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-rw-r--r--graphics/sprites/equipment/chest/assassin-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/assassin-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/bra-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/chainmail-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/contributor-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/contributor-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/cotton-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/cotton-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/demonwarlordplate-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/leather-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/leather-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/robe-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/robe-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/terranite-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/terranite-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.xml3
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/valentine-dress.xml2
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-male.xml2
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.xml2
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/boots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/boots-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/bromenalboots-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/furboots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/furboots-male.xml2
-rw-r--r--graphics/sprites/equipment/feet/warlordboots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/warlordboots-male.xml2
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.xml2
-rw-r--r--graphics/sprites/equipment/hands/assassin-male.xml2
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-female.xml2
-rw-r--r--graphics/sprites/equipment/hands/bromenalgloves-male.xml2
-rw-r--r--graphics/sprites/equipment/hands/generic-female.xml2
-rw-r--r--graphics/sprites/equipment/hands/generic-male.xml2
-rw-r--r--graphics/sprites/equipment/hands/magefire.xml2
-rw-r--r--graphics/sprites/equipment/head/beaniecopter-female.xml2
-rw-r--r--graphics/sprites/equipment/head/beaniecopter-male.xml2
-rw-r--r--graphics/sprites/equipment/head/beret-female.xml2
-rw-r--r--graphics/sprites/equipment/head/beret-male.xml460
-rw-r--r--graphics/sprites/equipment/head/bucket-female.xml30
-rw-r--r--graphics/sprites/equipment/head/bucket-male.xml2
-rw-r--r--graphics/sprites/equipment/head/eskimohat-female.xml4
-rw-r--r--graphics/sprites/equipment/head/eskimohat-male.xml116
-rw-r--r--graphics/sprites/equipment/head/evileyes.xml2
-rw-r--r--graphics/sprites/equipment/head/gas-carbon-male.xml100
-rw-r--r--graphics/sprites/equipment/head/gasmask-male.xml100
-rw-r--r--graphics/sprites/equipment/head/highpriest-crown-female.xml2
-rw-r--r--graphics/sprites/equipment/head/jestermask-male.xml2
-rw-r--r--graphics/sprites/equipment/head/pilot-hat-male.xml116
-rw-r--r--graphics/sprites/equipment/head/pipe.xml50
-rw-r--r--graphics/sprites/equipment/head/rosehat-female.xml210
-rw-r--r--graphics/sprites/equipment/head/rosehat-male.xml308
-rw-r--r--graphics/sprites/equipment/head/woolen-male.xml114
-rw-r--r--graphics/sprites/equipment/legs/assassin-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/assassin-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/bromenallegs-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/chaps-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/chaps-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/pants-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/pants-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/shorts-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/shorts-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/skirt-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/skirt-male.xml2
-rw-r--r--graphics/sprites/equipment/legs/terranite-female.xml2
-rw-r--r--graphics/sprites/equipment/legs/terranite-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/axe-stab-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-slimecovered-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/bow-slingshot-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/dagger-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/dagger-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-chop-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/polearm-stab-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-deadsword-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-long-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/sword-short-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-deathshand-male.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-female.xml2
-rw-r--r--graphics/sprites/equipment/weapons/wand-male.xml2
-rw-r--r--graphics/sprites/model/female.xml2
-rw-r--r--graphics/sprites/model/male.xml2
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml202
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml168
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml168
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml168
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face1.xml216
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1-face2.xml216
-rw-r--r--graphics/sprites/monsters/accessories/mushroom-base1.xml152
-rw-r--r--graphics/sprites/monsters/accessories/slime-bubble.xml50
-rw-r--r--graphics/sprites/monsters/accessories/slime-covered-bow.xml3
-rw-r--r--graphics/sprites/monsters/nutcracker.xml2
-rw-r--r--graphics/sprites/monsters/penguin.xml188
-rw-r--r--graphics/sprites/monsters/skeleton.xml2
-rw-r--r--graphics/sprites/monsters/slime-mother.xml8
-rw-r--r--graphics/sprites/monsters/troll.xml1
-rw-r--r--graphics/sprites/monsters/wight.xml2
-rw-r--r--graphics/sprites/monsters/zombie.xml2
142 files changed, 1694 insertions, 1693 deletions
diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml
index ea5941d6..ef1bdf5b 100644
--- a/graphics/sprites/equipment/chest/assassin-female.xml
+++ b/graphics/sprites/equipment/chest/assassin-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/assassin-male.xml b/graphics/sprites/equipment/chest/assassin-male.xml
index e0600b0e..f999087e 100644
--- a/graphics/sprites/equipment/chest/assassin-male.xml
+++ b/graphics/sprites/equipment/chest/assassin-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/assassin-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml
index fdff703e..79276abc 100644
--- a/graphics/sprites/equipment/chest/bra-female.xml
+++ b/graphics/sprites/equipment/chest/bra-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml
index c33a3c03..5087c10f 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-female.xml
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.xml b/graphics/sprites/equipment/chest/bromenalchest-male.xml
index 079498ed..2444c7d6 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-male.xml
+++ b/graphics/sprites/equipment/chest/bromenalchest-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml
index 4ad21cf8..11c076d9 100644
--- a/graphics/sprites/equipment/chest/chainmail-female.xml
+++ b/graphics/sprites/equipment/chest/chainmail-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-male.xml b/graphics/sprites/equipment/chest/chainmail-male.xml
index 02630eeb..a1f466f6 100644
--- a/graphics/sprites/equipment/chest/chainmail-male.xml
+++ b/graphics/sprites/equipment/chest/chainmail-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/chainmail-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml
index 3e5db7da..27164d66 100644
--- a/graphics/sprites/equipment/chest/contributor-female.xml
+++ b/graphics/sprites/equipment/chest/contributor-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor-male.xml b/graphics/sprites/equipment/chest/contributor-male.xml
index 87752634..6c5003f4 100644
--- a/graphics/sprites/equipment/chest/contributor-male.xml
+++ b/graphics/sprites/equipment/chest/contributor-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/contributor-male.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/cotton-female.xml
index 1c9145da..4ea6d8c7 100644
--- a/graphics/sprites/equipment/chest/cotton-female.xml
+++ b/graphics/sprites/equipment/chest/cotton-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton-male.xml b/graphics/sprites/equipment/chest/cotton-male.xml
index 8823726f..4263a7fb 100644
--- a/graphics/sprites/equipment/chest/cotton-male.xml
+++ b/graphics/sprites/equipment/chest/cotton-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/cotton-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml b/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
index d68d2e96..a2ecc56f 100644
--- a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
+++ b/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml
index 9ced32c4..9b4e7b7c 100644
--- a/graphics/sprites/equipment/chest/fine-dress-female.xml
+++ b/graphics/sprites/equipment/chest/fine-dress-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress-male.xml b/graphics/sprites/equipment/chest/fine-dress-male.xml
index 4f807cea..f0952e95 100644
--- a/graphics/sprites/equipment/chest/fine-dress-male.xml
+++ b/graphics/sprites/equipment/chest/fine-dress-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml
index f5f67719..2f898678 100644
--- a/graphics/sprites/equipment/chest/forest-armor-female.xml
+++ b/graphics/sprites/equipment/chest/forest-armor-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor-male.xml b/graphics/sprites/equipment/chest/forest-armor-male.xml
index db097623..602708d1 100644
--- a/graphics/sprites/equipment/chest/forest-armor-male.xml
+++ b/graphics/sprites/equipment/chest/forest-armor-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml
index 18af39ca..07e407d3 100644
--- a/graphics/sprites/equipment/chest/leather-female.xml
+++ b/graphics/sprites/equipment/chest/leather-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/leather-male.xml b/graphics/sprites/equipment/chest/leather-male.xml
index fd84633f..f6805f9c 100644
--- a/graphics/sprites/equipment/chest/leather-male.xml
+++ b/graphics/sprites/equipment/chest/leather-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/leather-male.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml
index 01920ea4..98d9aa14 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-female.xml
+++ b/graphics/sprites/equipment/chest/lightplatemail-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.xml b/graphics/sprites/equipment/chest/lightplatemail-male.xml
index 30f435c0..06225689 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-male.xml
+++ b/graphics/sprites/equipment/chest/lightplatemail-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml
index 46d32f3e..0f2296e3 100644
--- a/graphics/sprites/equipment/chest/robe-female.xml
+++ b/graphics/sprites/equipment/chest/robe-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/robe-male.xml b/graphics/sprites/equipment/chest/robe-male.xml
index 6ec5d823..4e767e3b 100644
--- a/graphics/sprites/equipment/chest/robe-male.xml
+++ b/graphics/sprites/equipment/chest/robe-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/robe-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml
index c27e50df..e77a1ce0 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-female.xml
+++ b/graphics/sprites/equipment/chest/shorttanktop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.xml b/graphics/sprites/equipment/chest/shorttanktop-male.xml
index ba9a08d7..3de4a880 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-male.xml
+++ b/graphics/sprites/equipment/chest/shorttanktop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
index 1b7e8607..bc0c8b44 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
index 92048210..0450525b 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-male.png|W;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
index 8775af24..cef042ae 100644
--- a/graphics/sprites/equipment/chest/tanktop-female.xml
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml
index 8ab5399a..c309ca29 100644
--- a/graphics/sprites/equipment/chest/tanktop-male.xml
+++ b/graphics/sprites/equipment/chest/tanktop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml
index 963763f8..ce28ae1e 100644
--- a/graphics/sprites/equipment/chest/terranite-female.xml
+++ b/graphics/sprites/equipment/chest/terranite-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite-male.xml b/graphics/sprites/equipment/chest/terranite-male.xml
index 62a3e9cd..03b9944d 100644
--- a/graphics/sprites/equipment/chest/terranite-male.xml
+++ b/graphics/sprites/equipment/chest/terranite-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/terranite-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml
index 65933768..0b1e19ff 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-female.xml
+++ b/graphics/sprites/equipment/chest/tnecksweater-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.xml b/graphics/sprites/equipment/chest/tnecksweater-male.xml
index 701c8ccf..7fce38d5 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-male.xml
+++ b/graphics/sprites/equipment/chest/tnecksweater-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
index d532cd34..62f805b9 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-female.xml
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
@@ -1,6 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
-
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.xml b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
index 2ebafafa..921f06e8 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-male.xml
+++ b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-male.png|W;Y;G;C" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml
index 55846fab..86fe6aa5 100644
--- a/graphics/sprites/equipment/chest/valentine-dress.xml
+++ b/graphics/sprites/equipment/chest/valentine-dress.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml
index 101a5c0f..4aaa45e6 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-female.xml
+++ b/graphics/sprites/equipment/chest/vnecksweater-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.xml b/graphics/sprites/equipment/chest/vnecksweater-male.xml
index 065cb330..14fe6a41 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-male.xml
+++ b/graphics/sprites/equipment/chest/vnecksweater-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml
index 721615e3..5e6eecef 100644
--- a/graphics/sprites/equipment/chest/warlordplate-female.xml
+++ b/graphics/sprites/equipment/chest/warlordplate-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml
index 7b6351ee..839e889c 100644
--- a/graphics/sprites/equipment/chest/warlordplate-male.xml
+++ b/graphics/sprites/equipment/chest/warlordplate-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml
index 64bce0a8..e214ff70 100644
--- a/graphics/sprites/equipment/feet/assassin-boots-female.xml
+++ b/graphics/sprites/equipment/feet/assassin-boots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots-male.xml b/graphics/sprites/equipment/feet/assassin-boots-male.xml
index 11f78041..0edfde33 100644
--- a/graphics/sprites/equipment/feet/assassin-boots-male.xml
+++ b/graphics/sprites/equipment/feet/assassin-boots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml
index 391b6bec..0a261553 100644
--- a/graphics/sprites/equipment/feet/boots-female.xml
+++ b/graphics/sprites/equipment/feet/boots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml
index aa9850b2..d9d0f40d 100644
--- a/graphics/sprites/equipment/feet/boots-male.xml
+++ b/graphics/sprites/equipment/feet/boots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/bromenalboots-female.xml b/graphics/sprites/equipment/feet/bromenalboots-female.xml
index 523f8e31..33585d71 100644
--- a/graphics/sprites/equipment/feet/bromenalboots-female.xml
+++ b/graphics/sprites/equipment/feet/bromenalboots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/bromenalboots-male.xml b/graphics/sprites/equipment/feet/bromenalboots-male.xml
index fc6881e3..bbe8d97f 100644
--- a/graphics/sprites/equipment/feet/bromenalboots-male.xml
+++ b/graphics/sprites/equipment/feet/bromenalboots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/bromenalboots-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/furboots-female.xml b/graphics/sprites/equipment/feet/furboots-female.xml
index 1bac3182..591dab45 100644
--- a/graphics/sprites/equipment/feet/furboots-female.xml
+++ b/graphics/sprites/equipment/feet/furboots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/furboots-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/furboots-male.xml b/graphics/sprites/equipment/feet/furboots-male.xml
index ac1549d6..0a7d7f1e 100644
--- a/graphics/sprites/equipment/feet/furboots-male.xml
+++ b/graphics/sprites/equipment/feet/furboots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/furboots-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/warlordboots-female.xml b/graphics/sprites/equipment/feet/warlordboots-female.xml
index 19c38b19..37b21c9b 100644
--- a/graphics/sprites/equipment/feet/warlordboots-female.xml
+++ b/graphics/sprites/equipment/feet/warlordboots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/warlordboots-male.xml b/graphics/sprites/equipment/feet/warlordboots-male.xml
index 45e223c9..fa942eef 100644
--- a/graphics/sprites/equipment/feet/warlordboots-male.xml
+++ b/graphics/sprites/equipment/feet/warlordboots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/feet/warlordboots-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml
index 764d5fec..1812b139 100644
--- a/graphics/sprites/equipment/hands/assassin-female.xml
+++ b/graphics/sprites/equipment/hands/assassin-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin-male.xml b/graphics/sprites/equipment/hands/assassin-male.xml
index f9f4e64d..77dc4cf0 100644
--- a/graphics/sprites/equipment/hands/assassin-male.xml
+++ b/graphics/sprites/equipment/hands/assassin-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/assassin-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
index f9d071a5..374ae5b4 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml
+++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.xml b/graphics/sprites/equipment/hands/bromenalgloves-male.xml
index e2ece7e0..a94a734f 100644
--- a/graphics/sprites/equipment/hands/bromenalgloves-male.xml
+++ b/graphics/sprites/equipment/hands/bromenalgloves-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml
index 6da62d73..bc58665e 100644
--- a/graphics/sprites/equipment/hands/generic-female.xml
+++ b/graphics/sprites/equipment/hands/generic-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-male.xml b/graphics/sprites/equipment/hands/generic-male.xml
index 427ee3f5..c314f575 100644
--- a/graphics/sprites/equipment/hands/generic-male.xml
+++ b/graphics/sprites/equipment/hands/generic-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/hands/generic-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml
index 31155a96..d2f5c537 100644
--- a/graphics/sprites/equipment/hands/magefire.xml
+++ b/graphics/sprites/equipment/hands/magefire.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite>
<imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/head/beaniecopter-female.xml b/graphics/sprites/equipment/head/beaniecopter-female.xml
index bbd927ba..d2ffedfb 100644
--- a/graphics/sprites/equipment/head/beaniecopter-female.xml
+++ b/graphics/sprites/equipment/head/beaniecopter-female.xml
@@ -210,7 +210,7 @@
<frame index="16" offsetX="32" offsetY="30"/>
</animation>
</action>
- <action name="attack_2hand" imageset="base">
+ <action name="attack_2hand" imageset="base">
<animation direction="down">
<frame index="0" offsetX="-2" offsetY="3" delay="70"/>
<frame index="1" offsetX="-2" offsetY="3" delay="70"/>
diff --git a/graphics/sprites/equipment/head/beaniecopter-male.xml b/graphics/sprites/equipment/head/beaniecopter-male.xml
index 21a18349..62a4dc83 100644
--- a/graphics/sprites/equipment/head/beaniecopter-male.xml
+++ b/graphics/sprites/equipment/head/beaniecopter-male.xml
@@ -210,7 +210,7 @@
<frame index="16" offsetX="32" offsetY="30"/>
</animation>
</action>
- <action name="attack_2hand" imageset="base">
+ <action name="attack_2hand" imageset="base">
<animation direction="down">
<frame index="0" offsetX="-1" offsetY="1" delay="70"/>
<frame index="1" offsetX="-1" offsetY="1" delay="70"/>
diff --git a/graphics/sprites/equipment/head/beret-female.xml b/graphics/sprites/equipment/head/beret-female.xml
index 9a701696..a6f082f5 100644
--- a/graphics/sprites/equipment/head/beret-female.xml
+++ b/graphics/sprites/equipment/head/beret-female.xml
@@ -112,7 +112,7 @@
</action>
<action imageset="base" name="dead">
<animation direction="default">
- <frame index="4" offsetX="32" offsetY="1"/>
+ <frame index="4" offsetX="32" offsetY="1"/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
diff --git a/graphics/sprites/equipment/head/beret-male.xml b/graphics/sprites/equipment/head/beret-male.xml
index 92071fce..43a55414 100644
--- a/graphics/sprites/equipment/head/beret-male.xml
+++ b/graphics/sprites/equipment/head/beret-male.xml
@@ -1,230 +1,230 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29" height="21"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-40"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY ="-40"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-40"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="0" offsetY ="-40"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-40" delay="150"/>
- <frame index="0" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-40" delay="150"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY ="-40" delay="75"/>
- <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="1" offsetX="0" offsetY ="-40" delay="150"/>
- <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="1" offsetX="0" offsetY ="-40" delay="75"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
- <frame index="2" offsetX="-1" offsetY ="-41" delay="150"/>
- <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
- <frame index="2" offsetX="-1" offsetY ="-41" delay="150"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="0" offsetY ="-40" delay="75"/>
- <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="3" offsetX="0" offsetY ="-40" delay="150"/>
- <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="3" offsetX="0" offsetY ="-40" delay="75"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-38" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-36" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-35" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY ="-41" delay="75"/>
- <frame index="1" offsetX="4" offsetY ="-42" delay="75"/>
- <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="1" offsetX="-1" offsetY ="-38" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-40" delay="225"/>
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY ="-41" delay="75"/>
- <frame index="3" offsetX="-3" offsetY ="-42" delay="75"/>
- <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-39" delay="225"/>
- <frame index="0" offsetX="0" offsetY ="-38" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-39" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY ="-40" delay="225"/>
- <frame index="1" offsetX="5" offsetY ="-41" delay="150"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY ="-40" delay="225"/>
- <frame index="3" offsetX="-5" offsetY ="-41" delay="150"/>
- <end/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-28"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY ="-31"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="0" offsetY ="-32"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY ="-31"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="4" offsetX="32" offsetY="1"/>
- </animation>
- </action>
- <action name="attack_2hand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
- <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
- <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
- <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
- <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
- <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
- <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
- <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
- <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
- <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_sword_stab" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
- <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
- <frame index="1" offsetX="4" offsetY="-42" delay="100"/>
- <frame index="1" offsetX="0" offsetY="-39" delay="100"/>
- <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-40" delay="300"/>
- <frame index="2" offsetX="-2" offsetY="-38" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
- <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
- <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
- <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
- <end/>
- </animation>
- </action>
- <action name="attack_spear" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
- <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
- <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
- <frame index="1" offsetX="1" offsetY="-43" delay="140"/>
- <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-40" delay="420"/>
- <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
- <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
- <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
- <end/>
- </animation>
- </action>
- <action name="attack_chop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
- <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
- <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
- <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
- <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
- <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
- <frame index="1" offsetX="-1" offsetY="-39" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
- <frame index="2" offsetX="-2" offsetY="-38" delay="280"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
- <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
- <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beret.png|W" width="29" height="21"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="32" offsetY="1"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bucket-female.xml b/graphics/sprites/equipment/head/bucket-female.xml
index a0c653ed..cb309ffc 100644
--- a/graphics/sprites/equipment/head/bucket-female.xml
+++ b/graphics/sprites/equipment/head/bucket-female.xml
@@ -98,22 +98,22 @@
<action imageset="base" name="sit">
<animation direction="down">
<frame index="0" offsetX="-1" offsetY="-29"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-30"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-33"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-30"/>
- </animation>
- </action>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-30"/>
+ </animation>
+ </action>
<action imageset="base" name="dead">
- <animation direction="default">
- <frame index="4" offsetX="22" offsetY="-15"/>
- </animation>
- </action>
+ <animation direction="default">
+ <frame index="4" offsetX="22" offsetY="-15"/>
+ </animation>
+ </action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
<frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
diff --git a/graphics/sprites/equipment/head/bucket-male.xml b/graphics/sprites/equipment/head/bucket-male.xml
index 267135d5..21ee9f4a 100644
--- a/graphics/sprites/equipment/head/bucket-male.xml
+++ b/graphics/sprites/equipment/head/bucket-male.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="UTF-8"?>
+<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/equipment/head/bucket.png" width="21" height="21"/>
<action name="stand" imageset="base">
diff --git a/graphics/sprites/equipment/head/eskimohat-female.xml b/graphics/sprites/equipment/head/eskimohat-female.xml
index cac72487..5d6e3860 100644
--- a/graphics/sprites/equipment/head/eskimohat-female.xml
+++ b/graphics/sprites/equipment/head/eskimohat-female.xml
@@ -14,7 +14,7 @@
<animation direction="right">
<frame index="3" offsetX="8" offsetY="-42"/>
</animation>
- </action>
+ </action>
<action imageset="base" name="walk">
<animation direction="down">
<frame delay="75" index="0" offsetX="4" offsetY="-41"/>
@@ -111,7 +111,7 @@
</action>
<action imageset="base" name="dead">
<animation direction="default">
- <frame index="4" offsetX="35" offsetY="-7"/>
+ <frame index="4" offsetX="35" offsetY="-7"/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
diff --git a/graphics/sprites/equipment/head/eskimohat-male.xml b/graphics/sprites/equipment/head/eskimohat-male.xml
index 4aa85ba3..820b6438 100644
--- a/graphics/sprites/equipment/head/eskimohat-male.xml
+++ b/graphics/sprites/equipment/head/eskimohat-male.xml
@@ -3,110 +3,110 @@
<imageset name="base" src="graphics/sprites/equipment/head/eskimohat.png" width="33" height="17"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="4" offsetY ="-42"/>
+ <frame index="0" offsetX="4" offsetY="-42"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="7" offsetY ="-42"/>
+ <frame index="1" offsetX="7" offsetY="-42"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="3" offsetY ="-42"/>
+ <frame index="2" offsetX="3" offsetY="-42"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="8" offsetY ="-42"/>
+ <frame index="3" offsetX="8" offsetY="-42"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="4" offsetY ="-41" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-42" delay="150"/>
- <frame index="0" offsetX="4" offsetY ="-41" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-42" delay="150"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-42" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="8" offsetY ="-42" delay="75"/>
- <frame index="1" offsetX="8" offsetY ="-41" delay="75"/>
- <frame index="1" offsetX="8" offsetY ="-42" delay="150"/>
- <frame index="1" offsetX="8" offsetY ="-41" delay="75"/>
- <frame index="1" offsetX="8" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="150"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-42" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="3" offsetY ="-42" delay="75"/>
- <frame index="2" offsetX="3" offsetY ="-43" delay="150"/>
- <frame index="2" offsetX="3" offsetY ="-42" delay="75"/>
- <frame index="2" offsetX="3" offsetY ="-43" delay="150"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-43" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="9" offsetY ="-42" delay="75"/>
- <frame index="3" offsetX="9" offsetY ="-41" delay="75"/>
- <frame index="3" offsetX="9" offsetY ="-42" delay="150"/>
- <frame index="3" offsetX="9" offsetY ="-41" delay="75"/>
- <frame index="3" offsetX="9" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="150"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-42" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="4" offsetY ="-40" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-41" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-38" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-37" delay="75"/>
- <end />
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-37" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="12" offsetY ="-43" delay="75"/>
- <frame index="1" offsetX="12" offsetY ="-44" delay="75"/>
- <frame index="1" offsetX="8" offsetY ="-41" delay="75"/>
- <frame index="1" offsetX="7" offsetY ="-40" delay="75"/>
- <end />
+ <frame index="1" offsetX="12" offsetY="-43" delay="75"/>
+ <frame index="1" offsetX="12" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="8" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="7" offsetY="-40" delay="75"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="2" offsetY ="-42" delay="225"/>
- <frame index="2" offsetX="2" offsetY ="-39" delay="75"/>
- <end />
+ <frame index="2" offsetX="2" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-39" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="6" offsetY ="-43" delay="75"/>
- <frame index="3" offsetX="6" offsetY ="-44" delay="75"/>
- <frame index="3" offsetX="9" offsetY ="-41" delay="75"/>
- <frame index="3" offsetX="10" offsetY ="-40" delay="75"/>
- <end />
+ <frame index="3" offsetX="6" offsetY="-43" delay="75"/>
+ <frame index="3" offsetX="6" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="9" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="10" offsetY="-40" delay="75"/>
+ <end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="4" offsetY ="-41" delay="225"/>
- <frame index="0" offsetX="4" offsetY ="-40" delay="75"/>
- <frame index="0" offsetX="4" offsetY ="-41" delay="75"/>
- <end />
+ <frame index="0" offsetX="4" offsetY="-41" delay="225"/>
+ <frame index="0" offsetX="4" offsetY="-40" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-41" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="11" offsetY ="-42" delay="225"/>
- <frame index="1" offsetX="13" offsetY ="-43" delay="150"/>
- <end />
+ <frame index="1" offsetX="11" offsetY="-42" delay="225"/>
+ <frame index="1" offsetX="13" offsetY="-43" delay="150"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="3" offsetY ="-42" delay="225"/>
- <frame index="2" offsetX="2" offsetY ="-41" delay="75"/>
- <frame index="2" offsetX="2" offsetY ="-42" delay="75"/>
- <end />
+ <frame index="2" offsetX="3" offsetY="-42" delay="225"/>
+ <frame index="2" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="2" offsetY="-42" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="6" offsetY ="-42" delay="225"/>
- <frame index="3" offsetX="4" offsetY ="-43" delay="150"/>
- <end />
+ <frame index="3" offsetX="6" offsetY="-42" delay="225"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="150"/>
+ <end/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="4" offsetY ="-30"/>
+ <frame index="0" offsetX="4" offsetY="-30"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="12" offsetY ="-33"/>
+ <frame index="1" offsetX="12" offsetY="-33"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="4" offsetY ="-34"/>
+ <frame index="2" offsetX="4" offsetY="-34"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="3" offsetY ="-33"/>
+ <frame index="3" offsetX="3" offsetY="-33"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/head/evileyes.xml b/graphics/sprites/equipment/head/evileyes.xml
index 16781b38..2a165365 100644
--- a/graphics/sprites/equipment/head/evileyes.xml
+++ b/graphics/sprites/equipment/head/evileyes.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite>
<imageset name="base" src="graphics/sprites/equipment/head/evileyes.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/gas-carbon-male.xml b/graphics/sprites/equipment/head/gas-carbon-male.xml
index eda92bad..978aab5f 100644
--- a/graphics/sprites/equipment/head/gas-carbon-male.xml
+++ b/graphics/sprites/equipment/head/gas-carbon-male.xml
@@ -3,110 +3,110 @@
<imageset name="base" src="graphics/sprites/equipment/head/gas-carbon.png" width="25" height="23"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-38"/>
+ <frame index="0" offsetX="-1" offsetY="-38"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-38"/>
+ <frame index="1" offsetX="-2" offsetY="-38"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38"/>
+ <frame index="2" offsetX="-2" offsetY="-38"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-38"/>
+ <frame index="3" offsetX="1" offsetY="-38"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-38" delay="150"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-38" delay="150"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="150"/>
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-38" delay="150"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-36" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-34" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-39" delay="75"/>
- <frame index="1" offsetX="2" offsetY ="-40" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY ="-38" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/>
- <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="2" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-37" delay="225"/>
- <frame index="0" offsetX="-1" offsetY ="-36" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="1" offsetY ="-38" delay="225"/>
- <frame index="1" offsetX="3" offsetY ="-39" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-37" delay="75"/>
- <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-2" offsetY ="-38" delay="225"/>
- <frame index="3" offsetX="-4" offsetY ="-39" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
<end/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-26"/>
+ <frame index="0" offsetX="-1" offsetY="-26"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-29"/>
+ <frame index="1" offsetX="2" offsetY="-29"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-30"/>
+ <frame index="2" offsetX="-1" offsetY="-30"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-5" offsetY ="-29"/>
+ <frame index="3" offsetX="-5" offsetY="-29"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/head/gasmask-male.xml b/graphics/sprites/equipment/head/gasmask-male.xml
index 3e001180..a722fae1 100644
--- a/graphics/sprites/equipment/head/gasmask-male.xml
+++ b/graphics/sprites/equipment/head/gasmask-male.xml
@@ -3,110 +3,110 @@
<imageset name="base" src="graphics/sprites/equipment/head/gasmask.png" width="25" height="23"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-38"/>
+ <frame index="0" offsetX="-1" offsetY="-38"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-38"/>
+ <frame index="1" offsetX="-2" offsetY="-38"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38"/>
+ <frame index="2" offsetX="-2" offsetY="-38"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-38"/>
+ <frame index="3" offsetX="1" offsetY="-38"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-38" delay="150"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-38" delay="150"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="150"/>
- <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
- <frame index="2" offsetX="-2" offsetY ="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-38" delay="150"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-36" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-34" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-33" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-39" delay="75"/>
- <frame index="1" offsetX="2" offsetY ="-40" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
- <frame index="1" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-36" delay="75"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY ="-38" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/>
- <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
- <frame index="3" offsetX="2" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-36" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-37" delay="225"/>
- <frame index="0" offsetX="-1" offsetY ="-36" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="1" offsetY ="-38" delay="225"/>
- <frame index="1" offsetX="3" offsetY ="-39" delay="150"/>
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="150"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-37" delay="75"/>
- <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-38" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-2" offsetY ="-38" delay="225"/>
- <frame index="3" offsetX="-4" offsetY ="-39" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-39" delay="150"/>
<end/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-26"/>
+ <frame index="0" offsetX="-1" offsetY="-26"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-29"/>
+ <frame index="1" offsetX="2" offsetY="-29"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-30"/>
+ <frame index="2" offsetX="-1" offsetY="-30"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-5" offsetY ="-29"/>
+ <frame index="3" offsetX="-5" offsetY="-29"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/head/highpriest-crown-female.xml b/graphics/sprites/equipment/head/highpriest-crown-female.xml
index d7a5452c..516b2166 100644
--- a/graphics/sprites/equipment/head/highpriest-crown-female.xml
+++ b/graphics/sprites/equipment/head/highpriest-crown-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<sprite>
<imageset height="40" name="base" src="graphics/sprites/equipment/head/highpriest-crown.png" width="40"/>
- <include file="equipment/head/monster-skull-helm-female.xml"/>
+ <include file="equipment/head/monster-skull-helm-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/jestermask-male.xml b/graphics/sprites/equipment/head/jestermask-male.xml
index 34c3d495..d1d6bcd1 100644
--- a/graphics/sprites/equipment/head/jestermask-male.xml
+++ b/graphics/sprites/equipment/head/jestermask-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite>
<imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/head/pilot-hat-male.xml b/graphics/sprites/equipment/head/pilot-hat-male.xml
index 2cad293d..3cbf1feb 100644
--- a/graphics/sprites/equipment/head/pilot-hat-male.xml
+++ b/graphics/sprites/equipment/head/pilot-hat-male.xml
@@ -3,110 +3,110 @@
<imageset name="base" src="graphics/sprites/equipment/head/pilot-hat.png" width="40" height="31"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-33"/>
+ <frame index="0" offsetX="-1" offsetY="-33"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-34"/>
+ <frame index="1" offsetX="-2" offsetY="-34"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY ="-34"/>
+ <frame index="2" offsetX="-3" offsetY="-34"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-1" offsetY ="-32"/>
+ <frame index="3" offsetX="-1" offsetY="-32"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-33" delay="150"/>
- <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-34" delay="150"/>
- <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
- <frame index="2" offsetX="-3" offsetY ="-35" delay="150"/>
- <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
- <frame index="2" offsetX="-3" offsetY ="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
- <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
- <frame index="3" offsetX="-1" offsetY ="-32" delay="150"/>
- <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
- <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-31" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-29" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-28" delay="75"/>
- <end />
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-35" delay="75"/>
- <frame index="1" offsetX="2" offsetY ="-36" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
- <frame index="1" offsetX="-3" offsetY ="-32" delay="75"/>
- <end />
+ <frame index="1" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY ="-34" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
- <end />
+ <frame index="2" offsetX="-3" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-32" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
- <frame index="3" offsetX="-5" offsetY ="-34" delay="75"/>
- <frame index="3" offsetX="-2" offsetY ="-31" delay="75"/>
- <frame index="3" offsetX="-1" offsetY ="-30" delay="75"/>
- <end />
+ <frame index="3" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-30" delay="75"/>
+ <end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-32" delay="225"/>
- <frame index="0" offsetX="-1" offsetY ="-31" delay="75"/>
- <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
- <end />
+ <frame index="0" offsetX="-1" offsetY="-32" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="1" offsetY ="-34" delay="225"/>
- <frame index="1" offsetX="3" offsetY ="-35" delay="150"/>
- <end />
+ <frame index="1" offsetX="1" offsetY="-34" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-35" delay="150"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-34" delay="225"/>
- <frame index="2" offsetX="-3" offsetY ="-33" delay="75"/>
- <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
- <end />
+ <frame index="2" offsetX="-2" offsetY="-34" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-5" offsetY ="-33" delay="225"/>
- <frame index="3" offsetX="-7" offsetY ="-34" delay="150"/>
- <end />
+ <frame index="3" offsetX="-5" offsetY="-33" delay="225"/>
+ <frame index="3" offsetX="-7" offsetY="-34" delay="150"/>
+ <end/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY ="-19"/>
+ <frame index="0" offsetX="-1" offsetY="-19"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-23"/>
+ <frame index="1" offsetX="2" offsetY="-23"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-24"/>
+ <frame index="2" offsetX="-2" offsetY="-24"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-8" offsetY ="-23"/>
+ <frame index="3" offsetX="-8" offsetY="-23"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/head/pipe.xml b/graphics/sprites/equipment/head/pipe.xml
index 039bb6eb..926f64bd 100644
--- a/graphics/sprites/equipment/head/pipe.xml
+++ b/graphics/sprites/equipment/head/pipe.xml
@@ -34,7 +34,7 @@
<frame index="23" offsetX="10" offsetY="-40" delay="250"/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
</animation>
</action>
<action name="walk" imageset="base">
@@ -74,37 +74,37 @@
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
@@ -150,73 +150,73 @@
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="left">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="up">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
<animation direction="right">
- <frame index="27"/>
+ <frame index="27"/>
<end/>
</animation>
</action>
diff --git a/graphics/sprites/equipment/head/rosehat-female.xml b/graphics/sprites/equipment/head/rosehat-female.xml
index 325133eb..50bdab19 100644
--- a/graphics/sprites/equipment/head/rosehat-female.xml
+++ b/graphics/sprites/equipment/head/rosehat-female.xml
@@ -115,116 +115,116 @@
</animation>
</action>
<action name="attack_2hand" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-5" offsetY="-47" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-44" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-7" offsetY="-47" delay="140"/>
- <frame index="1" offsetX="-4" offsetY="-50" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-50" delay="140"/>
- <frame index="1" offsetX="-9" offsetY="-46" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="3" offsetY="-48" delay="280"/>
- <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
- <frame index="2" offsetX="4" offsetY="-49" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="6" offsetY="-45" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
- <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
- <frame index="3" offsetX="7" offsetY="-45" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-7" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="-9" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-48" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
</action>
<action name="attack_sword_stab" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
- <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
- <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
- <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
- <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
- <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
- <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
- <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
</action>
<action name="attack_spear" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-6" offsetY="-50" delay="280"/>
- <frame index="0" offsetX="-6" offsetY="-51" delay="140"/>
- <frame index="0" offsetX="-6" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-2" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
- <frame index="1" offsetX="-6" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="-6" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="2" offsetY="-49" delay="140"/>
- <frame index="2" offsetX="3" offsetY="-49" delay="140"/>
- <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
- <frame index="2" offsetX="2" offsetY="-53" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
- <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
- <frame index="3" offsetX="5" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-6" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-6" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-6" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-6" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="2" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-49" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="2" offsetY="-53" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
</action>
<action name="attack_chop" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-5" offsetY="-47" delay="280"/>
- <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-3" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="-3" offsetY="-52" delay="280"/>
- <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
- <frame index="2" offsetX="3" offsetY="-47" delay="280"/>
- <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-47" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-52" delay="280"/>
+ <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-47" delay="280"/>
+ <frame index="2" offsetX="3" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
</action>
</sprite>
diff --git a/graphics/sprites/equipment/head/rosehat-male.xml b/graphics/sprites/equipment/head/rosehat-male.xml
index 9701975d..9215ff31 100644
--- a/graphics/sprites/equipment/head/rosehat-male.xml
+++ b/graphics/sprites/equipment/head/rosehat-male.xml
@@ -3,110 +3,110 @@
<imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/>
<action name="stand" imageset="equipment">
<animation direction="down">
- <frame index="0" offsetX="-4" offsetY ="-50"/>
+ <frame index="0" offsetX="-4" offsetY="-50"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-6" offsetY ="-50"/>
+ <frame index="1" offsetX="-6" offsetY="-50"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="5" offsetY ="-49"/>
+ <frame index="2" offsetX="5" offsetY="-49"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="4" offsetY ="-48"/>
+ <frame index="3" offsetX="4" offsetY="-48"/>
</animation>
</action>
<action name="walk" imageset="equipment">
<animation direction="down">
- <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/>
- <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/>
- <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
- <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/>
- <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
- <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-50" delay="150"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-50" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="5" offsetY ="-49" delay="75"/>
- <frame index="2" offsetX="5" offsetY ="-50" delay="150"/>
- <frame index="2" offsetX="5" offsetY ="-49" delay="75"/>
- <frame index="2" offsetX="5" offsetY ="-50" delay="150"/>
+ <frame index="2" offsetX="5" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="5" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
- <frame index="3" offsetX="4" offsetY ="-47" delay="75"/>
- <frame index="3" offsetX="4" offsetY ="-48" delay="150"/>
- <frame index="3" offsetX="4" offsetY ="-47" delay="75"/>
- <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="4" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
</animation>
</action>
<action name="attack" imageset="equipment">
<animation direction="down">
- <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/>
- <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/>
- <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
- <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="75"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="4" offsetY ="-49" delay="225"/>
- <frame index="2" offsetX="4" offsetY ="-47" delay="75"/>
+ <frame index="2" offsetX="4" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-49" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-50" delay="75"/>
- <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
- <frame index="3" offsetX="5" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="equipment">
<animation direction="down">
- <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/>
- <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/>
- <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="0" offsetX="-4" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/>
- <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/>
+ <frame index="1" offsetX="-3" offsetY="-50" delay="225"/>
+ <frame index="1" offsetX="-1" offsetY="-51" delay="150"/>
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="5" offsetY ="-49" delay="225"/>
- <frame index="2" offsetX="4" offsetY ="-48" delay="75"/>
- <frame index="2" offsetX="4" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="4" offsetY="-49" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="1" offsetY ="-48" delay="225"/>
- <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
<end/>
</animation>
</action>
<action name="sit" imageset="equipment">
<animation direction="down">
- <frame index="0" offsetX="-4" offsetY ="-38"/>
+ <frame index="0" offsetX="-4" offsetY="-38"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-2" offsetY ="-41"/>
+ <frame index="1" offsetX="-2" offsetY="-41"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="6" offsetY ="-41"/>
+ <frame index="2" offsetX="6" offsetY="-41"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-2" offsetY ="-39"/>
+ <frame index="3" offsetX="-2" offsetY="-39"/>
</animation>
</action>
<action name="dead" imageset="equipment">
@@ -115,115 +115,115 @@
</animation>
</action>
<action name="attack_2hand" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
- <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
- <frame index="0" offsetX="-4" offsetY="-50" delay="140"/>
- <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-6" offsetY="-49" delay="140"/>
- <frame index="1" offsetX="-3" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-1" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
- <frame index="2" offsetX="4" offsetY="-47" delay="140"/>
- <frame index="2" offsetX="5" offsetY="-50" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="1" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY="-49" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-8" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="6" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
</action>
<action name="attack_sword_stab" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
- <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
- <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
- <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
- <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
- <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
- <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
- <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
- <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-45" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="100"/>
+ <frame index="1" offsetX="-6" offsetY="-49" delay="100"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="4" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="5" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
</action>
<action name="attack_spear" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-5" offsetY="-51" delay="280"/>
- <frame index="0" offsetX="-5" offsetY="-52" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-45" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-1" offsetY="-51" delay="140"/>
- <frame index="1" offsetX="0" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-5" offsetY="-53" delay="140"/>
- <frame index="1" offsetX="-7" offsetY="-48" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="4" offsetY="-49" delay="420"/>
- <frame index="2" offsetX="3" offsetY="-52" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
- <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="5" offsetY="-52" delay="140"/>
- <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-5" offsetY="-51" delay="280"/>
+ <frame index="0" offsetX="-5" offsetY="-52" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-7" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="3" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-49" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
</action>
<action name="attack_chop" imageset="equipment">
- <animation direction="down">
- <frame index="0" offsetX="-4" offsetY="-48" delay="140"/>
- <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
- <frame index="0" offsetX="-4" offsetY="-51" delay="140"/>
- <frame index="0" offsetX="-4" offsetY="-46" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-52" delay="140"/>
- <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
- <frame index="1" offsetX="-7" offsetY="-49" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
- <frame index="2" offsetX="4" offsetY="-47" delay="280"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
- <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
- <frame index="3" offsetX="3" offsetY="-52" delay="140"/>
- <frame index="3" offsetX="7" offsetY="-48" delay="140"/>
- <end/>
- </animation>
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-53" delay="140"/>
+ <frame index="1" offsetX="-7" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="4" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="7" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
</action>
</sprite>
diff --git a/graphics/sprites/equipment/head/woolen-male.xml b/graphics/sprites/equipment/head/woolen-male.xml
index 17e929a8..31950b77 100644
--- a/graphics/sprites/equipment/head/woolen-male.xml
+++ b/graphics/sprites/equipment/head/woolen-male.xml
@@ -3,109 +3,109 @@
<imageset name="base" src="graphics/sprites/equipment/head/woolen.png|W" width="18" height="17"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-48"/>
+ <frame index="0" offsetX="0" offsetY="-48"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-1" offsetY ="-48"/>
+ <frame index="1" offsetX="-1" offsetY="-48"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-48"/>
+ <frame index="2" offsetX="-1" offsetY="-48"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="+1" offsetY ="-48"/>
+ <frame index="3" offsetX="+1" offsetY="-48"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-47" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-48" delay="150"/>
- <frame index="0" offsetX="0" offsetY ="-47" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-48" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="-1" offsetY ="-48" delay="75"/>
- <frame index="1" offsetX="-1" offsetY ="-47" delay="75"/>
- <frame index="1" offsetX="-1" offsetY ="-48" delay="150"/>
- <frame index="1" offsetX="-1" offsetY ="-47" delay="75"/>
- <frame index="1" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
- <frame index="2" offsetX="-1" offsetY ="-49" delay="150"/>
- <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
- <frame index="2" offsetX="-1" offsetY ="-49" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="+1" offsetY ="-48" delay="75"/>
- <frame index="3" offsetX="+1" offsetY ="-47" delay="75"/>
- <frame index="3" offsetX="+1" offsetY ="-48" delay="150"/>
- <frame index="3" offsetX="+1" offsetY ="-47" delay="75"/>
- <frame index="3" offsetX="+1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-48" delay="150"/>
+ <frame index="3" offsetX="+1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="+1" offsetY="-48" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-46" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-47" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-45" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-43" delay="75"/>
- <end />
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="3" offsetY ="-49" delay="75"/>
- <frame index="1" offsetX="3" offsetY ="-50" delay="75"/>
- <frame index="1" offsetX="0" offsetY ="-48" delay="75"/>
- <frame index="1" offsetX="-1" offsetY ="-47" delay="75"/>
- <end />
+ <frame index="1" offsetX="3" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="3" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY ="-48" delay="225"/>
- <frame index="2" offsetX="-2" offsetY ="-47" delay="75"/>
- <end />
+ <frame index="2" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-3" offsetY ="-49" delay="150"/>
- <frame index="3" offsetX="0" offsetY ="-48" delay="75"/>
- <frame index="3" offsetX="1" offsetY ="-47" delay="75"/>
- <end />
+ <frame index="3" offsetX="-3" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="75"/>
+ <end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-47" delay="225"/>
- <frame index="0" offsetX="0" offsetY ="-45" delay="75"/>
- <frame index="0" offsetX="0" offsetY ="-47" delay="75"/>
- <end />
+ <frame index="0" offsetX="0" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="2" offsetY ="-48" delay="225"/>
- <frame index="1" offsetX="4" offsetY ="-49" delay="150"/>
- <end />
+ <frame index="1" offsetX="2" offsetY="-48" delay="225"/>
+ <frame index="1" offsetX="4" offsetY="-49" delay="150"/>
+ <end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY ="-49" delay="150"/>
- <frame index="2" offsetX="-2" offsetY ="-48" delay="150"/>
- <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
- <end />
+ <frame index="2" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-48" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-3" offsetY ="-48" delay="225"/>
- <frame index="3" offsetX="-5" offsetY ="-49" delay="150"/>
- <end />
+ <frame index="3" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-49" delay="150"/>
+ <end/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY ="-36"/>
+ <frame index="0" offsetX="0" offsetY="-36"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="3" offsetY ="-39"/>
+ <frame index="1" offsetX="3" offsetY="-39"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="0" offsetY ="-39"/>
+ <frame index="2" offsetX="0" offsetY="-39"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-5" offsetY ="-39"/>
+ <frame index="3" offsetX="-5" offsetY="-39"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml
index ee9a4ba7..77886e95 100644
--- a/graphics/sprites/equipment/legs/assassin-female.xml
+++ b/graphics/sprites/equipment/legs/assassin-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/assassin-male.xml b/graphics/sprites/equipment/legs/assassin-male.xml
index 34dc9e2a..8be74e7c 100644
--- a/graphics/sprites/equipment/legs/assassin-male.xml
+++ b/graphics/sprites/equipment/legs/assassin-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/assassin-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/bromenallegs-female.xml b/graphics/sprites/equipment/legs/bromenallegs-female.xml
index 5d00e847..c67050a5 100644
--- a/graphics/sprites/equipment/legs/bromenallegs-female.xml
+++ b/graphics/sprites/equipment/legs/bromenallegs-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/bromenallegs-male.xml b/graphics/sprites/equipment/legs/bromenallegs-male.xml
index d4cd6152..37a8fc43 100644
--- a/graphics/sprites/equipment/legs/bromenallegs-male.xml
+++ b/graphics/sprites/equipment/legs/bromenallegs-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/bromenallegs-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml
index 1f94d95e..ec296947 100644
--- a/graphics/sprites/equipment/legs/chaps-female.xml
+++ b/graphics/sprites/equipment/legs/chaps-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/chaps-male.xml b/graphics/sprites/equipment/legs/chaps-male.xml
index 5430f9fe..c25fe93f 100644
--- a/graphics/sprites/equipment/legs/chaps-male.xml
+++ b/graphics/sprites/equipment/legs/chaps-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/chaps-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml
index fc227dc9..2081e8e6 100644
--- a/graphics/sprites/equipment/legs/miniskirt-female.xml
+++ b/graphics/sprites/equipment/legs/miniskirt-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt-male.xml
index 4de16535..57303d5a 100644
--- a/graphics/sprites/equipment/legs/miniskirt-male.xml
+++ b/graphics/sprites/equipment/legs/miniskirt-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/pants-female.xml b/graphics/sprites/equipment/legs/pants-female.xml
index 4ad99608..a957616a 100644
--- a/graphics/sprites/equipment/legs/pants-female.xml
+++ b/graphics/sprites/equipment/legs/pants-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/pants-male.xml b/graphics/sprites/equipment/legs/pants-male.xml
index 0da6ad6f..5ccdf808 100644
--- a/graphics/sprites/equipment/legs/pants-male.xml
+++ b/graphics/sprites/equipment/legs/pants-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml
index 041d42f9..3658e995 100644
--- a/graphics/sprites/equipment/legs/shorts-female.xml
+++ b/graphics/sprites/equipment/legs/shorts-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/shorts-male.xml b/graphics/sprites/equipment/legs/shorts-male.xml
index 2e444e75..fc6d8932 100644
--- a/graphics/sprites/equipment/legs/shorts-male.xml
+++ b/graphics/sprites/equipment/legs/shorts-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/shorts-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml
index 9d711f86..8c6d88d0 100644
--- a/graphics/sprites/equipment/legs/silkpants-female.xml
+++ b/graphics/sprites/equipment/legs/silkpants-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/silkpants-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants-male.xml
index 9d9e587f..4b7a7634 100644
--- a/graphics/sprites/equipment/legs/silkpants-male.xml
+++ b/graphics/sprites/equipment/legs/silkpants-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/silkpants-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt-female.xml
index a5800e7a..3f605212 100644
--- a/graphics/sprites/equipment/legs/skirt-female.xml
+++ b/graphics/sprites/equipment/legs/skirt-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/skirt-male.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/skirt-male.xml b/graphics/sprites/equipment/legs/skirt-male.xml
index d8d150eb..befbedff 100644
--- a/graphics/sprites/equipment/legs/skirt-male.xml
+++ b/graphics/sprites/equipment/legs/skirt-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml
index 3cf9bef2..8119a9f0 100644
--- a/graphics/sprites/equipment/legs/terranite-female.xml
+++ b/graphics/sprites/equipment/legs/terranite-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/terranite-male.xml b/graphics/sprites/equipment/legs/terranite-male.xml
index 13c2befd..8918f613 100644
--- a/graphics/sprites/equipment/legs/terranite-male.xml
+++ b/graphics/sprites/equipment/legs/terranite-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/legs/terranite-male.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/axe-chop-female.xml b/graphics/sprites/equipment/weapons/axe-chop-female.xml
index 8e77cafe..8885903c 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-chop"/>
<action name="stand" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-chop-male.xml b/graphics/sprites/equipment/weapons/axe-chop-male.xml
index 8e77cafe..8885903c 100644
--- a/graphics/sprites/equipment/weapons/axe-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-chop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-chop"/>
<action name="stand" imageset="axe-chop">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-female.xml b/graphics/sprites/equipment/weapons/axe-stab-female.xml
index 26a54acd..476e6e79 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-stab"/>
<action name="stand" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/axe-stab-male.xml b/graphics/sprites/equipment/weapons/axe-stab-male.xml
index 26a54acd..476e6e79 100644
--- a/graphics/sprites/equipment/weapons/axe-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/axe-stab-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="axe-stab" src="graphics/sprites/equipment/weapons/axe-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="axe-stab"/>
<action name="stand" imageset="axe-stab">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-female.xml b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
index c3626680..14078256 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
<action name="default" imageset="banshee-bow"/>
<action name="stand" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
index c3626680..14078256 100644
--- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
<action name="default" imageset="banshee-bow"/>
<action name="stand" imageset="banshee-bow">
diff --git a/graphics/sprites/equipment/weapons/bow-female.xml b/graphics/sprites/equipment/weapons/bow-female.xml
index 276fe6a3..1ed461b1 100644
--- a/graphics/sprites/equipment/weapons/bow-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-male.xml b/graphics/sprites/equipment/weapons/bow-male.xml
index 276fe6a3..1ed461b1 100644
--- a/graphics/sprites/equipment/weapons/bow-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png|B;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
index 9e19daed..584bb97d 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
index 9e19daed..584bb97d 100644
--- a/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slimecovered-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slimecovered.png|B;R;W" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
index cdc80ebe..50a593a5 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
index cdc80ebe..50a593a5 100644
--- a/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
+++ b/graphics/sprites/equipment/weapons/bow-slingshot-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="bow" src="graphics/sprites/equipment/weapons/bow-slingshot.png|G;R" width="128" height="128"/>
<action name="default" imageset="bow"/>
<action name="stand" imageset="bow">
diff --git a/graphics/sprites/equipment/weapons/dagger-female.xml b/graphics/sprites/equipment/weapons/dagger-female.xml
index 167ac729..d100e878 100644
--- a/graphics/sprites/equipment/weapons/dagger-female.xml
+++ b/graphics/sprites/equipment/weapons/dagger-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
<action name="default" imageset="dagger"/>
<action name="stand" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/dagger-male.xml b/graphics/sprites/equipment/weapons/dagger-male.xml
index 167ac729..d100e878 100644
--- a/graphics/sprites/equipment/weapons/dagger-male.xml
+++ b/graphics/sprites/equipment/weapons/dagger-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png|B;R" width="128" height="128"/>
<action name="default" imageset="dagger"/>
<action name="stand" imageset="dagger">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
index ebb2c9b0..30047c34 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
<action name="default" imageset="polearm-blunt"/>
<action name="stand" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
index ebb2c9b0..30047c34 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-blunt" src="graphics/sprites/equipment/weapons/polearm-blunt.png|R" width="128" height="128"/>
<action name="default" imageset="polearm-blunt"/>
<action name="stand" imageset="polearm-blunt">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-female.xml b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
index 0b017791..6a75fed0 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-chop"/>
<action name="stand" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-chop-male.xml b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
index 0b017791..6a75fed0 100644
--- a/graphics/sprites/equipment/weapons/polearm-chop-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-chop-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-chop" src="graphics/sprites/equipment/weapons/polearm-chop.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-chop"/>
<action name="stand" imageset="polearm-chop">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-female.xml b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
index af2ceda8..66402495 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-spear"/>
<action name="stand" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
index af2ceda8..66402495 100644
--- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-spear"/>
<action name="stand" imageset="polearm-spear">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-female.xml b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
index 2db98608..dd501b2f 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
<action name="default" imageset="polearm-stab"/>
<action name="stand" imageset="polearm-stab">
diff --git a/graphics/sprites/equipment/weapons/polearm-stab-male.xml b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
index 68af1f0b..240599e3 100644
--- a/graphics/sprites/equipment/weapons/polearm-stab-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-stab-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
<action name="stand" imageset="polearm-stab">
<animation direction="down">
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
index 46235413..71ef39fd 100644
--- a/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-deadsword-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
<include file="equipment/weapons/sword-long-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml b/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
index c008b9bd..3463cb7d 100644
--- a/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-deadsword-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-deadsword.png" width="128" height="128"/>
<include file="equipment/weapons/sword-long-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-long-female.xml b/graphics/sprites/equipment/weapons/sword-long-female.xml
index b60d5e8f..ab5c5273 100644
--- a/graphics/sprites/equipment/weapons/sword-long-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-long"/>
<action name="stand" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-long-male.xml b/graphics/sprites/equipment/weapons/sword-long-male.xml
index b60d5e8f..ab5c5273 100644
--- a/graphics/sprites/equipment/weapons/sword-long-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-long-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-long" src="graphics/sprites/equipment/weapons/sword-long.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-long"/>
<action name="stand" imageset="sword-long">
diff --git a/graphics/sprites/equipment/weapons/sword-short-female.xml b/graphics/sprites/equipment/weapons/sword-short-female.xml
index 78a0b43f..c1616de5 100644
--- a/graphics/sprites/equipment/weapons/sword-short-female.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-short"/>
<action name="stand" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/sword-short-male.xml b/graphics/sprites/equipment/weapons/sword-short-male.xml
index 78a0b43f..c1616de5 100644
--- a/graphics/sprites/equipment/weapons/sword-short-male.xml
+++ b/graphics/sprites/equipment/weapons/sword-short-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="sword-short" src="graphics/sprites/equipment/weapons/sword-short.png|B;R" width="128" height="128"/>
<action name="default" imageset="sword-short"/>
<action name="stand" imageset="sword-short">
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
index 2bf59cde..d9b7ef7c 100644
--- a/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
+++ b/graphics/sprites/equipment/weapons/wand-deathshand-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
<include file="equipment/weapons/wand-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml b/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
index caa5b41c..5395ef80 100644
--- a/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
+++ b/graphics/sprites/equipment/weapons/wand-deathshand-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand-deathshand.png" width="128" height="128"/>
<include file="equipment/weapons/wand-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/wand-female.xml b/graphics/sprites/equipment/weapons/wand-female.xml
index b7a54377..07f18b59 100644
--- a/graphics/sprites/equipment/weapons/wand-female.xml
+++ b/graphics/sprites/equipment/weapons/wand-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
<action name="default" imageset="wand"/>
<action name="stand" imageset="wand">
diff --git a/graphics/sprites/equipment/weapons/wand-male.xml b/graphics/sprites/equipment/weapons/wand-male.xml
index 4d5f8b8b..c2164aff 100644
--- a/graphics/sprites/equipment/weapons/wand-male.xml
+++ b/graphics/sprites/equipment/weapons/wand-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
<action name="default" imageset="wand"/>
<action name="stand" imageset="wand">
diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml
index ec555005..ebd7cabc 100644
--- a/graphics/sprites/model/female.xml
+++ b/graphics/sprites/model/female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/model/female.png|W;B;R" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml
index 36674ad3..2dde7d16 100644
--- a/graphics/sprites/model/male.xml
+++ b/graphics/sprites/model/male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" aciton="stand" variants="135" variant_offset="1">
+<sprite variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/model/male.png|W;B;R" width="64" height="64"/>
<action name="default" imageset="base"/>
<action name="stand" imageset="base">
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
index 7d46f61f..9b903035 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-arms1.xml
@@ -1,101 +1,101 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="10" offsetX="-2" offsetY="-5" />
- </animation>
- <animation direction="downright">
- <frame index="30" offsetX="2" offsetY="-5" />
- </animation>
- <animation direction="left">
- <frame index="10" offsetY="-5" />
- </animation>
- <animation direction="up">
- <frame index="20" offsetY="-5" />
- </animation>
- <animation direction="right">
- <frame index="30" offsetY="-5" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-5" />
- <frame index="2" delay="75" offsetY="-10" />
- <frame index="3" delay="150" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="10" delay="150" offsetX="2" offsetY="-5" />
- <frame index="13" delay="75" offsetX="2" offsetY="-8" />
- <frame index="14" delay="75" offsetX="2" offsetY="-5" />
- <frame index="14" delay="75" offsetX="2" offsetY="-6" />
- </animation>
- <animation direction="downright">
- <frame index="30" delay="150" offsetX="-2" offsetY="-5" />
- <frame index="33" delay="75" offsetX="-2" offsetY="-6" />
- <frame index="34" delay="75" offsetX="-2" offsetY="-5" />
- <frame index="34" delay="75" offsetX="-2" offsetY="-6" />
- </animation>
- <animation direction="left">
- <frame index="10" delay="150" offsetY="-5" />
- <frame index="13" delay="75" offsetY="-8" />
- <frame index="14" delay="75" offsetY="-5" />
- <frame index="14" delay="75" offsetY="-6" />
- </animation>
- <animation direction="up">
- <frame index="20" delay="150" offsetY="-5" />
- <frame index="23" delay="75" offsetY="-10" />
- <frame index="24" delay="75" offsetY="-5" />
- <frame index="24" delay="75" offsetY="-6" />
- </animation>
- <animation direction="right">
- <frame index="30" delay="150" offsetY="-5" />
- <frame index="33" delay="75" offsetY="-6" />
- <frame index="34" delay="75" offsetY="-5" />
- <frame index="34" delay="75" offsetY="-6" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="39" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downleft">
- <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downright">
- <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="75" offsetY="-5" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-arms1.png|W" width="22" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" offsetX="-2" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" offsetX="2" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="10" delay="150" offsetX="2" offsetY="-5"/>
+ <frame index="13" delay="75" offsetX="2" offsetY="-8"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-5"/>
+ <frame index="14" delay="75" offsetX="2" offsetY="-6"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="30" delay="150" offsetX="-2" offsetY="-5"/>
+ <frame index="33" delay="75" offsetX="-2" offsetY="-6"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-5"/>
+ <frame index="34" delay="75" offsetX="-2" offsetY="-6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="150" offsetY="-5"/>
+ <frame index="13" delay="75" offsetY="-8"/>
+ <frame index="14" delay="75" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="150" offsetY="-5"/>
+ <frame index="23" delay="75" offsetY="-10"/>
+ <frame index="24" delay="75" offsetY="-5"/>
+ <frame index="24" delay="75" offsetY="-6"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="150" offsetY="-5"/>
+ <frame index="33" delay="75" offsetY="-6"/>
+ <frame index="34" delay="75" offsetY="-5"/>
+ <frame index="34" delay="75" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="15" end="18" delay="75" offsetX="2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="35" end="38" delay="75" offsetX="-2" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
index a03d09d9..c6279afe 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.xml
@@ -1,84 +1,84 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-20" />
- </animation>
- <animation direction="left">
- <frame index="1" offsetY="-20" />
- </animation>
- <animation direction="up">
- <frame index="1" offsetY="-20" />
- </animation>
- <animation direction="right">
- <frame index="0" offsetY="-20" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-20" />
- <frame index="2" delay="75" offsetY="-26" />
- <frame index="0" delay="75" offsetY="-20" />
- <frame index="3" delay="75" offsetY="-20" />
- </animation>
- <animation direction="left">
- <frame index="1" delay="150" offsetY="-19" />
- <frame index="1" delay="75" offsetX="2" offsetY="-20" />
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="1" delay="75" offsetY="-17" />
- </animation>
- <animation direction="up">
- <frame index="0" delay="150" offsetY="-20" />
- <frame index="3" delay="75" offsetY="-25" />
- <frame index="0" delay="75" offsetY="-20" />
- <frame index="0" delay="75" offsetY="-21" />
- </animation>
- <animation direction="right">
- <frame index="1" delay="150" offsetY="-19" />
- <frame index="1" delay="75" offsetX="-2" offsetY="-20" />
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="1" delay="75" offsetY="-17" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="5" offsetY="12" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX="-12" offsetY="2" />
- </animation>
- <animation direction="up">
- <frame index="9" offsetX="-1" offsetY="-25" />
- </animation>
- <animation direction="right">
- <frame index="10" offsetX="12" offsetY="2" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="4" delay="75" offsetY="-19" />
- <frame index="4" delay="75" offsetY="-17" />
- <frame index="0" delay="150" offsetY="-20" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="1" delay="75" offsetY="-17" />
- <frame index="1" delay="150" offsetY="-20" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="4" delay="75" offsetY="-19" />
- <frame index="4" delay="75" offsetY="-17" />
- <frame index="0" delay="150" offsetY="-20" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="1" delay="75" offsetY="-17" />
- <frame index="1" delay="150" offsetY="-20" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1-spikes.png|W" width="18" height="13"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetY="-20"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="2" delay="75" offsetY="-26"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-20"/>
+ <frame index="3" delay="75" offsetY="-25"/>
+ <frame index="0" delay="75" offsetY="-20"/>
+ <frame index="0" delay="75" offsetY="-21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="150" offsetY="-19"/>
+ <frame index="1" delay="75" offsetX="-2" offsetY="-20"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetY="12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-12" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" offsetX="12" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" delay="75" offsetY="-19"/>
+ <frame index="4" delay="75" offsetY="-17"/>
+ <frame index="0" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="1" delay="75" offsetY="-17"/>
+ <frame index="1" delay="150" offsetY="-20"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
index fd729bc3..f4ffb4ad 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap1.xml
@@ -1,84 +1,84 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="left">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="up">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="0" offsetY="-12" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="0" delay="75" offsetY="-12" />
- <frame index="2" delay="75" offsetY="-12" />
- </animation>
- <animation direction="left">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="5" delay="75" offsetY="-14" />
- <frame index="0" delay="75" offsetY="-13" />
- <frame index="6" delay="75" offsetY="-9" />
- </animation>
- <animation direction="up">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="2" delay="75" offsetY="-19" />
- <frame index="0" delay="75" offsetY="-12" />
- <frame index="1" delay="75" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="6" delay="75" offsetY="-14" />
- <frame index="0" delay="75" offsetY="-13" />
- <frame index="5" delay="75" offsetY="-9" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="4" offsetY="8" />
- </animation>
- <animation direction="left">
- <frame index="7" offsetX="-8" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="9" offsetX="11" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap1.png|W;R" width="26" height="20"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
index f3af15c8..90ea51cc 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml
@@ -1,84 +1,84 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="left">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="up">
- <frame index="0" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="0" offsetY="-12" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="1" delay="75" offsetY="-19" />
- <frame index="0" delay="75" offsetY="-12" />
- <frame index="2" delay="75" offsetY="-12" />
- </animation>
- <animation direction="left">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="5" delay="75" offsetY="-14" />
- <frame index="0" delay="75" offsetY="-13" />
- <frame index="6" delay="75" offsetY="-9" />
- </animation>
- <animation direction="up">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="2" delay="75" offsetY="-19" />
- <frame index="0" delay="75" offsetY="-12" />
- <frame index="1" delay="75" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="0" delay="150" offsetY="-12" />
- <frame index="6" delay="75" offsetY="-14" />
- <frame index="0" delay="75" offsetY="-13" />
- <frame index="5" delay="75" offsetY="-9" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="4" offsetY="8" />
- </animation>
- <animation direction="left">
- <frame index="7" offsetX="-8" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetY="-12" />
- </animation>
- <animation direction="right">
- <frame index="9" offsetX="11" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" delay="75" offsetY="-12" />
- <frame index="3" delay="75" offsetY="-10" />
- <frame index="0" delay="150" offsetY="-12" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="5" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="6" delay="75" offsetY="-9"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="2" delay="75" offsetY="-19"/>
+ <frame index="0" delay="75" offsetY="-12"/>
+ <frame index="1" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12"/>
+ <frame index="6" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-13"/>
+ <frame index="5" delay="75" offsetY="-9"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12"/>
+ <frame index="3" delay="75" offsetY="-10"/>
+ <frame index="0" delay="150" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
index 8f2ebbc5..a2e7ee1d 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face1.xml
@@ -1,108 +1,108 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" delay="2200" offsetY="-5" />
- <frame index="1" delay="80" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="18" delay="2200" offsetY="-5" />
- <frame index="19" delay="80" offsetY="-5" />
- </animation>
- <animation direction="downright">
- <frame index="6" delay="2200" offsetY="-5" />
- <frame index="7" delay="80" offsetY="-5" />
- </animation>
- <animation direction="left">
- <frame index="24" delay="2200" offsetY="-5" />
- <frame index="25" delay="80" offsetY="-5" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="12" delay="2200" offsetY="-5" />
- <frame index="13" delay="80" offsetY="-5" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-5" />
- <frame index="2" delay="75" offsetY="-10" />
- <frame index="3" delay="150" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="18" delay="150" offsetY="-5" />
- <frame index="21" delay="75" offsetY="-8" />
- <frame index="22" delay="75" offsetY="-5" />
- <frame index="22" delay="75" offsetY="-4" />
- </animation>
- <animation direction="downright">
- <frame index="6" delay="150" offsetY="-5" />
- <frame index="8" delay="75" offsetY="-8" />
- <frame index="9" delay="75" offsetY="-5" />
- <frame index="9" delay="75" offsetY="-4" />
- </animation>
- <animation direction="left">
- <frame index="24" delay="150" offsetY="-5" />
- <frame index="26" delay="75" offsetY="-6" />
- <frame index="27" delay="75" offsetY="-5" />
- <frame index="27" delay="75" offsetY="-4" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="12" delay="150" offsetY="-5" />
- <frame index="14" delay="75" offsetY="-6" />
- <frame index="15" delay="75" offsetY="-5" />
- <frame index="15" delay="75" offsetY="-4" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="30" />
- </animation>
- <animation direction="left">
- <frame index="30" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="30" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="5" delay="150" offsetY="-5" />
- <frame index="4" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downleft">
- <frame index="23" delay="150" offsetY="-5" />
- <frame index="22" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downright">
- <frame index="11" delay="150" offsetY="-5" />
- <frame index="10" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="29" delay="150" offsetY="-5" />
- <frame index="28" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="30" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="17" delay="150" offsetY="-5" />
- <frame index="16" delay="75" offsetY="-5" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face1.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
index e46975f6..6433a2d3 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1-face2.xml
@@ -1,108 +1,108 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" delay="2200" offsetY="-5" />
- <frame index="1" delay="80" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="18" delay="2200" offsetY="-5" />
- <frame index="19" delay="80" offsetY="-5" />
- </animation>
- <animation direction="downright">
- <frame index="6" delay="2200" offsetY="-5" />
- <frame index="7" delay="80" offsetY="-5" />
- </animation>
- <animation direction="left">
- <frame index="24" delay="2200" offsetY="-5" />
- <frame index="25" delay="80" offsetY="-5" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="12" delay="2200" offsetY="-5" />
- <frame index="13" delay="80" offsetY="-5" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" offsetY="-5" />
- <frame index="2" delay="75" offsetY="-10" />
- <frame index="3" delay="150" offsetY="-5" />
- </animation>
- <animation direction="downleft">
- <frame index="18" delay="150" offsetY="-5" />
- <frame index="21" delay="75" offsetY="-8" />
- <frame index="22" delay="75" offsetY="-5" />
- <frame index="22" delay="75" offsetY="-4" />
- </animation>
- <animation direction="downright">
- <frame index="6" delay="150" offsetY="-5" />
- <frame index="8" delay="75" offsetY="-8" />
- <frame index="9" delay="75" offsetY="-5" />
- <frame index="9" delay="75" offsetY="-4" />
- </animation>
- <animation direction="left">
- <frame index="24" delay="150" offsetY="-5" />
- <frame index="26" delay="75" offsetY="-6" />
- <frame index="27" delay="75" offsetY="-5" />
- <frame index="27" delay="75" offsetY="-4" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="12" delay="150" offsetY="-5" />
- <frame index="14" delay="75" offsetY="-6" />
- <frame index="15" delay="75" offsetY="-5" />
- <frame index="15" delay="75" offsetY="-4" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="30" />
- </animation>
- <animation direction="left">
- <frame index="30" />
- </animation>
- <animation direction="up">
- <frame index="30" />
- </animation>
- <animation direction="right">
- <frame index="30" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="5" delay="150" offsetY="-5" />
- <frame index="4" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downleft">
- <frame index="23" delay="150" offsetY="-5" />
- <frame index="22" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="downright">
- <frame index="11" delay="150" offsetY="-5" />
- <frame index="10" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="29" delay="150" offsetY="-5" />
- <frame index="28" delay="75" offsetY="-5" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="30" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="17" delay="150" offsetY="-5" />
- <frame index="16" delay="75" offsetY="-5" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-face2.png|W;R" width="12" height="12"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2200" offsetY="-5"/>
+ <frame index="1" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="2200" offsetY="-5"/>
+ <frame index="19" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="2200" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="2200" offsetY="-5"/>
+ <frame index="25" delay="80" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="2200" offsetY="-5"/>
+ <frame index="13" delay="80" offsetY="-5"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-5"/>
+ <frame index="2" delay="75" offsetY="-10"/>
+ <frame index="3" delay="150" offsetY="-5"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="18" delay="150" offsetY="-5"/>
+ <frame index="21" delay="75" offsetY="-8"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="6" delay="150" offsetY="-5"/>
+ <frame index="8" delay="75" offsetY="-8"/>
+ <frame index="9" delay="75" offsetY="-5"/>
+ <frame index="9" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="150" offsetY="-5"/>
+ <frame index="26" delay="75" offsetY="-6"/>
+ <frame index="27" delay="75" offsetY="-5"/>
+ <frame index="27" delay="75" offsetY="-4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" delay="150" offsetY="-5"/>
+ <frame index="14" delay="75" offsetY="-6"/>
+ <frame index="15" delay="75" offsetY="-5"/>
+ <frame index="15" delay="75" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="30"/>
+ </animation>
+ <animation direction="left">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-5"/>
+ <frame index="4" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="23" delay="150" offsetY="-5"/>
+ <frame index="22" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <frame index="11" delay="150" offsetY="-5"/>
+ <frame index="10" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="29" delay="150" offsetY="-5"/>
+ <frame index="28" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="17" delay="150" offsetY="-5"/>
+ <frame index="16" delay="75" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1.xml b/graphics/sprites/monsters/accessories/mushroom-base1.xml
index e6da5c4b..32c8e6bc 100644
--- a/graphics/sprites/monsters/accessories/mushroom-base1.xml
+++ b/graphics/sprites/monsters/accessories/mushroom-base1.xml
@@ -1,76 +1,76 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="0" />
- </animation>
- <animation direction="up">
- <frame index="0" />
- </animation>
- <animation direction="right">
- <frame index="0" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" delay="150" />
- <frame index="1" delay="75" offsetY="-6" />
- <frame index="2" delay="75" />
- <frame index="3" delay="75" />
- </animation>
- <animation direction="left">
- <frame index="5" delay="150" />
- <frame index="6" delay="75" offsetY="-4" />
- <frame index="2" delay="75" offsetY="-3" />
- <frame index="8" delay="75" offsetY="-2" />
- </animation>
- <animation direction="up">
- <frame index="0" delay="150" />
- <frame index="1" delay="75" offsetY="-6" />
- <frame index="2" delay="75" />
- <frame index="3" delay="75" />
- </animation>
- <animation direction="right">
- <frame index="10" delay="150" />
- <frame index="11" delay="75" offsetY="-4" />
- <frame index="2" delay="75" offsetY="-3" />
- <frame index="13" delay="75" offsetY="-2" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="20" />
- </animation>
- <animation direction="left">
- <frame index="21" />
- </animation>
- <animation direction="up">
- <frame index="22" />
- </animation>
- <animation direction="right">
- <frame index="23" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="4" />
- <end/>
- </animation>
- <animation direction="left">
- <frame index="4" />
- <end/>
- </animation>
- <animation direction="up">
- <frame index="4" />
- <end/>
- </animation>
- <animation direction="right">
- <frame index="4" />
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1.png|W" width="18" height="25"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="5" delay="150"/>
+ <frame index="6" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="8" delay="75" offsetY="-2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150"/>
+ <frame index="1" delay="75" offsetY="-6"/>
+ <frame index="2" delay="75"/>
+ <frame index="3" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="10" delay="150"/>
+ <frame index="11" delay="75" offsetY="-4"/>
+ <frame index="2" delay="75" offsetY="-3"/>
+ <frame index="13" delay="75" offsetY="-2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="21"/>
+ </animation>
+ <animation direction="up">
+ <frame index="22"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="4"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-bubble.xml b/graphics/sprites/monsters/accessories/slime-bubble.xml
index 0754814c..eb2887d5 100644
--- a/graphics/sprites/monsters/accessories/slime-bubble.xml
+++ b/graphics/sprites/monsters/accessories/slime-bubble.xml
@@ -1,25 +1,25 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25" />
- <action name="stand" imageset="base">
- <animation>
- <sequence start="0" end="2" offsetY="-7" delay="200"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation>
- <sequence start="0" end="2" offsetY="-7" delay="200"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation>
- <sequence start="0" end="2" offsetY="-7" delay="200"/>
- <end/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation>
- <frame index="3" />
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-covered-bow.xml b/graphics/sprites/monsters/accessories/slime-covered-bow.xml
index 43c16f31..6f3429c2 100644
--- a/graphics/sprites/monsters/accessories/slime-covered-bow.xml
+++ b/graphics/sprites/monsters/accessories/slime-covered-bow.xml
@@ -1,4 +1,5 @@
-<sprite name="player" action="stand">
+<?xml version="1.0"?>
+<sprite>
<imageset name="bow" src="graphics/sprites/monsters/accessories/bow-slimecovered.png|B;R;W" width="64" height="64"/>
<action name="default" imageset="bow"/>
<action name="attack" imageset="bow">
diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml
index c9494cfa..def7f1c8 100644
--- a/graphics/sprites/monsters/nutcracker.xml
+++ b/graphics/sprites/monsters/nutcracker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="nutcracker" action="stand" variants="72" variant_offset="1">
+<sprite variants="72" variant_offset="1">
<imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml
index a15820aa..374f53ec 100644
--- a/graphics/sprites/monsters/penguin.xml
+++ b/graphics/sprites/monsters/penguin.xml
@@ -1,94 +1,94 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" delay="1500"/>
- <frame index="2" delay="200"/>
- </animation>
- <animation direction="left">
- <frame index="44" delay="1500"/>
- <frame index="46" delay="200"/>
- </animation>
- <animation direction="up">
- <frame index="32" delay="1500"/>
- <frame index="34" delay="200"/>
- </animation>
- <animation direction="right">
- <frame index="20" delay="1500"/>
- <frame index="22" delay="200"/>
- </animation>
- <animation direction="downleft">
- <frame index="56" delay="1500"/>
- <frame index="58" delay="200"/>
- </animation>
- <animation direction="downright">
- <frame index="8" delay="1500"/>
- <frame index="10" delay="200"/>
- </animation>
- <animation direction="upleft">
- <frame index="40" delay="1500"/>
- <frame index="42" delay="200"/>
- </animation>
- <animation direction="upright">
- <frame index="24" delay="1500"/>
- <frame index="26" delay="200"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="200"/>
- </animation>
- <animation direction="left">
- <sequence start="44" end="47" delay="200"/>
- </animation>
- <animation direction="up">
- <sequence start="32" end="35" delay="200"/>
- </animation>
- <animation direction="right">
- <sequence start="20" end="23" delay="200"/>
- </animation>
- <animation direction="downleft">
- <sequence start="56" end="59" delay="200"/>
- </animation>
- <animation direction="downright">
- <sequence start="8" end="11" delay="200"/>
- </animation>
- <animation direction="upleft">
- <sequence start="40" end="43" delay="200"/>
- </animation>
- <animation direction="upright">
- <sequence start="24" end="27" delay="200"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="0" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="16" delay="100"/>
- <frame index="24" delay="100"/>
- <frame index="32" delay="100"/>
- <frame index="40" delay="100"/>
- <frame index="48" delay="100"/>
- <frame index="56" delay="5000"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="1" end="2" delay="10" offsetY="-5"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="45" end="46" delay="10" offsetY="-5"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="34" delay="10" offsetY="-5"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="20" end="21" delay="10" offsetY="-5"/>
- <end/>
- </animation>
- </action>
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
index 4220a551..41f32cf2 100644
--- a/graphics/sprites/monsters/skeleton.xml
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite aciton="stand" variants="72" variant_offset="1">
+<sprite variants="72" variant_offset="1">
<imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
<include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/monsters/slime-mother.xml b/graphics/sprites/monsters/slime-mother.xml
index 3d757912..1ea9db9a 100644
--- a/graphics/sprites/monsters/slime-mother.xml
+++ b/graphics/sprites/monsters/slime-mother.xml
@@ -45,10 +45,10 @@
</action>
<action name="dead" imageset="base">
<animation direction="default">
- <frame index="8" delay="400" />
- <frame index="26" delay="400" />
- <frame index="44" delay="400" />
- <frame index="62" delay="0" />
+ <frame index="8" delay="400"/>
+ <frame index="26" delay="400"/>
+ <frame index="44" delay="400"/>
+ <frame index="62" delay="0"/>
</animation>
</action>
<action name="attack" imageset="base">
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
index b6253ade..c2c67503 100644
--- a/graphics/sprites/monsters/troll.xml
+++ b/graphics/sprites/monsters/troll.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
<action name="stand" imageset="base">
diff --git a/graphics/sprites/monsters/wight.xml b/graphics/sprites/monsters/wight.xml
index d9fd9e64..768d0fdb 100644
--- a/graphics/sprites/monsters/wight.xml
+++ b/graphics/sprites/monsters/wight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite>
<imageset name="base" src="graphics/sprites/monsters/wight.png|W" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/monsters/zombie.xml b/graphics/sprites/monsters/zombie.xml
index 8ccd4672..ad4250cf 100644
--- a/graphics/sprites/monsters/zombie.xml
+++ b/graphics/sprites/monsters/zombie.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite aciton="stand" variants="56" variant_offset="1">
+<sprite variants="56" variant_offset="1">
<imageset name="base" src="graphics/sprites/monsters/zombie.png" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">