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Diffstat (limited to 'graphics/sprites/monsters/moggun.xml')
-rw-r--r--graphics/sprites/monsters/moggun.xml129
1 files changed, 61 insertions, 68 deletions
diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml
index ff9125a6..49b90477 100644
--- a/graphics/sprites/monsters/moggun.xml
+++ b/graphics/sprites/monsters/moggun.xml
@@ -1,71 +1,64 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="14" />
- </animation>
- <animation direction="left">
- <frame index="7" />
- </animation>
- <animation direction="up">
- <frame index="21" />
- </animation>
- <animation direction="right">
- <frame index="0" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="14" end="17" delay="120" />
- </animation>
- <animation direction="left">
- <sequence start="7" end="10" delay="120" />
- </animation>
- <animation direction="up">
- <sequence start="21" end="24" delay="120" />
- </animation>
- <animation direction="right">
- <sequence start="0" end="3" delay="120" />
- </animation>
- </action>
-
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="20" delay="900" />
- </animation>
- <animation direction="left">
- <frame index="13" delay="900" />
- </animation>
- <animation direction="up">
- <frame index="27" delay="900" />
- </animation>
- <animation direction="right">
- <frame index="6" delay="900" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="18" end="19" delay="100" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="11" end="12" delay="100" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="25" end="26" delay="100" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="4" end="5" delay="100" />
- <end />
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7"/>
+ </animation>
+ <animation direction="up">
+ <frame index="21"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900"/>
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900"/>
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="5" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>