summaryrefslogtreecommitdiff
path: root/graphics
diff options
context:
space:
mode:
authorWushin <pasekei@gmail.com>2014-10-06 19:26:18 -0500
committerWushin <pasekei@gmail.com>2014-10-06 19:26:18 -0500
commit37320604afcfb7a65a75a36aac15aaa87f812a62 (patch)
tree3bcaec962c63f0a68e4d4c4044717441db126024 /graphics
parent54487449a05db5874d74c17b78c9ece83101328b (diff)
parent610627b35c83a3565451ca230928deac552bc25b (diff)
downloadclientdata-37320604afcfb7a65a75a36aac15aaa87f812a62.tar.gz
clientdata-37320604afcfb7a65a75a36aac15aaa87f812a62.tar.bz2
clientdata-37320604afcfb7a65a75a36aac15aaa87f812a62.tar.xz
clientdata-37320604afcfb7a65a75a36aac15aaa87f812a62.zip
Merge pull request #162 from mekolat/tiny-staff
make the staff use its own sprite with confringo
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-female.xml18
-rw-r--r--graphics/sprites/equipment/weapons/polearm-blunt-male.xml18
2 files changed, 36 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
index 30047c34..45efe267 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml
@@ -76,4 +76,22 @@
<end/>
</animation>
</action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
index 30047c34..45efe267 100644
--- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
+++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml
@@ -76,4 +76,22 @@
<end/>
</animation>
</action>
+ <action name="attack" imageset="polearm-blunt">
+ <animation direction="down">
+ <sequence offsetY="32" start="9" end="12" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="27" end="30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="45" end="48" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="63" end="66" delay="100"/>
+ <end/>
+ </animation>
+ </action>
</sprite>