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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_fr>2010-06-04 01:35:12 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_fr>2010-06-04 01:35:12 +0200
commit24920551bb0a8e9d31b27dc8ac4710888b6d4475 (patch)
tree8faf89db21929868e0f3794413e7da3dc9179dbd /graphics/sprites/weapon-scythe.xml
parent0f652cae6902ee79f728507086292bcb15a1d8b4 (diff)
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Added the new scyte sprite (By Pauan), which is really an improvement!
Resolves: TMW-Mantis #15.
Diffstat (limited to 'graphics/sprites/weapon-scythe.xml')
-rw-r--r--graphics/sprites/weapon-scythe.xml101
1 files changed, 81 insertions, 20 deletions
diff --git a/graphics/sprites/weapon-scythe.xml b/graphics/sprites/weapon-scythe.xml
index e305af96..d87a966b 100644
--- a/graphics/sprites/weapon-scythe.xml
+++ b/graphics/sprites/weapon-scythe.xml
@@ -1,26 +1,87 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="scythe" src="graphics/sprites/weapon2.png" width="64" height="64" />
+ <imageset name="staff" src="graphics/sprites/weapon-scythe.png" width="128" height="128" />
- <action name="default" imageset="scythe">
+ <action name="default" imageset="staff">
</action>
- <action name="attack" imageset="scythe">
- <animation direction="down">
- <sequence start="0" end="3" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="75" />
- <end />
- </animation>
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
</action>
-</sprite> \ No newline at end of file
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>