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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/028-3.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/028-3.tmx')
-rw-r--r-- | maps/028-3.tmx | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/maps/028-3.tmx b/maps/028-3.tmx index 14dc3cf4..80fb4fb1 100644 --- a/maps/028-3.tmx +++ b/maps/028-3.tmx @@ -33,8 +33,13 @@ H4sIAAAAAAAAA+3cQQ6DIBAAwF7bD9j+/6PVAwkxakmjsMJMwq2JpSuwXcHHAwAAAAAAAAAAAH6b5vbO2qvt1wEaes7tE/R6y1w14vxUOyZH8vVixFgkNWOyXCv95lHuA+BeIq0jAC2lXLZmHtvimhCdcUFN67p35Ly497rXVv/8V6kjry3dra5nzQAAAADYp3YC3EHvzz/uRCwA6vI8HADgfHKsceT7f8W8LTWl2NIeYeOkvqOxIS6MrHTdME5ikm9f59+cSkzOJ7+N44xYlK4nU+HnerE+U1vSrhwXe++2HOF9WhHmnPXZ0hFyta3ztD3ss9zrVw99AwAAAAAAAIBovux2dPxAnAAA </data> </layer> - <objectgroup name="objects" width="0" height="0"> - <object name="graphics/particles/waterfall-2x4.particle.xml" type="PARTICLE_EFFECT" x="1824" y="1472"/> + <layer name="Collision" width="100" height="100"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA+2TQW7DMAzAuv//oi/tacAQJFksW6ZcUwBvbSKT8fvn9XqLiIiIiIiIiIiIiIiIiIiIbMJx6H125W7o3XbkroVd2B5Xfegdd+LJ0DvuRMtEnkufbzVaJ/pM+pwrMWPoM67G0V3lHrs0j3qe0SO628q0Op7hJvquEe+mGTFXz8n6Rp7sTXv9pi7EOytxPEPr/Pcf6ttYlewh9qCdZveI3hvvBXs//j7PHnyPVjcz37UKPQ5GOBoxtMPsHqO8Hf/X2uTJe2l/2T2yv+Wzd4x81k6Mnp7n0i4q0OIo4tMe/T1m97ZHnR7eD3tUZpYXu6zbY+cms5w88W+XOj1m7LAC2S56h/ZToYM97LFrh6OnM2ezu+/eI+qi1VXP0I6qtDhzEnFmi3E+yKG9VWxB9qTdVepQYWiH2T0qdzrbjXZI3ZHeTk//3/oe2h/Vo+rQ/rJ6rNqG9rfr/XiyK+0ys8dKrX6HdlnhfpDdju+mXVZpUmVoj5V7ZL7j7nm0y4o96DtI+8zqEfU4+y5G9qgM4WDG0F7JDq0OZgztl+5RYYfefSr16PVT5bvo3adKD/LsV8+M7jJipxU7jDp31tCuV7sXLbtFz0D7jp757vfEbqO+L9p3ZH96p6xzfcvZREREREREREREREREREREKvEB17WjWECcAAA= + </data> + </layer> + <objectgroup name="Objects" width="0" height="0"> + <object name="graphics/particles/waterfall-2x4.particle.xml" type="particle_effect" x="1824" y="1472"/> <object name="Silkworm" type="spawn" x="1280" y="1344" width="736" height="512"> <properties> <property name="eA_death" value="3000"/> @@ -43,7 +48,7 @@ <property name="monster_id" value="33"/> </properties> </object> - <object name="EvilMushroom" type="spawn" x="1376" y="1120" width="32" height="32"> + <object name="Evil Mushroom" type="spawn" x="1376" y="1120" width="32" height="32"> <properties> <property name="eA_death" value="5000"/> <property name="eA_spawn" value="40000"/> @@ -51,7 +56,7 @@ <property name="monster_id" value="11"/> </properties> </object> - <object name="EvilMushroom" type="spawn" x="864" y="992" width="32" height="32"> + <object name="Evil Mushroom" type="spawn" x="864" y="992" width="32" height="32"> <properties> <property name="eA_death" value="5000"/> <property name="eA_spawn" value="40000"/> @@ -67,17 +72,12 @@ <property name="monster_id" value="15"/> </properties> </object> - <object name="To028-1" type="warp" x="1056" y="2496" width="32" height="32"> + <object name="To Easter Island" type="warp" x="1056" y="2496" width="32" height="32"> <properties> <property name="dest_map" value="028-1"/> <property name="dest_x" value="3648"/> - <property name="dest_y" value="3904"/> + <property name="dest_y" value="3936"/> </properties> </object> </objectgroup> - <layer name="Collision" width="100" height="100"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+2TQW7DMAzAuv//oi/tacAQJFksW6ZcUwBvbSKT8fvn9XqLiIiIiIiIiIiIiIiIiIiIbMJx6H125W7o3XbkroVd2B5Xfegdd+LJ0DvuRMtEnkufbzVaJ/pM+pwrMWPoM67G0V3lHrs0j3qe0SO628q0Op7hJvquEe+mGTFXz8n6Rp7sTXv9pi7EOytxPEPr/Pcf6ttYlewh9qCdZveI3hvvBXs//j7PHnyPVjcz37UKPQ5GOBoxtMPsHqO8Hf/X2uTJe2l/2T2yv+Wzd4x81k6Mnp7n0i4q0OIo4tMe/T1m97ZHnR7eD3tUZpYXu6zbY+cms5w88W+XOj1m7LAC2S56h/ZToYM97LFrh6OnM2ezu+/eI+qi1VXP0I6qtDhzEnFmi3E+yKG9VWxB9qTdVepQYWiH2T0qdzrbjXZI3ZHeTk//3/oe2h/Vo+rQ/rJ6rNqG9rfr/XiyK+0ys8dKrX6HdlnhfpDdju+mXVZpUmVoj5V7ZL7j7nm0y4o96DtI+8zqEfU4+y5G9qgM4WDG0F7JDq0OZgztl+5RYYfefSr16PVT5bvo3adKD/LsV8+M7jJipxU7jDp31tCuV7sXLbtFz0D7jp757vfEbqO+L9p3ZH96p6xzfcvZREREREREREREREREREREKvEB17WjWECcAAA= - </data> - </layer> </map> |