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authorStefan Beller <stefanbeller@googlemail.com>2011-02-13 00:20:01 +0100
committerStefan Beller <stefanbeller@googlemail.com>2011-02-13 00:24:12 +0100
commite77daff2f5fa3f42d6c641232e7dfda86d470830 (patch)
treeea63fc66fb0b530d1f00af2188bbd4c4dd3212bb /rules/icemountain/rule_icemountain_001.tmx
parent1eff3ac992e24d3ab0a272eb64b36614fd5c7653 (diff)
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Improving Automapping rules for snowlands and deserts
Snowlands is slightly better usable, but not completely done.
Diffstat (limited to 'rules/icemountain/rule_icemountain_001.tmx')
-rw-r--r--rules/icemountain/rule_icemountain_001.tmx51
1 files changed, 28 insertions, 23 deletions
diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx
index d26804a6..90b78931 100644
--- a/rules/icemountain/rule_icemountain_001.tmx
+++ b/rules/icemountain/rule_icemountain_001.tmx
@@ -1,48 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32">
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="15" height="5" tilewidth="32" tileheight="32">
<properties>
+ <property name="AutomappingRadius" value="5"/>
<property name="DeleteTiles" value="true"/>
</properties>
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/>
</tileset>
- <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
+ <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
- <tileset firstgid="11" name="Snow" tilewidth="32" tileheight="32">
+ <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="267" name="collision" tilewidth="32" tileheight="32">
+ <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
- <layer name="ruleRegions" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/YcdD4AABTkrM4VAAAAA==
+ <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/>
+ </tileset>
+ <layer name="ruleRegions" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMyJJJUwpINZca9gIA1bABQA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA8YoTQTlGYmoB4EAEEdsC1UAAAA
+ <layer name="ruleSet" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMMEJpJijNDKVZoDQrlGaD0uwU2gcDHFCaE0pzEVDPRwU7ASaIAEY=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/m4KDxAQDzhRm/VAAAAA==
+ <layer name="rule_Ground" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMbMJBs0BpfUYIbQKlzRkptHAAAQBYIwK4
</data>
</layer>
- <layer name="rule_Fringe" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA
+ <layer name="rule_Fringe" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYBgFxAIAASwAAQ==
</data>
</layer>
- <layer name="rule_Over" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA
+ <layer name="rule_Over" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYBgFxAIAASwAAQ==
</data>
</layer>
- <layer name="rule_Collision" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA94GAkowAIAegM1OlQAAAA=
+ <layer name="rule_Collision" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMKDESJ49OD0UAAHHQAI0=
</data>
</layer>
</map>