diff options
-rw-r--r-- | graphics/particles/monster-virus-foefire.particle.xml | 31 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/sandcutter.png | bin | 0 -> 36057 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/sandcutter.xml | 80 | ||||
-rw-r--r-- | graphics/sprites/monsters/virus.png | bin | 0 -> 313913 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/virus.xml | 104 | ||||
-rw-r--r-- | items/equip-1hand/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-1hand/item578_SandCutter.xml | 16 | ||||
-rw-r--r-- | items/equip-2hand/item878_BansheeBow.xml | 2 | ||||
-rw-r--r-- | items/equip-arms/item756_AssassinGloves.xml | 2 | ||||
-rw-r--r-- | items/equip-feet/item757_AssassinBoots.xml | 2 | ||||
-rw-r--r-- | items/equip-torso/item731_AssassinPants.xml | 2 | ||||
-rw-r--r-- | items/equip-torso/item755_AssassinShirt.xml | 2 | ||||
-rw-r--r-- | license.md | 4 | ||||
-rw-r--r-- | monsters/_include.xml | 1 | ||||
-rw-r--r-- | monsters/monster1139_Virus.xml | 8 | ||||
-rw-r--r-- | sfx/weapons/swords/sandcutter-hit7.ogg | bin | 0 -> 11089 bytes | |||
-rw-r--r-- | sfx/weapons/swords/sandcutter-hit8.ogg | bin | 0 -> 10583 bytes | |||
-rw-r--r-- | sfx/weapons/swords/sandcutter-hit9.ogg | bin | 0 -> 12268 bytes |
18 files changed, 250 insertions, 5 deletions
diff --git a/graphics/particles/monster-virus-foefire.particle.xml b/graphics/particles/monster-virus-foefire.particle.xml new file mode 100644 index 00000000..fdb76438 --- /dev/null +++ b/graphics/particles/monster-virus-foefire.particle.xml @@ -0,0 +1,31 @@ +<?xml version="1.0"?> +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the foefire attack of the Virus. +--> +<effect> + <particle position-x="0" position-y="0" position-z="16" lifetime="25"> + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="-8" max="-8"/> + <property name="horizontal-angle" min="80" max="100"/> + <property name="vertical-angle" min="-20" max="20"/> + <property name="power" min="1" max="1.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/mist-face-b.particle.png|W:#00FF22" width="30" height="30"> + <frame index="0" delay="20"/> + <frame index="1" delay="30"/> + <frame index="2" delay="35"/> + <frame index="3" delay="45"/> + <frame index="2" delay="105"/> + <frame index="3" delay="9999"/> + </animation> + <property name="lifetime" min="0" max="110"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="90"/> + </emitter> + </particle> +</effect> diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png Binary files differnew file mode 100644 index 00000000..2b6d1654 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.png diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml new file mode 100644 index 00000000..854e1f57 --- /dev/null +++ b/graphics/sprites/equipment/weapons/sandcutter.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/> + <action name="default" imageset="sword"> + </action> + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="sword"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="attack" imageset="sword"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/virus.png b/graphics/sprites/monsters/virus.png Binary files differnew file mode 100644 index 00000000..e0f072ae --- /dev/null +++ b/graphics/sprites/monsters/virus.png diff --git a/graphics/sprites/monsters/virus.xml b/graphics/sprites/monsters/virus.xml new file mode 100644 index 00000000..2cb4d627 --- /dev/null +++ b/graphics/sprites/monsters/virus.xml @@ -0,0 +1,104 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/virus.png" width="48" height="48"/> + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="156" end="161" delay="100"/> + </animation> + </action> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="downleft"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="upleft"> + <frame index="5"/> + </animation> + <animation direction="up"> + <frame index="4"/> + </animation> + <animation direction="upright"> + <frame index="3"/> + </animation> + <animation direction="right"> + <frame index="2"/> + </animation> + <animation direction="downright"> + <frame index="1"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="96" end="107" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="95" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="72" end="83" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="60" end="71" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="48" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="36" end="47" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="24" end="35" delay="100"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="112" delay="70"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="149" end="153" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="144" end="148" delay="70"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="137" end="141" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="132" end="136" delay="70"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="125" end="129" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="120" end="124" delay="70"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="113" end="117" delay="70"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation direction="default"> + <sequence start="162" end="166" delay="100"/> + <frame index="154"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-1hand/_include.xml b/items/equip-1hand/_include.xml index acb77858..93211993 100644 --- a/items/equip-1hand/_include.xml +++ b/items/equip-1hand/_include.xml @@ -12,6 +12,7 @@ <include name="items/equip-1hand/item549_Axe.xml"/> <include name="items/equip-1hand/item570_BoneKnife.xml"/> <include name="items/equip-1hand/item571_Setzer.xml"/> + <include name="items/equip-1hand/item578_SandCutter.xml"/> <include name="items/equip-1hand/item579_RockKnife.xml"/> <include name="items/equip-1hand/item587_Sword.xml"/> <include name="items/equip-1hand/item591_LongSword.xml"/> diff --git a/items/equip-1hand/item578_SandCutter.xml b/items/equip-1hand/item578_SandCutter.xml new file mode 100644 index 00000000..1b78e10c --- /dev/null +++ b/items/equip-1hand/item578_SandCutter.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="578" image="equipment/weapon/sword-sandcutter.png" name="Sand Cutter" description="An ancient longsword with moon-shaped blade, frequently used by desert night warriors." attack="130" type="equip-1hand" attack-action="attack" attack-range="2" weight="1500" sellProtected="true"> + <sprite gender="unisex">equipment/weapons/sandcutter.xml</sprite> + <sound event="hit">weapons/swords/sandcutter-hit7.ogg</sound> + <sound event="hit">weapons/swords/sandcutter-hit8.ogg</sound> + <sound event="hit">weapons/swords/sandcutter-hit9.ogg</sound> + <sound event="miss">weapons/swords/short-sword-miss1.ogg</sound> + </item> +</items> diff --git a/items/equip-2hand/item878_BansheeBow.xml b/items/equip-2hand/item878_BansheeBow.xml index 53dd6ed1..5282ba53 100644 --- a/items/equip-2hand/item878_BansheeBow.xml +++ b/items/equip-2hand/item878_BansheeBow.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="878" image="equipment/weapon/bow-bansheebow.png" name="Banshee Bow" description="A bow that has been enchanted by the dark powers of a witch." effect="Attack Speed +20% / Defense -40% / VIT Defense -35% / Vanishes HP by 4% of damages dealt" type="equip-2hand" req-dex="80+" maxhp="-150" attack-action="attack_bow" attack-range="6" criticalattack="70" attack="85" level="90" weight="900" missile-particle="graphics/particles/arrow-banshee.particle.xml" sellProtected="true"> + <item id="878" image="equipment/weapon/bow-bansheebow.png" name="Banshee Bow" description="A bow that has been enchanted by the dark powers of a witch." effect="Attack Speed +20% / Defense -40% / VIT Defense -35% / Walk Speed +10% / Vanishes HP by 2% of damages dealt" type="equip-2hand" req-dex="80+" maxhp="-150" attack-action="attack_bow" attack-range="6" attack="140" level="90" weight="900" missile-particle="graphics/particles/arrow-banshee.particle.xml" sellProtected="true"> <sprite gender="unisex">equipment/weapons/bow-banshee.xml|#27113e,7442a7,b498d1</sprite> <sprite gender="female">equipment/weapons/bow-banshee-female.xml|#27113e,7442a7,b498d1</sprite> </item> diff --git a/items/equip-arms/item756_AssassinGloves.xml b/items/equip-arms/item756_AssassinGloves.xml index bbc49d19..54a6ab14 100644 --- a/items/equip-arms/item756_AssassinGloves.xml +++ b/items/equip-arms/item756_AssassinGloves.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="756" image="equipment/hands/assassingloves.png" name="Assassin Gloves" description="Gloves for a master assassin." mattack="-3" type="equip-arms" defense="5" agi="5" weight="9" sellProtected="true"> + <item id="756" image="equipment/hands/assassingloves.png" name="Assassin Gloves" description="Gloves for a master assassin." mattack="-3" type="equip-arms" defense="3" agi="4" weight="9" sellProtected="true"> <sprite gender="unisex">equipment/hands/assassin.xml</sprite> <sprite gender="female">equipment/hands/assassin-female.xml</sprite> </item> diff --git a/items/equip-feet/item757_AssassinBoots.xml b/items/equip-feet/item757_AssassinBoots.xml index 6ace272f..20f1b5e8 100644 --- a/items/equip-feet/item757_AssassinBoots.xml +++ b/items/equip-feet/item757_AssassinBoots.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="757" image="equipment/feet/assassinboots.png" name="Assassin Boots" description="Boots for a master assassin." mattack="-3" type="equip-feet" defense="5" agi="5" weight="10" sellProtected="true"> + <item id="757" image="equipment/feet/assassinboots.png" name="Assassin Boots" description="Boots for a master assassin." mattack="-3" type="equip-feet" defense="3" agi="4" weight="10" sellProtected="true"> <sprite gender="unisex">equipment/feet/assassin-boots.xml</sprite> <sprite gender="female">equipment/feet/assassin-boots-female.xml</sprite> </item> diff --git a/items/equip-torso/item731_AssassinPants.xml b/items/equip-torso/item731_AssassinPants.xml index 83255f13..8e1b7de1 100644 --- a/items/equip-torso/item731_AssassinPants.xml +++ b/items/equip-torso/item731_AssassinPants.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="731" image="equipment/legs/assassinpants.png" name="Assassin Pants" description="Pants for a master assassin." mattack="-5" type="equip-torso" defense="5" agi="8" weight="20" sellProtected="true"> + <item id="731" image="equipment/legs/assassinpants.png" name="Assassin Pants" description="Pants for a master assassin." mattack="-5" type="equip-torso" defense="4" agi="5" weight="20" sellProtected="true"> <sprite gender="unisex">equipment/legs/assassin.xml</sprite> <sprite gender="female">equipment/legs/assassin-female.xml</sprite> </item> diff --git a/items/equip-torso/item755_AssassinShirt.xml b/items/equip-torso/item755_AssassinShirt.xml index 1d22c604..33dd812b 100644 --- a/items/equip-torso/item755_AssassinShirt.xml +++ b/items/equip-torso/item755_AssassinShirt.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="755" image="equipment/chest/assassintop.png" name="Assassin Shirt" description="Shirt for a master assassin." mattack="-5" type="equip-torso" defense="10" agi="10" weight="15" sellProtected="true"> + <item id="755" image="equipment/chest/assassintop.png" name="Assassin Shirt" description="Shirt for a master assassin." effect="Walk Speed +10%" mattack="-5" type="equip-torso" defense="15" agi="15" weight="15" sellProtected="true"> <sprite gender="unisex">equipment/chest/assassin.xml</sprite> <sprite gender="female">equipment/chest/assassin-female.xml</sprite> </item> @@ -907,6 +907,7 @@ File | Artists | Licenses `graphics/sprites/monsters/troll.png` | FotherJ | GPLv2, CC BY-SA 3.0 `graphics/sprites/monsters/vampire-bat.png` | Meway | GPLv2 `graphics/sprites/monsters/vespa.png` | Arikel | GPLv2, CC BY-SA 3.0 +`graphics/sprites/monsters/virus.png` | Hocus | GPLv2, CC BY-SA 3.0 `graphics/sprites/monsters/wisp.png` | Crush | GPLv2, CC BY-SA 3.0 `graphics/sprites/monsters/wolvern.png` | Pateame | GPLv2 `graphics/sprites/monsters/yeti.png` | Bcs86, Hkurn, Skipy | GPLv2 @@ -1156,6 +1157,9 @@ File | Artists | Licenses `sfx/weapons/swords/longsword-miss1.ogg` | Krazyjakee | GPLv2 `sfx/weapons/swords/rapier-hit1.ogg` | Krazyjakee | GPLv2 `sfx/weapons/swords/sabre-hit1.ogg` | Krazyjakee | GPLv2 +`sfx/weapons/swords/sandcutter-hit7.ogg` | Ledmitz | GPLv2, CC BY-SA 3.0 +`sfx/weapons/swords/sandcutter-hit8.ogg` | Ledmitz | GPLv2, CC BY-SA 3.0 +`sfx/weapons/swords/sandcutter-hit9.ogg` | Ledmitz | GPLv2, CC BY-SA 3.0 `sfx/weapons/swords/short-sword-hit1.ogg` | Cosmostrator | GPLv2 `sfx/weapons/swords/short-sword-miss1.ogg` | Cosmostrator | GPLv2 diff --git a/monsters/_include.xml b/monsters/_include.xml index 5e472147..d149e455 100644 --- a/monsters/_include.xml +++ b/monsters/_include.xml @@ -133,4 +133,5 @@ <include name="monsters/monster1136_LesserGhost.xml"/> <include name="monsters/monster1137_Tormenta.xml"/> <include name="monsters/monster1138_ManaGuardian.xml"/> + <include name="monsters/monster1139_Virus.xml"/> </monsters> diff --git a/monsters/monster1139_Virus.xml b/monsters/monster1139_Virus.xml new file mode 100644 index 00000000..ba8067e0 --- /dev/null +++ b/monsters/monster1139_Virus.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<monsters offset="0"> + <monster id="1139" name="Virus"> + <sprite>monsters/virus.xml</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <attack id="1" missile-particle="graphics/particles/monster-virus-foefire.particle.xml" action="attack"/> + </monster> +</monsters> diff --git a/sfx/weapons/swords/sandcutter-hit7.ogg b/sfx/weapons/swords/sandcutter-hit7.ogg Binary files differnew file mode 100644 index 00000000..ab89739f --- /dev/null +++ b/sfx/weapons/swords/sandcutter-hit7.ogg diff --git a/sfx/weapons/swords/sandcutter-hit8.ogg b/sfx/weapons/swords/sandcutter-hit8.ogg Binary files differnew file mode 100644 index 00000000..6b1a161a --- /dev/null +++ b/sfx/weapons/swords/sandcutter-hit8.ogg diff --git a/sfx/weapons/swords/sandcutter-hit9.ogg b/sfx/weapons/swords/sandcutter-hit9.ogg Binary files differnew file mode 100644 index 00000000..4a477289 --- /dev/null +++ b/sfx/weapons/swords/sandcutter-hit9.ogg |