diff options
Diffstat (limited to 'graphics/sprites/monsters/moggun.xml')
-rw-r--r-- | graphics/sprites/monsters/moggun.xml | 129 |
1 files changed, 61 insertions, 68 deletions
diff --git a/graphics/sprites/monsters/moggun.xml b/graphics/sprites/monsters/moggun.xml index ff9125a6..49b90477 100644 --- a/graphics/sprites/monsters/moggun.xml +++ b/graphics/sprites/monsters/moggun.xml @@ -1,71 +1,64 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="14" /> - </animation> - <animation direction="left"> - <frame index="7" /> - </animation> - <animation direction="up"> - <frame index="21" /> - </animation> - <animation direction="right"> - <frame index="0" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="14" end="17" delay="120" /> - </animation> - <animation direction="left"> - <sequence start="7" end="10" delay="120" /> - </animation> - <animation direction="up"> - <sequence start="21" end="24" delay="120" /> - </animation> - <animation direction="right"> - <sequence start="0" end="3" delay="120" /> - </animation> - </action> - - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="20" delay="900" /> - </animation> - <animation direction="left"> - <frame index="13" delay="900" /> - </animation> - <animation direction="up"> - <frame index="27" delay="900" /> - </animation> - <animation direction="right"> - <frame index="6" delay="900" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="18" end="19" delay="100" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="11" end="12" delay="100" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="25" end="26" delay="100" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="4" end="5" delay="100" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/moggun.png" width="77" height="76"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="14"/> + </animation> + <animation direction="left"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="14" end="17" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20" delay="900"/> + </animation> + <animation direction="left"> + <frame index="13" delay="900"/> + </animation> + <animation direction="up"> + <frame index="27" delay="900"/> + </animation> + <animation direction="right"> + <frame index="6" delay="900"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="18" end="19" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="26" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="4" end="5" delay="100"/> + <end/> + </animation> + </action> </sprite> |