diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-26 10:12:14 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-26 10:12:14 +0000 |
commit | 9dbadcc5eedbf05cc226aac834fec94de90af6d3 (patch) | |
tree | d8f7f3e3fa1a343034d95d68d054cf9cb05b607f /graphics/sprites | |
parent | 6cbb525a07ccb20996118ae908878a6b5a65e03b (diff) | |
download | clientdata-9dbadcc5eedbf05cc226aac834fec94de90af6d3.tar.gz clientdata-9dbadcc5eedbf05cc226aac834fec94de90af6d3.tar.bz2 clientdata-9dbadcc5eedbf05cc226aac834fec94de90af6d3.tar.xz clientdata-9dbadcc5eedbf05cc226aac834fec94de90af6d3.zip |
Equipment database namespace and support for gender specific equipment sprites
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/chest-leather-female.png | bin | 0 -> 8175 bytes | |||
-rw-r--r-- | graphics/sprites/chest-leather-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/chest-leather-male.png | bin | 0 -> 14451 bytes | |||
-rw-r--r-- | graphics/sprites/chest-leather-male.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/error.xml | 10 |
5 files changed, 218 insertions, 0 deletions
diff --git a/graphics/sprites/chest-leather-female.png b/graphics/sprites/chest-leather-female.png Binary files differnew file mode 100644 index 00000000..e92912a5 --- /dev/null +++ b/graphics/sprites/chest-leather-female.png diff --git a/graphics/sprites/chest-leather-female.xml b/graphics/sprites/chest-leather-female.xml new file mode 100644 index 00000000..9052c491 --- /dev/null +++ b/graphics/sprites/chest-leather-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-leather-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/chest-leather-male.png b/graphics/sprites/chest-leather-male.png Binary files differnew file mode 100644 index 00000000..65508b31 --- /dev/null +++ b/graphics/sprites/chest-leather-male.png diff --git a/graphics/sprites/chest-leather-male.xml b/graphics/sprites/chest-leather-male.xml new file mode 100644 index 00000000..82caf473 --- /dev/null +++ b/graphics/sprites/chest-leather-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-leather-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/error.xml b/graphics/sprites/error.xml new file mode 100644 index 00000000..51b27345 --- /dev/null +++ b/graphics/sprites/error.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/images/error.png" width="29" height="9" />
+
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
\ No newline at end of file |