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authormekolat <mekolat@users.noreply.github.com>2016-07-05 12:03:25 -0400
committerGitHub <noreply@github.com>2016-07-05 12:03:25 -0400
commita614f32d794ccbfecd3ea4474631eb49ee94f1fb (patch)
tree6f96780b9525c1ae263be9586799ff822197bdf4 /graphics/sprites
parentd9f28b9b7ada7a46bb49abe934d00d91618c71e9 (diff)
parent5fcc55a3adb1d06e129bd87fb6d5220534608bbc (diff)
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Merge pull request #342 from wushin/skeleton-fix
Fix Skeleton xml
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/skeleton.xml95
1 files changed, 93 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
index 7f76b5c2..46ec397a 100644
--- a/graphics/sprites/monsters/skeleton.xml
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -1,5 +1,96 @@
<?xml version="1.0"?>
-<sprite variants="72" variant_offset="1">
+<sprite>
<imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
- <include file="model/base.xml"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>