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Diffstat (limited to 'graphics/sprites/equipment/weapons/bow-banshee-male.xml')
-rw-r--r--graphics/sprites/equipment/weapons/bow-banshee-male.xml79
1 files changed, 0 insertions, 79 deletions
diff --git a/graphics/sprites/equipment/weapons/bow-banshee-male.xml b/graphics/sprites/equipment/weapons/bow-banshee-male.xml
deleted file mode 100644
index 14078256..00000000
--- a/graphics/sprites/equipment/weapons/bow-banshee-male.xml
+++ /dev/null
@@ -1,79 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/bow-banshee.png|B" width="128" height="128"/>
- <action name="default" imageset="banshee-bow"/>
- <action name="stand" imageset="banshee-bow">
- <animation direction="down">
- <frame offsetY="32" index="0"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="18"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="36"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="banshee-bow">
- <animation direction="down">
- <sequence offsetY="32" start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="banshee-bow">
- <animation direction="down">
- <frame offsetY="32" index="7"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="25"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="43"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="banshee-bow">
- <animation direction="down">
- <frame offsetY="32" index="8"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="26"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="44"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="62"/>
- </animation>
- </action>
- <action name="attack_bow" imageset="banshee-bow">
- <animation direction="down">
- <sequence offsetY="32" start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
-</sprite>