diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/wolvern.png | bin | 0 -> 64642 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/wolvern.xml | 105 |
2 files changed, 105 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/wolvern.png b/graphics/sprites/monsters/wolvern.png Binary files differnew file mode 100644 index 00000000..803c4e78 --- /dev/null +++ b/graphics/sprites/monsters/wolvern.png diff --git a/graphics/sprites/monsters/wolvern.xml b/graphics/sprites/monsters/wolvern.xml new file mode 100644 index 00000000..7e026937 --- /dev/null +++ b/graphics/sprites/monsters/wolvern.xml @@ -0,0 +1,105 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wolvern.png|W:#000000,64727a,8996a0,a6afbf,dce9f3,ffffff" width="92" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="28" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="29" delay="300"/> + <frame index="30" delay="300"/> + <frame index="28" delay="300"/> + <frame index="30" delay="300"/> + <frame index="31" delay="500"/> + <frame index="32" delay="600"/> + <frame index="31" delay="400"/> + <frame index="32" delay="700"/> + </animation> + <animation direction="left"> + <frame index="6" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="7" delay="300"/> + <frame index="8" delay="300"/> + <frame index="6" delay="300"/> + <frame index="8" delay="300"/> + <frame index="9" delay="500"/> + <frame index="10" delay="600"/> + <frame index="9" delay="400"/> + <frame index="10" delay="700"/> + </animation> + <animation direction="up"> + <frame index="39" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="40" delay="300"/> + <frame index="41" delay="300"/> + <frame index="39" delay="300"/> + <frame index="41" delay="300"/> + <frame index="42" delay="500"/> + <frame index="43" delay="600"/> + <frame index="42" delay="400"/> + <frame index="43" delay="700"/> + </animation> + <animation direction="right"> + <frame index="17" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="18" delay="300"/> + <frame index="19" delay="300"/> + <frame index="17" delay="300"/> + <frame index="19" delay="300"/> + <frame index="20" delay="500"/> + <frame index="21" delay="600"/> + <frame index="20" delay="400"/> + <frame index="21" delay="700"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="22" end="27" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="0" end="5" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="11" end="16" delay="100"/> + </animation> + </action> + + + <action name="dead" imageset="base"> + <animation direction="up"> + <frame index="54" delay="0" /> + </animation> + <animation direction="down"> + <frame index="65" delay="0" /> + </animation> + <animation direction="right"> + <frame index="54" delay="0" /> + </animation> + <animation direction="left"> + <frame index="65" delay="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="55" end="59" delay="70"/> + </animation> + <animation direction="left"> + <sequence start="49" end="53" delay="70"/> + </animation> + <animation direction="up"> + <sequence start="60" end="64" delay="70"/> + </animation> + <animation direction="right"> + <sequence start="44" end="48" delay="70"/> + </animation> + </action> +</sprite> |