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Diffstat (limited to 'graphics/sprites/monsters/lizard.xml')
-rw-r--r--graphics/sprites/monsters/lizard.xml118
1 files changed, 55 insertions, 63 deletions
diff --git a/graphics/sprites/monsters/lizard.xml b/graphics/sprites/monsters/lizard.xml
index d3bf2964..1e663513 100644
--- a/graphics/sprites/monsters/lizard.xml
+++ b/graphics/sprites/monsters/lizard.xml
@@ -1,66 +1,58 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56" />
-
-
-<action name="stand" imageset="base">
- <animation direction="down">
- <frame index="26" />
- </animation>
- <animation direction="left">
- <frame index="14" />
- </animation>
- <animation direction="up">
- <frame index="38" />
- </animation>
- <animation direction="right">
- <frame index="2" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="24" end="29" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="12" end="17" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="36" end="41" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="0" end="5" delay="75" />
- </animation>
- </action>
-
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="11" delay="100" />
- <frame index="23" delay="100" />
- <frame index="35" delay="100" />
- <frame index="47" delay="0" />
- </animation>
- </action>
-
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="30" end="34" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="18" end="22" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="42" end="46" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="6" end="10" delay="75" />
- <end />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/lizard.png|W" width="80" height="56"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+ <animation direction="up">
+ <frame index="38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="29" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="17" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="41" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="11" delay="100"/>
+ <frame index="23" delay="100"/>
+ <frame index="35" delay="100"/>
+ <frame index="47" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="22" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="42" end="46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="10" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>