diff options
author | Thorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com> | 2009-01-19 12:48:28 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <thorbjorn.lindeijer@nokia.com> | 2009-01-19 12:48:28 +0100 |
commit | 82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37 (patch) | |
tree | 7afb11c0175345521814dd9b7ee3dde9e918fd85 /graphics/sprites/player_male_base.xml | |
parent | 38c40f33530ff187460346724d23e57c61a54c19 (diff) | |
download | clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.gz clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.bz2 clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.tar.xz clientdata-82f97c6c6a5904536aaf34cbd7e1c8dc8a0c2e37.zip |
Converted DOS newlines to UNIX format
Sorry, but DOS got it wrong. :P
Diffstat (limited to 'graphics/sprites/player_male_base.xml')
-rw-r--r-- | graphics/sprites/player_male_base.xml | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/graphics/sprites/player_male_base.xml b/graphics/sprites/player_male_base.xml index 5df564b9..c3026d0a 100644 --- a/graphics/sprites/player_male_base.xml +++ b/graphics/sprites/player_male_base.xml @@ -1,110 +1,110 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base"
- src= "graphics/sprites/player_male_base.png"
- width= "64"
- height= "64"
- />
-
- <action name = "stand"
- imageset = "base"
- >
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" + src= "graphics/sprites/player_male_base.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + </sprite>
\ No newline at end of file |