diff options
Diffstat (limited to 'graphics/particles')
-rw-r--r-- | graphics/particles/hadesblaze.particle.xml | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/graphics/particles/hadesblaze.particle.xml b/graphics/particles/hadesblaze.particle.xml new file mode 100644 index 00000000..9405f62c --- /dev/null +++ b/graphics/particles/hadesblaze.particle.xml @@ -0,0 +1,45 @@ +<?xml version="1.0"?>
+
+<!--
+A huge, blue blaze-like effect about 100 pixels wide and 300 pixels high.
+Takes exactly 1161 particles and reduces my framerate to one third but looks
+really awesome. Maybe we can use this effect at some "special place". Maybe
+some evil magicans laboratory or a demonic temple or something like that.
+-->
+
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="16" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="30" max="34"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="2"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-medium-cyan.png"/>
+ <property name="lifetime" value="180"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/glow-medium-blue.png"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="150"/>
+ <property name="output" value="1"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
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