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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/weapon-scythe.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/weapon-scythe.xml')
-rw-r--r-- | graphics/sprites/weapon-scythe.xml | 160 |
1 files changed, 76 insertions, 84 deletions
diff --git a/graphics/sprites/weapon-scythe.xml b/graphics/sprites/weapon-scythe.xml index d87a966b..c27037ea 100644 --- a/graphics/sprites/weapon-scythe.xml +++ b/graphics/sprites/weapon-scythe.xml @@ -1,87 +1,79 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="staff" src="graphics/sprites/weapon-scythe.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff">
- <animation direction="down">
- <frame index="0" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="16" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="32" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="48" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="walk" imageset="staff">
- <animation direction="down">
- <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="staff">
- <animation direction="down">
- <frame index="7" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="23" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="39" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="55" offsetX ="0" offsetY ="32" />
- </animation>
- </action> -
- <action name="dead" imageset="staff">
- <animation direction="down">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="staff">
- <animation direction="down">
- <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- </action> - + <imageset name="staff" src="graphics/sprites/weapon-scythe.png" width="128" height="128"/> + <action name="default" imageset="staff"/> + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="16" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="32" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="48" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX="0" offsetY="32" delay="75"/> + </animation> + </action> + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="23" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="39" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="55" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="12" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="0" offsetY="32"/> + </animation> + </action> + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX="0" offsetY="32" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX="0" offsetY="32" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX="0" offsetY="32" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX="0" offsetY="32" delay="75"/> + <end/> + </animation> + </action> </sprite> |