diff options
Diffstat (limited to 'graphics/sprites/equipment/hands')
14 files changed, 180 insertions, 376 deletions
diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png Binary files differindex 738a0707..d23f26b3 100644 --- a/graphics/sprites/equipment/hands/assassin-female.png +++ b/graphics/sprites/equipment/hands/assassin-female.png diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml index 8a9311bb..764d5fec 100644 --- a/graphics/sprites/equipment/hands/assassin-female.xml +++ b/graphics/sprites/equipment/hands/assassin-female.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64"/> - <include file="equipment/hands/generic-female.xml"/> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/assassin-male.png b/graphics/sprites/equipment/hands/assassin-male.png Binary files differindex aaedd5dd..b890d8f2 100644 --- a/graphics/sprites/equipment/hands/assassin-male.png +++ b/graphics/sprites/equipment/hands/assassin-male.png diff --git a/graphics/sprites/equipment/hands/assassin-male.xml b/graphics/sprites/equipment/hands/assassin-male.xml index caa16d36..f9f4e64d 100644 --- a/graphics/sprites/equipment/hands/assassin-male.xml +++ b/graphics/sprites/equipment/hands/assassin-male.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/assassin-male.png" width="64" height="64"/> - <include file="equipment/hands/generic-male.xml"/> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.png b/graphics/sprites/equipment/hands/bromenalgloves-female.png Binary files differindex ef4e19d5..80b095e0 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.png +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves-female.xml b/graphics/sprites/equipment/hands/bromenalgloves-female.xml index 573bad23..f9d071a5 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-female.xml +++ b/graphics/sprites/equipment/hands/bromenalgloves-female.xml @@ -1,96 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-female.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.png b/graphics/sprites/equipment/hands/bromenalgloves-male.png Binary files differindex b5379063..86e75c6b 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-male.png +++ b/graphics/sprites/equipment/hands/bromenalgloves-male.png diff --git a/graphics/sprites/equipment/hands/bromenalgloves-male.xml b/graphics/sprites/equipment/hands/bromenalgloves-male.xml index 00f382e6..e2ece7e0 100644 --- a/graphics/sprites/equipment/hands/bromenalgloves-male.xml +++ b/graphics/sprites/equipment/hands/bromenalgloves-male.xml @@ -1,96 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/bromenalgloves-male.png" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png Binary files differindex 1fd9fbda..697842f0 100644 --- a/graphics/sprites/equipment/hands/generic-female.png +++ b/graphics/sprites/equipment/hands/generic-female.png diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml index f4e9b556..6da62d73 100644 --- a/graphics/sprites/equipment/hands/generic-female.xml +++ b/graphics/sprites/equipment/hands/generic-female.xml @@ -1,96 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/generic-male.png b/graphics/sprites/equipment/hands/generic-male.png Binary files differindex 168a1307..6f1becaa 100644 --- a/graphics/sprites/equipment/hands/generic-male.png +++ b/graphics/sprites/equipment/hands/generic-male.png diff --git a/graphics/sprites/equipment/hands/generic-male.xml b/graphics/sprites/equipment/hands/generic-male.xml index 6595e1e8..427ee3f5 100644 --- a/graphics/sprites/equipment/hands/generic-male.xml +++ b/graphics/sprites/equipment/hands/generic-male.xml @@ -1,96 +1,5 @@ <?xml version="1.0"?> -<sprite name="player" action="stand"> +<sprite name="player" action="stand" variants="135" variant_offset="1"> <imageset name="base" src="graphics/sprites/equipment/hands/generic-male.png|W" width="64" height="64"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0"/> - </animation> - <animation direction="left"> - <frame index="18"/> - </animation> - <animation direction="up"> - <frame index="36"/> - </animation> - <animation direction="right"> - <frame index="54"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75"/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7"/> - </animation> - <animation direction="left"> - <frame index="25"/> - </animation> - <animation direction="up"> - <frame index="43"/> - </animation> - <animation direction="right"> - <frame index="61"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8"/> - </animation> - <animation direction="left"> - <frame index="26"/> - </animation> - <animation direction="up"> - <frame index="44"/> - </animation> - <animation direction="right"> - <frame index="62"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75"/> - <end/> - </animation> - </action> + <include file="model/male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/hands/magefire.png b/graphics/sprites/equipment/hands/magefire.png Binary files differnew file mode 100644 index 00000000..4cb5dbc9 --- /dev/null +++ b/graphics/sprites/equipment/hands/magefire.png diff --git a/graphics/sprites/equipment/hands/magefire.xml b/graphics/sprites/equipment/hands/magefire.xml new file mode 100644 index 00000000..28db34a9 --- /dev/null +++ b/graphics/sprites/equipment/hands/magefire.xml @@ -0,0 +1,168 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/hands/magefire.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_polearm" imageset="base"> + <animation direction="down"> + <sequence start="72" end="75" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="76" end="79" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="81" end="84" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="85" end="88" delay="150"/> + <end/> + </animation> + </action> + <action name="attack_1hand" imageset="base"> + <animation direction="down"> + <sequence start="90" end="93" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="94" end="97" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="99" end="102" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="103" end="106" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <sequence start="108" end="111" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="112" end="115" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="117" end="120" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="121" end="124" delay="140"/> + <end/> + </animation> + </action> + <action name="cast" imageset="base"> + <animation direction="down"> + <sequence start="126" end="127" delay="250"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="128" end="129" delay="250"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="130" end="131" delay="250"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="132" end="133" delay="250"/> + <end/> + </animation> + </action> +</sprite> |