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Diffstat (limited to 'graphics/sprites/model')
-rw-r--r--graphics/sprites/model/child.pngbin0 -> 4537 bytes
-rw-r--r--graphics/sprites/model/child.xml9
-rw-r--r--graphics/sprites/model/female.pngbin0 -> 145075 bytes
-rw-r--r--graphics/sprites/model/female.xml5
-rw-r--r--graphics/sprites/model/male.pngbin0 -> 117980 bytes
-rw-r--r--graphics/sprites/model/male.xml187
-rw-r--r--graphics/sprites/model/oversized.pngbin0 -> 45235 bytes
-rw-r--r--graphics/sprites/model/oversized.xml9
-rw-r--r--graphics/sprites/model/unique.pngbin0 -> 60933 bytes
-rw-r--r--graphics/sprites/model/unique.xml9
10 files changed, 219 insertions, 0 deletions
diff --git a/graphics/sprites/model/child.png b/graphics/sprites/model/child.png
new file mode 100644
index 00000000..85149a64
--- /dev/null
+++ b/graphics/sprites/model/child.png
Binary files differ
diff --git a/graphics/sprites/model/child.xml b/graphics/sprites/model/child.xml
new file mode 100644
index 00000000..c68310ab
--- /dev/null
+++ b/graphics/sprites/model/child.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="7" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/child.png|W;B;R;" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/female.png b/graphics/sprites/model/female.png
new file mode 100644
index 00000000..0d6c7061
--- /dev/null
+++ b/graphics/sprites/model/female.png
Binary files differ
diff --git a/graphics/sprites/model/female.xml b/graphics/sprites/model/female.xml
new file mode 100644
index 00000000..3eb9066b
--- /dev/null
+++ b/graphics/sprites/model/female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand" variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/female.png|W;B;R;" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/model/male.png b/graphics/sprites/model/male.png
new file mode 100644
index 00000000..29c57b70
--- /dev/null
+++ b/graphics/sprites/model/male.png
Binary files differ
diff --git a/graphics/sprites/model/male.xml b/graphics/sprites/model/male.xml
new file mode 100644
index 00000000..04e0cc69
--- /dev/null
+++ b/graphics/sprites/model/male.xml
@@ -0,0 +1,187 @@
+<?xml version="1.0"?>
+<sprite name="player" aciton="stand" variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/male.png|W;B;R;" width="64" height="64"/>
+ <action name="default" imageset="base"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <sequence start="72" end="75" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="76" end="79" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="81" end="84" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="85" end="88" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <sequence start="90" end="93" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="94" end="97" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="99" end="102" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="103" end="106" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <sequence start="108" end="111" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="112" end="115" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="117" end="120" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="121" end="124" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="cast" imageset="base">
+ <animation direction="down">
+ <sequence start="126" end="127" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="128" end="129" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="130" end="131" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="133" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/oversized.png b/graphics/sprites/model/oversized.png
new file mode 100644
index 00000000..5b400ffe
--- /dev/null
+++ b/graphics/sprites/model/oversized.png
Binary files differ
diff --git a/graphics/sprites/model/oversized.xml b/graphics/sprites/model/oversized.xml
new file mode 100644
index 00000000..dbd717ce
--- /dev/null
+++ b/graphics/sprites/model/oversized.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="10" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/oversized.png" width="90" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/model/unique.png b/graphics/sprites/model/unique.png
new file mode 100644
index 00000000..5cde9dfe
--- /dev/null
+++ b/graphics/sprites/model/unique.png
Binary files differ
diff --git a/graphics/sprites/model/unique.xml b/graphics/sprites/model/unique.xml
new file mode 100644
index 00000000..077387a5
--- /dev/null
+++ b/graphics/sprites/model/unique.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite variants="30" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/model/unique.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>