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-rw-r--r--graphics/items/armor-feet-furboots.pngbin0 -> 1195 bytes
-rw-r--r--graphics/items/armor-head-cap.pngbin964 -> 789 bytes
-rw-r--r--graphics/items/armor-head-devcap.pngbin0 -> 961 bytes
-rw-r--r--graphics/sprites/head-cap.pngbin0 -> 2870 bytes
-rw-r--r--graphics/sprites/head-cap.xml141
-rw-r--r--graphics/sprites/monster-mouboo.pngbin0 -> 30477 bytes
-rw-r--r--graphics/sprites/monster-mouboo.xml70
-rw-r--r--graphics/sprites/player_female_base.pngbin62345 -> 60055 bytes
-rw-r--r--graphics/sprites/player_male_base.pngbin58310 -> 55885 bytes
-rw-r--r--items.xml28
-rw-r--r--maps/new_1-1.tmx16
-rw-r--r--maps/new_25-1.tmx2
-rw-r--r--monsters.xml4
13 files changed, 249 insertions, 12 deletions
diff --git a/graphics/items/armor-feet-furboots.png b/graphics/items/armor-feet-furboots.png
new file mode 100644
index 00000000..6cb38f80
--- /dev/null
+++ b/graphics/items/armor-feet-furboots.png
Binary files differ
diff --git a/graphics/items/armor-head-cap.png b/graphics/items/armor-head-cap.png
index 2a133f4b..0419cc62 100644
--- a/graphics/items/armor-head-cap.png
+++ b/graphics/items/armor-head-cap.png
Binary files differ
diff --git a/graphics/items/armor-head-devcap.png b/graphics/items/armor-head-devcap.png
new file mode 100644
index 00000000..8bf24641
--- /dev/null
+++ b/graphics/items/armor-head-devcap.png
Binary files differ
diff --git a/graphics/sprites/head-cap.png b/graphics/sprites/head-cap.png
new file mode 100644
index 00000000..f5d16011
--- /dev/null
+++ b/graphics/sprites/head-cap.png
Binary files differ
diff --git a/graphics/sprites/head-cap.xml b/graphics/sprites/head-cap.xml
new file mode 100644
index 00000000..40ea4460
--- /dev/null
+++ b/graphics/sprites/head-cap.xml
@@ -0,0 +1,141 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-cap.png" width="28" height="19" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-44" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-43" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-46" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-46" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-36"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monster-mouboo.png b/graphics/sprites/monster-mouboo.png
new file mode 100644
index 00000000..12becb58
--- /dev/null
+++ b/graphics/sprites/monster-mouboo.png
Binary files differ
diff --git a/graphics/sprites/monster-mouboo.xml b/graphics/sprites/monster-mouboo.xml
new file mode 100644
index 00000000..0aa09a41
--- /dev/null
+++ b/graphics/sprites/monster-mouboo.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monster-mouboo.png|W" width="80" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="15" />
+ </animation>
+ <animation direction="up">
+ <frame index="30" />
+ </animation>
+ <animation direction="right">
+ <frame index="45" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="29" />
+ </animation>
+ <animation direction="left">
+ <frame index="29" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="29" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="21" end="27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/player_female_base.png b/graphics/sprites/player_female_base.png
index e4a8542f..c4c0a80b 100644
--- a/graphics/sprites/player_female_base.png
+++ b/graphics/sprites/player_female_base.png
Binary files differ
diff --git a/graphics/sprites/player_male_base.png b/graphics/sprites/player_male_base.png
index 0e493de3..72b9b375 100644
--- a/graphics/sprites/player_male_base.png
+++ b/graphics/sprites/player_male_base.png
Binary files differ
diff --git a/items.xml b/items.xml
index 7df4a565..341cec76 100644
--- a/items.xml
+++ b/items.xml
@@ -219,7 +219,10 @@
<item id="47">
<sprite>head-devcap.xml</sprite>
</item>
-
+ <item id="48">
+ <sprite>head-cap.xml</sprite>
+ </item>
+
<!-- Recolorable item ViewIDs -->
<item id="50">
<sprite gender="male">chest-cotton-male.xml|#441111,aa3333,dd6666</sprite>
@@ -1708,7 +1711,7 @@
<sprite>head-crown.xml</sprite>
</item>
<item id="647"
- image="armor-head-cap.png"
+ image="armor-head-devcap.png"
name="Developers Cap"
description="A cap which identifies you as a developer."
effect="Defense: +5"
@@ -1777,7 +1780,26 @@
max-per-slot="1"
willpower="5"
/>
-
+ <item id="654"
+ image="armor-head-cap.png"
+ name="Cap"
+ description="A hat with a peak to sheild your eyes from the sun."
+ effect="Defense: +5"
+ type="equip-head"
+ defense="5"
+ weight="20">
+ <sprite>head-cap.xml</sprite>
+ </item>
+ <item id="655"
+ image="armor-feet-furboots.png"
+ name="Fur Boots"
+ description="A pair of warm winter boots."
+ effect="Defense: +3"
+ type="equip-feet"
+ weight="25"
+ defense="3"
+ max-per-slot="1"/>
+
<item id="1199"
image="weapon-arrow-arrow.png"
name="Arrow"
diff --git a/maps/new_1-1.tmx b/maps/new_1-1.tmx
index a3e4642d..355bab0f 100644
--- a/maps/new_1-1.tmx
+++ b/maps/new_1-1.tmx
@@ -8,13 +8,13 @@
<property name="overlay2scrollX" value="12"/>
<property name="overlay1scrollY" value="-2"/>
<property name="overlay1scrollX" value="8"/>
- <property name="overlay0scrollY" value="-1"/>
<property name="minimap" value="graphics/images/minimap_new_1-1.png"/>
- <property name="overlay1parallax" value="1.5"/>
- <property name="overlay0scrollX" value="4"/>
+ <property name="overlay0scrollY" value="-1"/>
<property name="overlay2image" value="graphics/images/ambient/sandstorm.png"/>
- <property name="overlay0image" value="graphics/images/ambient/sandstorm.png"/>
+ <property name="overlay0scrollX" value="4"/>
+ <property name="overlay1parallax" value="1.5"/>
<property name="overlay2parallax" value="2.0"/>
+ <property name="overlay0image" value="graphics/images/ambient/sandstorm.png"/>
</properties>
<tileset name="Desert1" firstgid="1" tilewidth="32" tileheight="32">
<image source="../graphics/tiles/desert1.png"/>
@@ -54,7 +54,7 @@
</layer>
<layer name="Collision" width="200" height="200">
<data encoding="base64" compression="gzip">
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</data>
<tileproperties/>
</layer>
@@ -77,12 +77,12 @@
<property name="SPAWN_RATE">
10
</property>
- <property name="MAX_BEINGS">
- 20
- </property>
<property name="MONSTER_ID">
0
</property>
+ <property name="MAX_BEINGS">
+ 20
+ </property>
</properties>
</object>
<object name="npc1" type="NPC" x="1712" y="688" width="0" height="0">
diff --git a/maps/new_25-1.tmx b/maps/new_25-1.tmx
index 486d53bc..1d0f8636 100644
--- a/maps/new_25-1.tmx
+++ b/maps/new_25-1.tmx
@@ -32,7 +32,7 @@
</layer>
<layer name="Collision" width="150" height="150">
<data encoding="base64" compression="gzip">
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</data>
<tileproperties/>
</layer>
diff --git a/monsters.xml b/monsters.xml
index 73c53f37..15527f07 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -386,5 +386,9 @@
<sound event="miss">fluffy-miss1.ogg</sound>
<sound event="hurt">fluffy-hurt1.ogg</sound>
</monster>
+
+ <monster id="26" name="Mouboo">
+ <sprite>monster-mouboo.xml|#603822,b4725c,eab69a,ffffff</sprite>
+ </monster>
</monsters>