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authorAli-G <gauvain.dauchy@free.fr>2011-06-16 08:26:19 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-06-16 08:26:19 +0200
commit684a0e61fa257cf7fca5208504cf683026443b98 (patch)
tree4334f1755682b3dc8abcb97377ac0e7407c2c726 /graphics/sprites
parente06db12a449484f8d980b7be9ab81711af2aec72 (diff)
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Fixed some maps issues, added 2 new mobs, added the leaf particle effect.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/larvespa.pngbin0 -> 15769 bytes
-rw-r--r--graphics/sprites/monsters/larvespa.xml65
-rw-r--r--graphics/sprites/monsters/vespa.pngbin0 -> 30963 bytes
-rw-r--r--graphics/sprites/monsters/vespa.xml66
4 files changed, 131 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png
new file mode 100644
index 00000000..84e9ad6e
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/larvespa.xml b/graphics/sprites/monsters/larvespa.xml
new file mode 100644
index 00000000..337868f5
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="27" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="150"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="27" end="31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="13" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="22" delay="150"/>
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="26" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="35" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" delay="0"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="32" end="34" delay="150"/> </animation>
+ <animation direction="left">
+ <sequence start="5" end="7" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="16" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="23" end="25" delay="150"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/vespa.png b/graphics/sprites/monsters/vespa.png
new file mode 100644
index 00000000..69b9749a
--- /dev/null
+++ b/graphics/sprites/monsters/vespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/vespa.xml b/graphics/sprites/monsters/vespa.xml
new file mode 100644
index 00000000..47120d86
--- /dev/null
+++ b/graphics/sprites/monsters/vespa.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/vespa.png|R;G" width="65" height="75" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="60"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="30" delay="60"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="43" delay="60"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="4" delay="60"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="20" delay="65"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="33" delay="65"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="46" delay="65"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="7" delay="65"/>
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="12" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="25" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="38" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="51" delay="0"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="21" end="24" delay="65"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="34" end="37" delay="65"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="47" end="50" delay="65"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="11" delay="65"/>
+ </animation>
+ </action>
+
+</sprite>