null +++ b/graphics/sprites/monsters/virus.png diff --git a/graphics/sprites/monsters/virus.xml b/graphics/sprites/monsters/virus.xml new file mode 100644 index 00000000..2cb4d627 --- /dev/null +++ b/graphics/sprites/monsters/virus.xml @@ -0,0 +1,104 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/virus.png" width="48" height="48"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="156" end="161" delay="100"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downleft"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="upleft"> + <frame index="5"/> + </animation> + <animation direction="up"> + <frame index="4"/> + </animation> + <animation direction="upright"> + <frame index="3"/> + </animation> + <animation direction="right"> + <frame index="2"/> + </animation> + <animation direction="downright"> + <frame index="1"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="96" end="107" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="95" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="72" end="83" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="60" end="71" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="48" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="36" end="47" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="24" end="35" delay="100"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="112" delay="70"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="149" end="153" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="144" end="148" delay="70"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="137" end="141" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="132" end="136" delay="70"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="125" end="129" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="120" end="124" delay="70"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="113" end="117" delay="70"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="default"> + <sequence start="162" end="166" delay="100"/> + <frame index="154"/> + <end/> + </animation> + </action> +</sprite> |