summaryrefslogtreecommitdiff
path: root/graphics/sprites
diff options
context:
space:
mode:
authorJessica Tölke <jtoelke@mail.upb.de>2012-11-10 15:06:19 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-11-10 15:06:19 +0100
commit2dee923405327e0bd0e3027cca102e62ecd02f59 (patch)
tree21f1adb2f040717cf8fd363f93acea3adba65afd /graphics/sprites
parentc9565a9b882d5c1d661a16c01a5efff986eb9b70 (diff)
downloadclientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.gz
clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.bz2
clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.xz
clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.zip
Adding items for Christmas Event 2012.
Rednose: Created by UntamedMonkey with help of Yubaba, Ali-G and ChefChelios. Roasted Acorn, blanket, saddle rug, raw talisman and flight talisman: Created by Nami with help from v0id.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/equipment/head/rednose.pngbin0 -> 481 bytes
-rw-r--r--graphics/sprites/equipment/head/rednose.xml125
2 files changed, 125 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/rednose.png b/graphics/sprites/equipment/head/rednose.png
new file mode 100644
index 00000000..529145c8
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rednose.xml b/graphics/sprites/equipment/head/rednose.xml
new file mode 100644
index 00000000..d02e69f4
--- /dev/null
+++ b/graphics/sprites/equipment/head/rednose.xml
@@ -0,0 +1,125 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/>
+
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetY="-36" delay="150"/>
+ <frame index="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-42" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-39" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetY="-35" delay="75"/>
+ <frame index="0" offsetY="-32" delay="75"/>
+ <frame index="0" offsetY="-31" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-41" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-37" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-41" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-37" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetY="-35" delay="225"/>
+ <frame index="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetY="-35" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-38" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-40" delay="150"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-40" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetY="-24"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-30"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="16" offsetY="-18"/>
+ </animation>
+ </action>
+
+</sprite>