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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/002-3.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/002-3.tmx')
-rw-r--r-- | maps/002-3.tmx | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/maps/002-3.tmx b/maps/002-3.tmx index 517cc05f..6ef9ec04 100644 --- a/maps/002-3.tmx +++ b/maps/002-3.tmx @@ -37,14 +37,14 @@ </data> </layer> <objectgroup name="Objects" width="0" height="0"> - <object name="Exit" type="warp" x="1184" y="928" width="32" height="32"> + <object name="To Outside" type="warp" x="1184" y="928" width="32" height="32"> <properties> <property name="dest_map" value="002-1"/> - <property name="dest_x" value="816"/> - <property name="dest_y" value="3056"/> + <property name="dest_x" value="640"/> + <property name="dest_y" value="3040"/> </properties> </object> - <object name="Cave Maggot" type="spawn" x="1025" y="1031" width="510" height="376"> + <object name="Cave Maggot" type="spawn" x="1024" y="1024" width="512" height="384"> <properties> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> @@ -68,7 +68,7 @@ <property name="monster_id" value="54"/> </properties> </object> - <object name="Ice Goblin" type="spawn" x="2079" y="3140" width="288" height="192"> + <object name="Ice Goblin" type="spawn" x="2080" y="3136" width="288" height="192"> <properties> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> @@ -84,7 +84,7 @@ <property name="monster_id" value="55"/> </properties> </object> - <object name="Angry Scorpion" type="spawn" x="1514" y="1630" width="134" height="500"> + <object name="Angry Scorpion" type="spawn" x="1504" y="1632" width="160" height="512"> <properties> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> @@ -116,7 +116,7 @@ <property name="monster_id" value="55"/> </properties> </object> - <object name="Cave Maggot" type="spawn" x="2416" y="2724" width="640" height="576"> + <object name="Cave Maggot" type="spawn" x="2400" y="2720" width="640" height="576"> <properties> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> |