diff options
author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2008-03-07 09:47:40 +0000 |
---|---|---|
committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2008-03-07 09:47:40 +0000 |
commit | 52cf87bb33b30a0b46eb0d66eb0118f4633e470a (patch) | |
tree | 24b8fb6d96b18c70178bb2cbc56ab24f2f7ed5a7 /graphics | |
parent | 056d436fdf62a91090e9f80cecab4cb9bf5aa87e (diff) | |
download | clientdata-52cf87bb33b30a0b46eb0d66eb0118f4633e470a.tar.gz clientdata-52cf87bb33b30a0b46eb0d66eb0118f4633e470a.tar.bz2 clientdata-52cf87bb33b30a0b46eb0d66eb0118f4633e470a.tar.xz clientdata-52cf87bb33b30a0b46eb0d66eb0118f4633e470a.zip |
Added new items by Black Don, new xml definitions by Peavey.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/armor-legs-chaps.png | bin | 0 -> 1331 bytes | |||
-rw-r--r-- | graphics/items/armour-head-cowboyblack.png | bin | 0 -> 872 bytes | |||
-rw-r--r-- | graphics/items/armour-head-cowboywhite.png | bin | 0 -> 963 bytes | |||
-rw-r--r-- | graphics/items/generic-snakeskin.png | bin | 0 -> 1603 bytes | |||
-rw-r--r-- | graphics/sprites/head-cowboyblack.png | bin | 0 -> 3064 bytes | |||
-rw-r--r-- | graphics/sprites/head-cowboyblack.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/head-cowboywhite.png | bin | 0 -> 3499 bytes | |||
-rw-r--r-- | graphics/sprites/head-cowboywhite.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/leg-chaps-female.png | bin | 0 -> 49253 bytes | |||
-rw-r--r-- | graphics/sprites/leg-chaps-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/leg-chaps-male.png | bin | 0 -> 52219 bytes | |||
-rw-r--r-- | graphics/sprites/leg-chaps-male.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/monster-snake.png | bin | 9208 -> 10579 bytes | |||
-rw-r--r-- | graphics/sprites/monster-snake.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/npcs.png | bin | 78870 -> 77008 bytes |
15 files changed, 494 insertions, 2 deletions
diff --git a/graphics/items/armor-legs-chaps.png b/graphics/items/armor-legs-chaps.png Binary files differnew file mode 100644 index 00000000..cd683553 --- /dev/null +++ b/graphics/items/armor-legs-chaps.png diff --git a/graphics/items/armour-head-cowboyblack.png b/graphics/items/armour-head-cowboyblack.png Binary files differnew file mode 100644 index 00000000..6aeaac28 --- /dev/null +++ b/graphics/items/armour-head-cowboyblack.png diff --git a/graphics/items/armour-head-cowboywhite.png b/graphics/items/armour-head-cowboywhite.png Binary files differnew file mode 100644 index 00000000..17294e38 --- /dev/null +++ b/graphics/items/armour-head-cowboywhite.png diff --git a/graphics/items/generic-snakeskin.png b/graphics/items/generic-snakeskin.png Binary files differnew file mode 100644 index 00000000..8d5c3de6 --- /dev/null +++ b/graphics/items/generic-snakeskin.png diff --git a/graphics/sprites/head-cowboyblack.png b/graphics/sprites/head-cowboyblack.png Binary files differnew file mode 100644 index 00000000..bf5b8fb5 --- /dev/null +++ b/graphics/sprites/head-cowboyblack.png diff --git a/graphics/sprites/head-cowboyblack.xml b/graphics/sprites/head-cowboyblack.xml new file mode 100644 index 00000000..ab4bbb84 --- /dev/null +++ b/graphics/sprites/head-cowboyblack.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-cowboyblack.png" width="28" height="18" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-47" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-47"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-45" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-46" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-35" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/head-cowboywhite.png b/graphics/sprites/head-cowboywhite.png Binary files differnew file mode 100644 index 00000000..7c763d56 --- /dev/null +++ b/graphics/sprites/head-cowboywhite.png diff --git a/graphics/sprites/head-cowboywhite.xml b/graphics/sprites/head-cowboywhite.xml new file mode 100644 index 00000000..0bc580b9 --- /dev/null +++ b/graphics/sprites/head-cowboywhite.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-cowboywhite.png" width="28" height="18" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-47" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-47"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-47" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-45" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-46" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-35" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-11"/>
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/leg-chaps-female.png b/graphics/sprites/leg-chaps-female.png Binary files differnew file mode 100644 index 00000000..8613633d --- /dev/null +++ b/graphics/sprites/leg-chaps-female.png diff --git a/graphics/sprites/leg-chaps-female.xml b/graphics/sprites/leg-chaps-female.xml new file mode 100644 index 00000000..769f82a3 --- /dev/null +++ b/graphics/sprites/leg-chaps-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-chaps-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-chaps-male.png b/graphics/sprites/leg-chaps-male.png Binary files differnew file mode 100644 index 00000000..5a58ecf5 --- /dev/null +++ b/graphics/sprites/leg-chaps-male.png diff --git a/graphics/sprites/leg-chaps-male.xml b/graphics/sprites/leg-chaps-male.xml new file mode 100644 index 00000000..85d6148d --- /dev/null +++ b/graphics/sprites/leg-chaps-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-chaps-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monster-snake.png b/graphics/sprites/monster-snake.png Binary files differindex 8e6ef993..2164d69b 100644 --- a/graphics/sprites/monster-snake.png +++ b/graphics/sprites/monster-snake.png diff --git a/graphics/sprites/monster-snake.xml b/graphics/sprites/monster-snake.xml index 97634482..ab6115bb 100644 --- a/graphics/sprites/monster-snake.xml +++ b/graphics/sprites/monster-snake.xml @@ -1,7 +1,7 @@ <?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monster-mountsnake.png" width="48" height="29" />
+ <imageset name="base" src="graphics/sprites/monster-snake.png|W" width="48" height="29" />
<action name="stand" imageset="base">
<animation direction="down">
@@ -67,4 +67,4 @@ </animation>
</action>
-</sprite>
\ No newline at end of file +</sprite>
diff --git a/graphics/sprites/npcs.png b/graphics/sprites/npcs.png Binary files differindex 7530a794..2c959b67 100644 --- a/graphics/sprites/npcs.png +++ b/graphics/sprites/npcs.png |