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Diffstat (limited to 'graphics/sprites/equipment/chest')
-rw-r--r--graphics/sprites/equipment/chest/assassin-female.pngbin16032 -> 34885 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassin-female.xml4
-rw-r--r--graphics/sprites/equipment/chest/assassin-male.pngbin18286 -> 45177 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassin-male.xml4
-rw-r--r--graphics/sprites/equipment/chest/bra-female.pngbin0 -> 555110 bytes
-rw-r--r--graphics/sprites/equipment/chest/bra-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.pngbin43740 -> 85896 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-male.pngbin34187 -> 86057 bytes
-rw-r--r--graphics/sprites/equipment/chest/bromenalchest-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.pngbin47034 -> 81129 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/chainmail-male.pngbin42257 -> 72812 bytes
-rw-r--r--graphics/sprites/equipment/chest/chainmail-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/contributor-female.pngbin0 -> 93202 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributor-female.xml5
-rw-r--r--graphics/sprites/equipment/chest/contributor-male.pngbin0 -> 92209 bytes
-rw-r--r--graphics/sprites/equipment/chest/contributor-male.xml5
-rw-r--r--graphics/sprites/equipment/chest/cotton-female.pngbin12905 -> 1108787 bytes
-rw-r--r--graphics/sprites/equipment/chest/cotton-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/cotton-male.pngbin12975 -> 54754 bytes
-rw-r--r--graphics/sprites/equipment/chest/cotton-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/demonwarlordplate-male.xml4
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-female.pngbin98302 -> 155314 bytes
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-male.pngbin98118 -> 146129 bytes
-rw-r--r--graphics/sprites/equipment/chest/fine-dress-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-female.pngbin16444 -> 42882 bytes
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-male.pngbin61718 -> 41013 bytes
-rw-r--r--graphics/sprites/equipment/chest/forest-armor-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/leather-female.pngbin11692 -> 29262 bytes
-rw-r--r--graphics/sprites/equipment/chest/leather-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/leather-male.pngbin19688 -> 52134 bytes
-rw-r--r--graphics/sprites/equipment/chest/leather-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-female.pngbin7420 -> 25462 bytes
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-male.pngbin7849 -> 20053 bytes
-rw-r--r--graphics/sprites/equipment/chest/lightplatemail-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/robe-female.pngbin46065 -> 92215 bytes
-rw-r--r--graphics/sprites/equipment/chest/robe-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/robe-male.pngbin44698 -> 82068 bytes
-rw-r--r--graphics/sprites/equipment/chest/robe-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-female.pngbin11029 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-male.pngbin9365 -> 15569 bytes
-rw-r--r--graphics/sprites/equipment/chest/shorttanktop-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.pngbin47041 -> 88698 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-male.pngbin47016 -> 80507 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.pngbin12017 -> 2216456 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.pngbin10659 -> 30803 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/terranite-female.pngbin17707 -> 37005 bytes
-rw-r--r--graphics/sprites/equipment/chest/terranite-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/terranite-male.pngbin17050 -> 11984 bytes
-rw-r--r--graphics/sprites/equipment/chest/terranite-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-female.pngbin25047 -> 47010 bytes
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-male.pngbin24552 -> 46735 bytes
-rw-r--r--graphics/sprites/equipment/chest/tnecksweater-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.pngbin26421 -> 27745 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.xml96
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-male.pngbin20309 -> 21440 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/valentine-dress.xml95
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-female.pngbin29401 -> 72882 bytes
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-male.pngbin21509 -> 41314 bytes
-rw-r--r--graphics/sprites/equipment/chest/vnecksweater-male.xml95
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.pngbin18334 -> 61492 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.xml95
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.pngbin18795 -> 64840 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.xml95
76 files changed, 88 insertions, 3075 deletions
diff --git a/graphics/sprites/equipment/chest/assassin-female.png b/graphics/sprites/equipment/chest/assassin-female.png
index 4b8c6cab..9566fdb4 100644
--- a/graphics/sprites/equipment/chest/assassin-female.png
+++ b/graphics/sprites/equipment/chest/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassin-female.xml b/graphics/sprites/equipment/chest/assassin-female.xml
index 9b6a16bb..ea5941d6 100644
--- a/graphics/sprites/equipment/chest/assassin-female.xml
+++ b/graphics/sprites/equipment/chest/assassin-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/assassin-female.png" width="64" height="64"/>
- <include file="player_female_base.xml"/>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/assassin-male.png b/graphics/sprites/equipment/chest/assassin-male.png
index 109dbc62..aff8e6a9 100644
--- a/graphics/sprites/equipment/chest/assassin-male.png
+++ b/graphics/sprites/equipment/chest/assassin-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassin-male.xml b/graphics/sprites/equipment/chest/assassin-male.xml
index 14bc6653..e0600b0e 100644
--- a/graphics/sprites/equipment/chest/assassin-male.xml
+++ b/graphics/sprites/equipment/chest/assassin-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/assassin-male.png" width="64" height="64"/>
- <include file="player_male_base.xml"/>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/bra-female.png b/graphics/sprites/equipment/chest/bra-female.png
new file mode 100644
index 00000000..c6ab84bd
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bra-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bra-female.xml b/graphics/sprites/equipment/chest/bra-female.xml
new file mode 100644
index 00000000..fdff703e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/bra-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand" variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/bra-female.png|R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.png b/graphics/sprites/equipment/chest/bromenalchest-female.png
index 7035c735..588c0922 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-female.png
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-female.xml b/graphics/sprites/equipment/chest/bromenalchest-female.xml
index 1035ecc4..6067c0a5 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-female.xml
+++ b/graphics/sprites/equipment/chest/bromenalchest-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-female.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.png b/graphics/sprites/equipment/chest/bromenalchest-male.png
index 49394f2e..2d84c1c6 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-male.png
+++ b/graphics/sprites/equipment/chest/bromenalchest-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/bromenalchest-male.xml b/graphics/sprites/equipment/chest/bromenalchest-male.xml
index 671dfa5f..809bf3a2 100644
--- a/graphics/sprites/equipment/chest/bromenalchest-male.xml
+++ b/graphics/sprites/equipment/chest/bromenalchest-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/bromenalchest-male.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-female.png b/graphics/sprites/equipment/chest/chainmail-female.png
index 114bddce..f57088e3 100644
--- a/graphics/sprites/equipment/chest/chainmail-female.png
+++ b/graphics/sprites/equipment/chest/chainmail-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail-female.xml b/graphics/sprites/equipment/chest/chainmail-female.xml
index d1f0d41f..8ac711e9 100644
--- a/graphics/sprites/equipment/chest/chainmail-female.xml
+++ b/graphics/sprites/equipment/chest/chainmail-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/chainmail-female.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/chainmail-male.png b/graphics/sprites/equipment/chest/chainmail-male.png
index 05cbe661..c3817650 100644
--- a/graphics/sprites/equipment/chest/chainmail-male.png
+++ b/graphics/sprites/equipment/chest/chainmail-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/chainmail-male.xml b/graphics/sprites/equipment/chest/chainmail-male.xml
index 2d10fa74..45ba3ea6 100644
--- a/graphics/sprites/equipment/chest/chainmail-male.xml
+++ b/graphics/sprites/equipment/chest/chainmail-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/chainmail-male.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor-female.png b/graphics/sprites/equipment/chest/contributor-female.png
new file mode 100644
index 00000000..94af00e1
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributor-female.xml b/graphics/sprites/equipment/chest/contributor-female.xml
new file mode 100644
index 00000000..3e5db7da
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand" variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/contributor-female.png|W;R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/contributor-male.png b/graphics/sprites/equipment/chest/contributor-male.png
new file mode 100644
index 00000000..a5ee1adb
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/contributor-male.xml b/graphics/sprites/equipment/chest/contributor-male.xml
new file mode 100644
index 00000000..87752634
--- /dev/null
+++ b/graphics/sprites/equipment/chest/contributor-male.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand" variants="135" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/equipment/chest/contributor-male.png|W;R" width="64" height="64"/>
+ <include file="model/male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton-female.png b/graphics/sprites/equipment/chest/cotton-female.png
index a805c1d1..86323bb7 100644
--- a/graphics/sprites/equipment/chest/cotton-female.png
+++ b/graphics/sprites/equipment/chest/cotton-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cotton-female.xml b/graphics/sprites/equipment/chest/cotton-female.xml
index c2c9a8da..1c9145da 100644
--- a/graphics/sprites/equipment/chest/cotton-female.xml
+++ b/graphics/sprites/equipment/chest/cotton-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/cotton-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/cotton-male.png b/graphics/sprites/equipment/chest/cotton-male.png
index 79f85878..588bc7f8 100644
--- a/graphics/sprites/equipment/chest/cotton-male.png
+++ b/graphics/sprites/equipment/chest/cotton-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/cotton-male.xml b/graphics/sprites/equipment/chest/cotton-male.xml
index 0249bb0c..8823726f 100644
--- a/graphics/sprites/equipment/chest/cotton-male.xml
+++ b/graphics/sprites/equipment/chest/cotton-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/cotton-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml b/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
index e0fe05ff..d68d2e96 100644
--- a/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
+++ b/graphics/sprites/equipment/chest/demonwarlordplate-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/demonwarlordplate-male.png|W" width="64" height="64"/>
- <include file="equipment/chest/warlordplate-male.xml"/>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress-female.png b/graphics/sprites/equipment/chest/fine-dress-female.png
index 1c8af29b..e7de5998 100644
--- a/graphics/sprites/equipment/chest/fine-dress-female.png
+++ b/graphics/sprites/equipment/chest/fine-dress-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/fine-dress-female.xml b/graphics/sprites/equipment/chest/fine-dress-female.xml
index 752dfbb0..9ced32c4 100644
--- a/graphics/sprites/equipment/chest/fine-dress-female.xml
+++ b/graphics/sprites/equipment/chest/fine-dress-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/fine-dress-male.png b/graphics/sprites/equipment/chest/fine-dress-male.png
index d98373a0..68e9ea68 100644
--- a/graphics/sprites/equipment/chest/fine-dress-male.png
+++ b/graphics/sprites/equipment/chest/fine-dress-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/fine-dress-male.xml b/graphics/sprites/equipment/chest/fine-dress-male.xml
index af325815..4f807cea 100644
--- a/graphics/sprites/equipment/chest/fine-dress-male.xml
+++ b/graphics/sprites/equipment/chest/fine-dress-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/fine-dress-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor-female.png b/graphics/sprites/equipment/chest/forest-armor-female.png
index 670d781f..863a014f 100644
--- a/graphics/sprites/equipment/chest/forest-armor-female.png
+++ b/graphics/sprites/equipment/chest/forest-armor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forest-armor-female.xml b/graphics/sprites/equipment/chest/forest-armor-female.xml
index ff742afb..f5f67719 100644
--- a/graphics/sprites/equipment/chest/forest-armor-female.xml
+++ b/graphics/sprites/equipment/chest/forest-armor-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-female.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/forest-armor-male.png b/graphics/sprites/equipment/chest/forest-armor-male.png
index 4337b630..e804e012 100644
--- a/graphics/sprites/equipment/chest/forest-armor-male.png
+++ b/graphics/sprites/equipment/chest/forest-armor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/forest-armor-male.xml b/graphics/sprites/equipment/chest/forest-armor-male.xml
index d2acb67f..db097623 100644
--- a/graphics/sprites/equipment/chest/forest-armor-male.xml
+++ b/graphics/sprites/equipment/chest/forest-armor-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/forest-armor-male.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/leather-female.png b/graphics/sprites/equipment/chest/leather-female.png
index a6efbf9b..0d3f1e57 100644
--- a/graphics/sprites/equipment/chest/leather-female.png
+++ b/graphics/sprites/equipment/chest/leather-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leather-female.xml b/graphics/sprites/equipment/chest/leather-female.xml
index 229a9277..18af39ca 100644
--- a/graphics/sprites/equipment/chest/leather-female.xml
+++ b/graphics/sprites/equipment/chest/leather-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/leather-female.png|W;R" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/leather-male.png b/graphics/sprites/equipment/chest/leather-male.png
index bc5a3c65..a1899fc7 100644
--- a/graphics/sprites/equipment/chest/leather-male.png
+++ b/graphics/sprites/equipment/chest/leather-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leather-male.xml b/graphics/sprites/equipment/chest/leather-male.xml
index 2e4a4215..fd84633f 100644
--- a/graphics/sprites/equipment/chest/leather-male.xml
+++ b/graphics/sprites/equipment/chest/leather-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/leather-male.png|W;R" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.png b/graphics/sprites/equipment/chest/lightplatemail-female.png
index a3ce5573..2c13af29 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-female.png
+++ b/graphics/sprites/equipment/chest/lightplatemail-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/lightplatemail-female.xml b/graphics/sprites/equipment/chest/lightplatemail-female.xml
index 379c2177..01920ea4 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-female.xml
+++ b/graphics/sprites/equipment/chest/lightplatemail-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.png b/graphics/sprites/equipment/chest/lightplatemail-male.png
index 248fd324..66878079 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-male.png
+++ b/graphics/sprites/equipment/chest/lightplatemail-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/lightplatemail-male.xml b/graphics/sprites/equipment/chest/lightplatemail-male.xml
index ac5ba00e..30f435c0 100644
--- a/graphics/sprites/equipment/chest/lightplatemail-male.xml
+++ b/graphics/sprites/equipment/chest/lightplatemail-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/lightplatemail-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/robe-female.png b/graphics/sprites/equipment/chest/robe-female.png
index de56ca4d..a6a231bb 100644
--- a/graphics/sprites/equipment/chest/robe-female.png
+++ b/graphics/sprites/equipment/chest/robe-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/robe-female.xml b/graphics/sprites/equipment/chest/robe-female.xml
index 37f5852d..46d32f3e 100644
--- a/graphics/sprites/equipment/chest/robe-female.xml
+++ b/graphics/sprites/equipment/chest/robe-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/robe-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/robe-male.png b/graphics/sprites/equipment/chest/robe-male.png
index 28e65faa..598c70ed 100644
--- a/graphics/sprites/equipment/chest/robe-male.png
+++ b/graphics/sprites/equipment/chest/robe-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/robe-male.xml b/graphics/sprites/equipment/chest/robe-male.xml
index 2bdb073c..6ec5d823 100644
--- a/graphics/sprites/equipment/chest/robe-male.xml
+++ b/graphics/sprites/equipment/chest/robe-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/robe-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.png b/graphics/sprites/equipment/chest/shorttanktop-female.png
index aa5e16e0..4f2683e7 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-female.png
+++ b/graphics/sprites/equipment/chest/shorttanktop-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/shorttanktop-female.xml b/graphics/sprites/equipment/chest/shorttanktop-female.xml
index 1751b82e..c27e50df 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-female.xml
+++ b/graphics/sprites/equipment/chest/shorttanktop-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.png b/graphics/sprites/equipment/chest/shorttanktop-male.png
index e2151dbc..26e9d7d2 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-male.png
+++ b/graphics/sprites/equipment/chest/shorttanktop-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/shorttanktop-male.xml b/graphics/sprites/equipment/chest/shorttanktop-male.xml
index da85bd1e..ba9a08d7 100644
--- a/graphics/sprites/equipment/chest/shorttanktop-male.xml
+++ b/graphics/sprites/equipment/chest/shorttanktop-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/shorttanktop-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
index 9fd7e693..810877db 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-female.png
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
index 456a81d0..1b7e8607 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.png b/graphics/sprites/equipment/chest/sorcerer-robe-male.png
index dda39631..6dfdeea1 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-male.png
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
index c96d02a2..92048210 100644
--- a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-male.png|W;R" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png
index 3aa454bf..a8ecf79c 100644
--- a/graphics/sprites/equipment/chest/tanktop-female.png
+++ b/graphics/sprites/equipment/chest/tanktop-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
index 50c6c852..8775af24 100644
--- a/graphics/sprites/equipment/chest/tanktop-female.xml
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-male.png b/graphics/sprites/equipment/chest/tanktop-male.png
index a654f867..bda08a2e 100644
--- a/graphics/sprites/equipment/chest/tanktop-male.png
+++ b/graphics/sprites/equipment/chest/tanktop-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml
index 15325678..8ab5399a 100644
--- a/graphics/sprites/equipment/chest/tanktop-male.xml
+++ b/graphics/sprites/equipment/chest/tanktop-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite-female.png b/graphics/sprites/equipment/chest/terranite-female.png
index 959d2631..6e17dbe5 100644
--- a/graphics/sprites/equipment/chest/terranite-female.png
+++ b/graphics/sprites/equipment/chest/terranite-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/terranite-female.xml b/graphics/sprites/equipment/chest/terranite-female.xml
index b32f4de4..963763f8 100644
--- a/graphics/sprites/equipment/chest/terranite-female.xml
+++ b/graphics/sprites/equipment/chest/terranite-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/terranite-female.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/terranite-male.png b/graphics/sprites/equipment/chest/terranite-male.png
index 4847fead..431b413f 100644
--- a/graphics/sprites/equipment/chest/terranite-male.png
+++ b/graphics/sprites/equipment/chest/terranite-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/terranite-male.xml b/graphics/sprites/equipment/chest/terranite-male.xml
index 86ac6a36..62a3e9cd 100644
--- a/graphics/sprites/equipment/chest/terranite-male.xml
+++ b/graphics/sprites/equipment/chest/terranite-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/terranite-male.png" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.png b/graphics/sprites/equipment/chest/tnecksweater-female.png
index e3f51112..83eacd15 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-female.png
+++ b/graphics/sprites/equipment/chest/tnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tnecksweater-female.xml b/graphics/sprites/equipment/chest/tnecksweater-female.xml
index c620700b..65933768 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-female.xml
+++ b/graphics/sprites/equipment/chest/tnecksweater-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.png b/graphics/sprites/equipment/chest/tnecksweater-male.png
index de68f940..aab1b252 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-male.png
+++ b/graphics/sprites/equipment/chest/tnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tnecksweater-male.xml b/graphics/sprites/equipment/chest/tnecksweater-male.xml
index f466a43e..701c8ccf 100644
--- a/graphics/sprites/equipment/chest/tnecksweater-male.xml
+++ b/graphics/sprites/equipment/chest/tnecksweater-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/tnecksweater-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png
index bed9be29..806b9d85 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-female.png
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
index 6dc64adf..d532cd34 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-female.xml
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
@@ -1,96 +1,6 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
+
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.png b/graphics/sprites/equipment/chest/ugly-sweater-male.png
index 35d35a3d..8e7c41da 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-male.png
+++ b/graphics/sprites/equipment/chest/ugly-sweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.xml b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
index d3b1fa3d..2ebafafa 100644
--- a/graphics/sprites/equipment/chest/ugly-sweater-male.xml
+++ b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-male.png|W;Y;G;C" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml
index 47a4656a..55846fab 100644
--- a/graphics/sprites/equipment/chest/valentine-dress.xml
+++ b/graphics/sprites/equipment/chest/valentine-dress.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.png b/graphics/sprites/equipment/chest/vnecksweater-female.png
index 148ef7de..bbce3137 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-female.png
+++ b/graphics/sprites/equipment/chest/vnecksweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/vnecksweater-female.xml b/graphics/sprites/equipment/chest/vnecksweater-female.xml
index 75d4aa3c..101a5c0f 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-female.xml
+++ b/graphics/sprites/equipment/chest/vnecksweater-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.png b/graphics/sprites/equipment/chest/vnecksweater-male.png
index 025dc5fb..6b35de11 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-male.png
+++ b/graphics/sprites/equipment/chest/vnecksweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/vnecksweater-male.xml b/graphics/sprites/equipment/chest/vnecksweater-male.xml
index 8fcb1879..065cb330 100644
--- a/graphics/sprites/equipment/chest/vnecksweater-male.xml
+++ b/graphics/sprites/equipment/chest/vnecksweater-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/vnecksweater-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png
index 4ba69c50..4274064d 100644
--- a/graphics/sprites/equipment/chest/warlordplate-female.png
+++ b/graphics/sprites/equipment/chest/warlordplate-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml
index 87faa0f7..721615e3 100644
--- a/graphics/sprites/equipment/chest/warlordplate-female.xml
+++ b/graphics/sprites/equipment/chest/warlordplate-female.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-female.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate-male.png
index 5846fd9f..7feeb650 100644
--- a/graphics/sprites/equipment/chest/warlordplate-male.png
+++ b/graphics/sprites/equipment/chest/warlordplate-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml
index a2397c99..7b6351ee 100644
--- a/graphics/sprites/equipment/chest/warlordplate-male.xml
+++ b/graphics/sprites/equipment/chest/warlordplate-male.xml
@@ -1,96 +1,5 @@
<?xml version="1.0"?>
-<sprite name="player" action="stand">
+<sprite name="player" action="stand" variants="135" variant_offset="1">
<imageset name="base" src="graphics/sprites/equipment/chest/warlordplate-male.png|W" width="64" height="64"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="left">
- <frame index="18"/>
- </animation>
- <animation direction="up">
- <frame index="36"/>
- </animation>
- <animation direction="right">
- <frame index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7"/>
- </animation>
- <animation direction="left">
- <frame index="25"/>
- </animation>
- <animation direction="up">
- <frame index="43"/>
- </animation>
- <animation direction="right">
- <frame index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8"/>
- </animation>
- <animation direction="left">
- <frame index="26"/>
- </animation>
- <animation direction="up">
- <frame index="44"/>
- </animation>
- <animation direction="right">
- <frame index="62"/>
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75"/>
- <end/>
- </animation>
- </action>
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75"/>
- <end/>
- </animation>
- </action>
+ <include file="model/male.xml"/>
</sprite>