diff options
Diffstat (limited to 'graphics/sprites/equipment/head/jestermask-female.xml')
-rw-r--r-- | graphics/sprites/equipment/head/jestermask-female.xml | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/jestermask-female.xml b/graphics/sprites/equipment/head/jestermask-female.xml new file mode 100644 index 00000000..7d12f22c --- /dev/null +++ b/graphics/sprites/equipment/head/jestermask-female.xml @@ -0,0 +1,152 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <sequence delay="75" end="6" start="1"/> + </animation> + <animation direction="left"> + <sequence delay="75" end="24" start="19"/> + </animation> + <animation direction="up"> + <sequence delay="75" end="42" start="37"/> + </animation> + <animation direction="right"> + <sequence delay="75" end="60" start="55"/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <sequence delay="75" end="12" start="9"/> + <end/> + </animation> + <animation direction="left"> + <sequence delay="75" end="30" start="27"/> + <end/> + </animation> + <animation direction="up"> + <sequence delay="75" end="48" start="45"/> + <end/> + </animation> + <animation direction="right"> + <sequence delay="75" end="66" start="63"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <sequence delay="75" end="17" start="13"/> + <end/> + </animation> + <animation direction="left"> + <sequence delay="75" end="35" start="31"/> + <end/> + </animation> + <animation direction="up"> + <sequence delay="75" end="53" start="49"/> + <end/> + </animation> + <animation direction="right"> + <sequence delay="75" end="71" start="67"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <end/> + </animation> + <animation direction="left"> + <end/> + </animation> + <animation direction="up"> + <end/> + </animation> + <animation direction="right"> + <end/> + </animation> + </action> +</sprite> |