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authorstraelyn <knotwurk@gmail.com>2013-12-31 07:41:04 +0000
committerstraelyn <knotwurk@gmail.com>2013-12-31 07:41:04 +0000
commit284d3f3eab9922fb8c7a83394a77f8c95407c6ef (patch)
tree6f1ce753efaf9e7c4e5d15c44ce650d9395c052a /graphics/sprites
parent0dbab9653b747f296ba298b0851003f5a413433e (diff)
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fixed penguin death frames; changed spacing.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/penguin.xml168
1 files changed, 87 insertions, 81 deletions
diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml
index da9b4678..af47d77c 100644
--- a/graphics/sprites/monsters/penguin.xml
+++ b/graphics/sprites/monsters/penguin.xml
@@ -1,84 +1,90 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29" />
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" delay="1500" />
- <frame index="2" delay="200" />
- </animation>
- <animation direction="left">
- <frame index="44" delay="1500" />
- <frame index="46" delay="200" />
- </animation>
- <animation direction="up">
- <frame index="32" delay="1500" />
- <frame index="34" delay="200" />
- </animation>
- <animation direction="right">
- <frame index="20" delay="1500" />
- <frame index="22" delay="200" />
- </animation>
- <animation direction="downleft">
- <frame index="56" delay="1500" />
- <frame index="58" delay="200" />
- </animation>
- <animation direction="downright">
- <frame index="8" delay="1500" />
- <frame index="10" delay="200" />
- </animation>
- <animation direction="upleft">
- <frame index="40" delay="1500" />
- <frame index="42" delay="200" />
- </animation>
- <animation direction="upright">
- <frame index="24" delay="1500" />
- <frame index="26" delay="200" />
- </animation>
- </action>
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="200" />
- </animation>
- <animation direction="left">
- <sequence start="44" end="47" delay="200" />
- </animation>
- <animation direction="up">
- <sequence start="32" end="35" delay="200" />
- </animation>
- <animation direction="right">
- <sequence start="20" end="23" delay="200" />
- </animation>
- <animation direction="downleft">
- <sequence start="56" end="59" delay="200" />
- </animation>
- <animation direction="downright">
- <sequence start="8" end="11" delay="200" />
- </animation>
- <animation direction="upleft">
- <sequence start="40" end="43" delay="200" />
- </animation>
- <animation direction="upright">
- <sequence start="24" end="27" delay="200" />
- </animation>
- </action>
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="1" end="2" delay="10" offsetY="-5" />
- </animation>
- <animation direction="left">
- <sequence start="45" end="46" delay="10" offsetY="-5" />
- </animation>
- <animation direction="up">
- <sequence start="33" end="34" delay="10" offsetY="-5" />
- </animation>
- <animation direction="right">
- <sequence start="20" end="21" delay="10" offsetY="-5" />
- </animation>
- </action>
- <action name="dead" imageset="base">
- <animation>
- <sequence start="0" end="63" delay="10" />
- <frame index="0" delay="10" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500"/>
+ <frame index="46" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500"/>
+ <frame index="22" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500"/>
+ <frame index="58" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500"/>
+ <frame index="10" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500"/>
+ <frame index="42" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500"/>
+ <frame index="26" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="56" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5"/>
+ </animation>
+ </action>
</sprite>