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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/003-2.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/003-2.tmx')
-rw-r--r-- | maps/003-2.tmx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/003-2.tmx b/maps/003-2.tmx index 87265151..12ab79ec 100644 --- a/maps/003-2.tmx +++ b/maps/003-2.tmx @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="75" height="50" tilewidth="32" tileheight="32"> <properties> - <property name="name" value="Southwest Beach Houses"/> + <property name="name" value="Beach House"/> </properties> <tileset firstgid="1" name="Inn" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/inn.png" width="512" height="512"/> @@ -40,19 +40,19 @@ H4sIAAAAAAAAA+3SUQrEIAwFQPcqvf8hS6ELIsWtCyb5mMBAkYKPZ45PawcAAAAAAMDtmv77O9m5xjxjrtlE5dh9b0RnUftUqauV6f/PylGlq5Xcu7v6dZ7d1Zgpuqs3b1Wxq1nOXV2tZKjeVUTmp3uyOxqz/btjOzqavWOFrlYnK0f2bgEAAAAAAK2dtluYjJg6AAA= </data> </layer> - <objectgroup name="Object Group 4" width="75" height="50"> - <object name="toOutside" type="warp" x="704" y="928" width="32" height="32"> + <objectgroup name="Objects" width="75" height="50"> + <object name="To Outside" type="warp" x="704" y="928" width="32" height="32"> <properties> <property name="dest_map" value="003-1"/> - <property name="dest_x" value="1552"/> - <property name="dest_y" value="1200"/> + <property name="dest_x" value="1536"/> + <property name="dest_y" value="1184"/> </properties> </object> - <object name="toOutside" type="warp" x="1792" y="928" width="32" height="32"> + <object name="To Outside" type="warp" x="1792" y="928" width="32" height="32"> <properties> <property name="dest_map" value="003-1"/> - <property name="dest_x" value="1904"/> - <property name="dest_y" value="976"/> + <property name="dest_x" value="1888"/> + <property name="dest_y" value="960"/> </properties> </object> </objectgroup> |