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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-01-27 19:07:16 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-31 14:32:28 +0100 |
commit | 26dd2412ab7104c7a5f79311c31e4a1b8c70cd63 (patch) | |
tree | 33596001dfd76333909e54be9e07294b7c1f370b /graphics/sprites | |
parent | 58f286b90d3a95ba9a43c36b41112d49e86fd39f (diff) | |
download | clientdata-26dd2412ab7104c7a5f79311c31e4a1b8c70cd63.tar.gz clientdata-26dd2412ab7104c7a5f79311c31e4a1b8c70cd63.tar.bz2 clientdata-26dd2412ab7104c7a5f79311c31e4a1b8c70cd63.tar.xz clientdata-26dd2412ab7104c7a5f79311c31e4a1b8c70cd63.zip |
Cleaned up the effects.xml file a bit and added a proper header.
If everyone is okay with the header styling, I'll then add
headers to every configuration file for a start.
Note also that i don't know whether that (wrongly done) comment
is actually useful, so I've let it there:
-> Add the data needed for the electricity boss battle.x
Diffstat (limited to 'graphics/sprites')
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