diff options
-rw-r--r-- | equipment.xml | 12 | ||||
-rw-r--r-- | graphics/items/armor-head-crusadehelm.png | bin | 0 -> 1353 bytes | |||
-rw-r--r-- | graphics/items/armor-head-infantryhelm.png | bin | 0 -> 969 bytes | |||
-rw-r--r-- | graphics/items/armor-head-knighthelm.png | bin | 0 -> 1573 bytes | |||
-rw-r--r-- | graphics/items/armor-head-warlordhelm.png | bin | 0 -> 1384 bytes | |||
-rw-r--r-- | graphics/sprites/head-crusadehelm.png | bin | 0 -> 4440 bytes | |||
-rw-r--r-- | graphics/sprites/head-crusadehelm.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/head-infantryhelm.png | bin | 0 -> 3442 bytes | |||
-rw-r--r-- | graphics/sprites/head-infantryhelm.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/head-knighthelm.png | bin | 0 -> 5437 bytes | |||
-rw-r--r-- | graphics/sprites/head-knighthelm.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/head-warlordhelm.png | bin | 0 -> 4982 bytes | |||
-rw-r--r-- | graphics/sprites/head-warlordhelm.xml | 142 | ||||
-rw-r--r-- | items.xml | 27 |
14 files changed, 606 insertions, 1 deletions
diff --git a/equipment.xml b/equipment.xml index fa82171e..33fb40ba 100644 --- a/equipment.xml +++ b/equipment.xml @@ -126,6 +126,18 @@ <equipment id="38"> <sprite>head-shroom.xml</sprite> </equipment> + <equipment id="39"> + <sprite>head-warlordhelm.xml</sprite> + </equipment> + <equipment id="40"> + <sprite>head-knighthelm.xml</sprite> + </equipment> + <equipment id="41"> + <sprite>head-infantryhelm.xml</sprite> + </equipment> + <equipment id="42"> + <sprite>head-crusadehelm.xml</sprite> + </equipment> <!-- eAthenas equipment IDs for the local characters weapons diff --git a/graphics/items/armor-head-crusadehelm.png b/graphics/items/armor-head-crusadehelm.png Binary files differnew file mode 100644 index 00000000..09bedc34 --- /dev/null +++ b/graphics/items/armor-head-crusadehelm.png diff --git a/graphics/items/armor-head-infantryhelm.png b/graphics/items/armor-head-infantryhelm.png Binary files differnew file mode 100644 index 00000000..9f580471 --- /dev/null +++ b/graphics/items/armor-head-infantryhelm.png diff --git a/graphics/items/armor-head-knighthelm.png b/graphics/items/armor-head-knighthelm.png Binary files differnew file mode 100644 index 00000000..d0ef557d --- /dev/null +++ b/graphics/items/armor-head-knighthelm.png diff --git a/graphics/items/armor-head-warlordhelm.png b/graphics/items/armor-head-warlordhelm.png Binary files differnew file mode 100644 index 00000000..3daa6616 --- /dev/null +++ b/graphics/items/armor-head-warlordhelm.png diff --git a/graphics/sprites/head-crusadehelm.png b/graphics/sprites/head-crusadehelm.png Binary files differnew file mode 100644 index 00000000..bea331bd --- /dev/null +++ b/graphics/sprites/head-crusadehelm.png diff --git a/graphics/sprites/head-crusadehelm.xml b/graphics/sprites/head-crusadehelm.xml new file mode 100644 index 00000000..027f4511 --- /dev/null +++ b/graphics/sprites/head-crusadehelm.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-crusadehelm.png" width="22" height="22" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY ="-39" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-39"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-39"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="0" offsetX="1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-39" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-40" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-41" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="1" offsetY ="-38" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="1" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="1" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="1" offsetY ="-27" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-31"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-30"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-12"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/head-infantryhelm.png b/graphics/sprites/head-infantryhelm.png Binary files differnew file mode 100644 index 00000000..62bee082 --- /dev/null +++ b/graphics/sprites/head-infantryhelm.png diff --git a/graphics/sprites/head-infantryhelm.xml b/graphics/sprites/head-infantryhelm.xml new file mode 100644 index 00000000..7489d83d --- /dev/null +++ b/graphics/sprites/head-infantryhelm.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-infantryhelm.png" width="25" height="22" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-38" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-38" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="2" offsetY ="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-38" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-35" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="7" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="7" offsetY ="-39" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-26" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/head-knighthelm.png b/graphics/sprites/head-knighthelm.png Binary files differnew file mode 100644 index 00000000..0649a679 --- /dev/null +++ b/graphics/sprites/head-knighthelm.png diff --git a/graphics/sprites/head-knighthelm.xml b/graphics/sprites/head-knighthelm.xml new file mode 100644 index 00000000..19a9c6c2 --- /dev/null +++ b/graphics/sprites/head-knighthelm.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-knighthelm.png" width="25" height="25" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-36" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-36"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-36" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-36" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-35" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-36" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-37" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-24" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-28"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-27"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="29" offsetY="-13"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/head-warlordhelm.png b/graphics/sprites/head-warlordhelm.png Binary files differnew file mode 100644 index 00000000..5286ea37 --- /dev/null +++ b/graphics/sprites/head-warlordhelm.png diff --git a/graphics/sprites/head-warlordhelm.xml b/graphics/sprites/head-warlordhelm.xml new file mode 100644 index 00000000..3d362674 --- /dev/null +++ b/graphics/sprites/head-warlordhelm.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-warlordhelm.png" width="27" height="19" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-42" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-42"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="3" offsetY ="-41" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-43" delay="75" />
+ <frame index="1" offsetX="7" offsetY ="-44" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-41" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-40" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-43" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-43" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-30" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-33"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
@@ -175,7 +175,19 @@ <item id="38"> <sprite>head-shroom.xml</sprite> </item> - + <item id="39"> + <sprite>head-warlordhelm.xml</sprite> + </item> + <item id="40"> + <sprite>head-knighthelm.xml</sprite> + </item> + <item id="41"> + <sprite>head-infantryhelm.xml</sprite> + </item> + <item id="42"> + <sprite>head-crusadehelm.xml</sprite> + </item> + <item id="501" image="use-potion-cactusdrink.png" name="Cactus drink" description="A fresh drink." effect="+15 HP" type="0" weight="25"/> <item id="502" image="use-potion-cactuspotion.png" name="Cactus potion" description="A fresh potion." effect="+25 HP/+10 MP" type="0" weight="40"/> <item id="503" image="generic-casinocoins.png" name="Casino coins" description="Just some casino coins." effect="" type="0" weight="10"/> @@ -381,6 +393,19 @@ </item> <item id="635" image="generic-santacookie.png" name="Santa Cookie" description="This isn't for you to eat. It is for Santa Clause." effect="" type="0" weight="1" slot="0"/> + <item id="636" image="armor-head-warlordhelm.png" name="A Warlord Helmet" description="Worn by great warriors" effect="Defense: +21" type="0" weight="40"> + <sprite>head-warlordhelm.xml</sprite> + </item> + <item id="637" image="armor-head-knighthelm.png" name="A Knight's Helmet" description="Helmet with two small wings on it" effect="Defense: +21" type="0" weight="35"> + <sprite>head-knighthelm.xml</sprite> + </item> + <item id="638" image="armor-head-infantryhelm.png" name="A Infantry Helmet" description="For soldiers and guards" effect="Defense: +21" type="0" weight="35"> + <sprite>head-infantryhelm.xml</sprite> + </item> + <item id="639" image="armor-head-crusadehelm.png" name="A Crusade Helmet" description="Start your own crusade" effect="Defense: +21" type="0" weight="40"> + <sprite>head-crusadehelm.xml</sprite> + </item> + <item id="1199" image="weapon-arrow-arrow.png" name="Arrow" description="A standard arrow." effect="Damage: +25" type="0" weight="8"/> <item id="1200" image="weapon-bow-bow.png" name="Bow" description="A distance weapon." effect="Damage: +15 / Range: 5" type="0" weapon_type="10" weight="125" attacktype="bow"> <sprite>weapon-bow.xml</sprite> |