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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/npcs | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/npcs')
38 files changed, 684 insertions, 702 deletions
diff --git a/graphics/sprites/npcs/childoutfits.xml b/graphics/sprites/npcs/childoutfits.xml index e43f1f53..2f6c8d48 100755..100644 --- a/graphics/sprites/npcs/childoutfits.xml +++ b/graphics/sprites/npcs/childoutfits.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/childoutfits.png|W;Y;G;C;B;M;R" width="30" height="65" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/childoutfits.png|W;Y;G;C;B;M;R" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/childposes.xml b/graphics/sprites/npcs/childposes.xml index cc12f811..23e31f47 100755..100644 --- a/graphics/sprites/npcs/childposes.xml +++ b/graphics/sprites/npcs/childposes.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/childposes.png" width="30" height="65" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/childposes.png" width="30" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/christmas_npcs.xml b/graphics/sprites/npcs/christmas_npcs.xml index 1679d0c1..387b9c41 100644 --- a/graphics/sprites/npcs/christmas_npcs.xml +++ b/graphics/sprites/npcs/christmas_npcs.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="8" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/christmas_npcs.png" width="50" height="90" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/christmas_npcs.png" width="50" height="90"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/evil-obelisk.xml b/graphics/sprites/npcs/evil-obelisk.xml index 860fad06..75f62c97 100644 --- a/graphics/sprites/npcs/evil-obelisk.xml +++ b/graphics/sprites/npcs/evil-obelisk.xml @@ -1,20 +1,19 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/evil-obelisk.png" width="47" height="110"/> - - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- red color timing --> - <frame index="0" delay="250"/> - <frame index="1" delay="250"/> - <frame index="2" delay="250"/> - <frame index="3" delay="250"/> - <frame index="4" delay="250"/> - <frame index="5" delay="250"/> - <frame index="4" delay="250"/> - <frame index="3" delay="250"/> - <frame index="2" delay="250"/> - <frame index="1" delay="250"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/evil-obelisk.png" width="47" height="110"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- red color timing --> + <frame index="0" delay="250"/> + <frame index="1" delay="250"/> + <frame index="2" delay="250"/> + <frame index="3" delay="250"/> + <frame index="4" delay="250"/> + <frame index="5" delay="250"/> + <frame index="4" delay="250"/> + <frame index="3" delay="250"/> + <frame index="2" delay="250"/> + <frame index="1" delay="250"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/furnace.xml b/graphics/sprites/npcs/furnace.xml index 2e7e21ca..bb6b21e3 100644 --- a/graphics/sprites/npcs/furnace.xml +++ b/graphics/sprites/npcs/furnace.xml @@ -1,14 +1,13 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/furnace.png" width="96" height="96"/> - - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- fire timing --> - <frame index="0" delay="100"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/furnace.png" width="96" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- fire timing --> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/hugenpcs.xml b/graphics/sprites/npcs/hugenpcs.xml index 458e555d..51aedbc9 100644 --- a/graphics/sprites/npcs/hugenpcs.xml +++ b/graphics/sprites/npcs/hugenpcs.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/hugenpcs.png" width="90" height="100" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/hugenpcs.png" width="90" height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-beerguyghost.xml b/graphics/sprites/npcs/npc-beerguyghost.xml index ab73c8fb..53f6f88a 100644 --- a/graphics/sprites/npcs/npc-beerguyghost.xml +++ b/graphics/sprites/npcs/npc-beerguyghost.xml @@ -1,21 +1,21 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Ghost beer --> - <frame index="0" delay="225"/> - <frame index="1" delay="225"/> - <frame index="2" delay="225"/> - <frame index="3" delay="225"/> - <frame index="4" delay="225"/> - <frame index="5" delay="225"/> - <frame index="6" delay="225"/> - <frame index="7" delay="225"/> - <frame index="8" delay="225"/> - <frame index="9" delay="225"/> - <frame index="10" delay="225"/> - <frame index="11" delay="225"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Ghost beer --> + <frame index="0" delay="225"/> + <frame index="1" delay="225"/> + <frame index="2" delay="225"/> + <frame index="3" delay="225"/> + <frame index="4" delay="225"/> + <frame index="5" delay="225"/> + <frame index="6" delay="225"/> + <frame index="7" delay="225"/> + <frame index="8" delay="225"/> + <frame index="9" delay="225"/> + <frame index="10" delay="225"/> + <frame index="11" delay="225"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-casket.xml b/graphics/sprites/npcs/npc-casket.xml index cc81923c..32643d74 100644 --- a/graphics/sprites/npcs/npc-casket.xml +++ b/graphics/sprites/npcs/npc-casket.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/particles/casket-trap_96x96.png" width="96" height="96" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- closed casket --> - <frame index="10" /> - </animation> - </action> + <imageset name="base" src="graphics/particles/casket-trap_96x96.png" width="96" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- closed casket --> + <frame index="10"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-chronos.xml b/graphics/sprites/npcs/npc-chronos.xml index 58f7e378..91b40c9d 100644 --- a/graphics/sprites/npcs/npc-chronos.xml +++ b/graphics/sprites/npcs/npc-chronos.xml @@ -1,18 +1,18 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Chronos --> - <frame index="0" delay="1000"/> - <frame index="1" delay="1000"/> - <frame index="2" delay="1000"/> - <frame index="3" delay="1000"/> - <frame index="4" delay="1000"/> - <frame index="5" delay="1000"/> - <frame index="6" delay="1000"/> - <frame index="7" delay="1000"/> - <frame index="8" delay="1000"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Chronos --> + <frame index="0" delay="1000"/> + <frame index="1" delay="1000"/> + <frame index="2" delay="1000"/> + <frame index="3" delay="1000"/> + <frame index="4" delay="1000"/> + <frame index="5" delay="1000"/> + <frame index="6" delay="1000"/> + <frame index="7" delay="1000"/> + <frame index="8" delay="1000"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-cindycage.xml b/graphics/sprites/npcs/npc-cindycage.xml index 3f9f6204..4e888303 100644 --- a/graphics/sprites/npcs/npc-cindycage.xml +++ b/graphics/sprites/npcs/npc-cindycage.xml @@ -1,9 +1,9 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-cindycage.png" width="80" height="103" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-cindycage.png" width="80" height="103"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-creepysurgeon.xml b/graphics/sprites/npcs/npc-creepysurgeon.xml index 894711f3..efcd173c 100644 --- a/graphics/sprites/npcs/npc-creepysurgeon.xml +++ b/graphics/sprites/npcs/npc-creepysurgeon.xml @@ -1,28 +1,28 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Scissor demonstration --> - <sequence start="1" end="9" delay="200" /> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="11" delay="500"/> - <frame index="10" delay="500"/> - <frame index="12" delay="300"/> - <frame index="13" delay="1000"/> - <sequence start="14" end="16" delay="400" /> - <frame index="0" delay="3000"/> - <!-- blinking --> - <frame index="19" delay="500"/> - <frame index="0" delay="3000"/> - <!-- checking pocket --> - <frame index="12" delay="1000"/> - <sequence start="14" end="16" delay="400" /> - <frame index="0" delay="3000"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Scissor demonstration --> + <sequence start="1" end="9" delay="200"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="12" delay="300"/> + <frame index="13" delay="1000"/> + <sequence start="14" end="16" delay="400"/> + <frame index="0" delay="3000"/> + <!-- blinking --> + <frame index="19" delay="500"/> + <frame index="0" delay="3000"/> + <!-- checking pocket --> + <frame index="12" delay="1000"/> + <sequence start="14" end="16" delay="400"/> + <frame index="0" delay="3000"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-cryingchild.xml b/graphics/sprites/npcs/npc-cryingchild.xml index c5a15567..ca6f8bcc 100644 --- a/graphics/sprites/npcs/npc-cryingchild.xml +++ b/graphics/sprites/npcs/npc-cryingchild.xml @@ -1,15 +1,15 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Crying child animation --> - <frame index="0" delay="180"/> - <frame index="1" delay="180"/> - <frame index="2" delay="180"/> - <frame index="3" delay="180"/> - <frame index="4" delay="180"/> - <frame index="5" delay="180"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Crying child animation --> + <frame index="0" delay="180"/> + <frame index="1" delay="180"/> + <frame index="2" delay="180"/> + <frame index="3" delay="180"/> + <frame index="4" delay="180"/> + <frame index="5" delay="180"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-dice.xml b/graphics/sprites/npcs/npc-dice.xml index ee2e031a..6e8e4141 100644 --- a/graphics/sprites/npcs/npc-dice.xml +++ b/graphics/sprites/npcs/npc-dice.xml @@ -1,42 +1,41 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- dice hand --> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="0" delay="90"/> - <frame index="1" delay="90"/> - <frame index="2" delay="90"/> - <frame index="3" delay="90"/> - <frame index="4" delay="90"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="90"/> - <frame index="10" delay="90"/> - <frame index="11" delay="90"/> - <frame index="12" delay="90"/> - <frame index="13" delay="90"/> - <frame index="14" delay="90"/> - <frame index="13" delay="90"/> - <frame index="12" delay="90"/> - <frame index="11" delay="90"/> - <frame index="10" delay="90"/> - <frame index="9" delay="90"/> - <frame index="8" delay="90"/> - <frame index="7" delay="90"/> - <frame index="6" delay="90"/> - <frame index="5" delay="400"/> - <frame index="4" delay="90"/> - <frame index="3" delay="90"/> - <frame index="2" delay="90"/> - <frame index="1" delay="90"/> - - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- dice hand --> + <frame index="0" delay="90"/> + <frame index="1" delay="90"/> + <frame index="0" delay="90"/> + <frame index="1" delay="90"/> + <frame index="0" delay="90"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + <frame index="13" delay="90"/> + <frame index="14" delay="90"/> + <frame index="13" delay="90"/> + <frame index="12" delay="90"/> + <frame index="11" delay="90"/> + <frame index="10" delay="90"/> + <frame index="9" delay="90"/> + <frame index="8" delay="90"/> + <frame index="7" delay="90"/> + <frame index="6" delay="90"/> + <frame index="5" delay="400"/> + <frame index="4" delay="90"/> + <frame index="3" delay="90"/> + <frame index="2" delay="90"/> + <frame index="1" delay="90"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-dyer.xml b/graphics/sprites/npcs/npc-dyer.xml index 5dd4b546..8368707b 100644 --- a/graphics/sprites/npcs/npc-dyer.xml +++ b/graphics/sprites/npcs/npc-dyer.xml @@ -1,15 +1,15 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" offsetX="30"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- eyes movements --> - <frame index="0" delay="3000"/> - <frame index="1" delay="80"/> - <frame index="0" delay="1500"/> - <frame index="1" delay="80"/> - <frame index="0" delay="3000"/> - <frame index="1" delay="600"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" offsetX="30"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- eyes movements --> + <frame index="0" delay="3000"/> + <frame index="1" delay="80"/> + <frame index="0" delay="1500"/> + <frame index="1" delay="80"/> + <frame index="0" delay="3000"/> + <frame index="1" delay="600"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-gate-closed.xml b/graphics/sprites/npcs/npc-gate-closed.xml index 786cdded..77a7162a 100644 --- a/graphics/sprites/npcs/npc-gate-closed.xml +++ b/graphics/sprites/npcs/npc-gate-closed.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Display just the first frame of the opening door animation, which is the closed door --> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Display just the first frame of the opening door animation, which is the closed door --> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-gate-open.xml b/graphics/sprites/npcs/npc-gate-open.xml index 6445c4fd..2f47ed56 100644 --- a/graphics/sprites/npcs/npc-gate-open.xml +++ b/graphics/sprites/npcs/npc-gate-open.xml @@ -1,10 +1,10 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Open gate --> - <frame index="5" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Open gate --> + <frame index="5"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.xml b/graphics/sprites/npcs/npc-ghostinnkeeper.xml index 91eb8d42..732093d7 100644 --- a/graphics/sprites/npcs/npc-ghostinnkeeper.xml +++ b/graphics/sprites/npcs/npc-ghostinnkeeper.xml @@ -1,25 +1,25 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Ghost --> - <frame index="0" delay="190"/> - <frame index="1" delay="190"/> - <frame index="2" delay="190"/> - <frame index="3" delay="190"/> - <frame index="4" delay="190"/> - <frame index="5" delay="190"/> - <frame index="6" delay="190"/> - <frame index="7" delay="190"/> - <frame index="8" delay="190"/> - <frame index="9" delay="190"/> - <frame index="10" delay="190"/> - <frame index="11" delay="190"/> - <frame index="12" delay="190"/> - <frame index="13" delay="190"/> - <frame index="14" delay="190"/> - <frame index="15" delay="190"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Ghost --> + <frame index="0" delay="190"/> + <frame index="1" delay="190"/> + <frame index="2" delay="190"/> + <frame index="3" delay="190"/> + <frame index="4" delay="190"/> + <frame index="5" delay="190"/> + <frame index="6" delay="190"/> + <frame index="7" delay="190"/> + <frame index="8" delay="190"/> + <frame index="9" delay="190"/> + <frame index="10" delay="190"/> + <frame index="11" delay="190"/> + <frame index="12" delay="190"/> + <frame index="13" delay="190"/> + <frame index="14" delay="190"/> + <frame index="15" delay="190"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-guard.xml b/graphics/sprites/npcs/npc-guard.xml index c5201658..281351cb 100644 --- a/graphics/sprites/npcs/npc-guard.xml +++ b/graphics/sprites/npcs/npc-guard.xml @@ -1,22 +1,22 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Bloody Eyes --> - <frame index="0" delay="500"/> - <frame index="1" delay="90"/> - <frame index="2" delay="90"/> - <frame index="3" delay="90"/> - <frame index="4" delay="90"/> - <frame index="5" delay="90"/> - <frame index="6" delay="90"/> - <frame index="7" delay="90"/> - <frame index="8" delay="90"/> - <frame index="9" delay="90"/> - <frame index="10" delay="90"/> - <frame index="11" delay="90"/> - <frame index="12" delay="90"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Bloody Eyes --> + <frame index="0" delay="500"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml index 0e50b1d8..f457add5 100644 --- a/graphics/sprites/npcs/npc-headhang.xml +++ b/graphics/sprites/npcs/npc-headhang.xml @@ -1,29 +1,29 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Hanghead --> - <frame index="0" delay="500"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="5" delay="100"/> - <frame index="7" delay="100"/> - <frame index="6" delay="80"/> - <frame index="7" delay="300"/> - <frame index="5" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> - <frame index="9" delay="80"/> - <frame index="8" delay="100"/> - <frame index="9" delay="80"/> - <frame index="8" delay="100"/> - <frame index="9" delay="80"/> - <frame index="0" delay="100"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Hanghead --> + <frame index="0" delay="500"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="5" delay="100"/> + <frame index="7" delay="100"/> + <frame index="6" delay="80"/> + <frame index="7" delay="300"/> + <frame index="5" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="9" delay="80"/> + <frame index="8" delay="100"/> + <frame index="9" delay="80"/> + <frame index="8" delay="100"/> + <frame index="9" delay="80"/> + <frame index="0" delay="100"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-headless.xml b/graphics/sprites/npcs/npc-headless.xml index ee3ce700..a6d77b95 100644 --- a/graphics/sprites/npcs/npc-headless.xml +++ b/graphics/sprites/npcs/npc-headless.xml @@ -1,29 +1,29 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Head animation --> - <frame index="0" delay="300"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="5" delay="100"/> - <frame index="6" delay="100"/> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="200"/> - <frame index="19" delay="200"/> - <frame index="18" delay="100"/> - <frame index="17" delay="100"/> - <frame index="16" delay="100"/> - <frame index="15" delay="100"/> - <frame index="14" delay="100"/> - <frame index="13" delay="100"/> - <frame index="12" delay="100"/> - <frame index="11" delay="100"/> - <frame index="10" delay="100"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Head animation --> + <frame index="0" delay="300"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="5" delay="100"/> + <frame index="6" delay="100"/> + <frame index="7" delay="100"/> + <frame index="8" delay="100"/> + <frame index="9" delay="200"/> + <frame index="19" delay="200"/> + <frame index="18" delay="100"/> + <frame index="17" delay="100"/> + <frame index="16" delay="100"/> + <frame index="15" delay="100"/> + <frame index="14" delay="100"/> + <frame index="13" delay="100"/> + <frame index="12" delay="100"/> + <frame index="11" delay="100"/> + <frame index="10" delay="100"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-lightman.xml b/graphics/sprites/npcs/npc-lightman.xml index fc42aab0..21f79f23 100644 --- a/graphics/sprites/npcs/npc-lightman.xml +++ b/graphics/sprites/npcs/npc-lightman.xml @@ -1,29 +1,29 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Light animation --> - <frame index="0" delay="80"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="80"/> - <frame index="7" delay="80"/> - <frame index="8" delay="80"/> - <frame index="9" delay="80"/> - <frame index="10" delay="80"/> - <frame index="11" delay="80"/> - <frame index="12" delay="80"/> - <frame index="13" delay="80"/> - <frame index="14" delay="80"/> - <frame index="15" delay="80"/> - <frame index="16" delay="80"/> - <frame index="17" delay="80"/> - <frame index="18" delay="80"/> - <frame index="19" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Light animation --> + <frame index="0" delay="80"/> + <frame index="1" delay="80"/> + <frame index="2" delay="80"/> + <frame index="3" delay="80"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="80"/> + <frame index="7" delay="80"/> + <frame index="8" delay="80"/> + <frame index="9" delay="80"/> + <frame index="10" delay="80"/> + <frame index="11" delay="80"/> + <frame index="12" delay="80"/> + <frame index="13" delay="80"/> + <frame index="14" delay="80"/> + <frame index="15" delay="80"/> + <frame index="16" delay="80"/> + <frame index="17" delay="80"/> + <frame index="18" delay="80"/> + <frame index="19" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-lumberjack.xml b/graphics/sprites/npcs/npc-lumberjack.xml index dcbbb7ed..03751216 100644 --- a/graphics/sprites/npcs/npc-lumberjack.xml +++ b/graphics/sprites/npcs/npc-lumberjack.xml @@ -1,15 +1,15 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- eyes movements --> - <frame index="0" delay="3000"/> - <frame index="1" delay="80"/> - <frame index="0" delay="1500"/> - <frame index="1" delay="80"/> - <frame index="0" delay="3000"/> - <frame index="1" delay="600"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- eyes movements --> + <frame index="0" delay="3000"/> + <frame index="1" delay="80"/> + <frame index="0" delay="1500"/> + <frame index="1" delay="80"/> + <frame index="0" delay="3000"/> + <frame index="1" delay="600"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-receptionist.xml b/graphics/sprites/npcs/npc-receptionist.xml index 4bea215e..fc1052e3 100644 --- a/graphics/sprites/npcs/npc-receptionist.xml +++ b/graphics/sprites/npcs/npc-receptionist.xml @@ -1,18 +1,18 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Bloody body --> - <frame index="0" delay="500"/> - <frame index="1" delay="370"/> - <frame index="2" delay="330"/> - <frame index="3" delay="320"/> - <frame index="4" delay="340"/> - <frame index="5" delay="320"/> - <frame index="6" delay="330"/> - <frame index="7" delay="370"/> - <frame index="8" delay="500"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Bloody body --> + <frame index="0" delay="500"/> + <frame index="1" delay="370"/> + <frame index="2" delay="330"/> + <frame index="3" delay="320"/> + <frame index="4" delay="340"/> + <frame index="5" delay="320"/> + <frame index="6" delay="330"/> + <frame index="7" delay="370"/> + <frame index="8" delay="500"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-savannahman.xml b/graphics/sprites/npcs/npc-savannahman.xml index e0ba2ca4..d05b70da 100644 --- a/graphics/sprites/npcs/npc-savannahman.xml +++ b/graphics/sprites/npcs/npc-savannahman.xml @@ -1,36 +1,36 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- head movements --> - <frame index="0" delay="1500"/> - <frame index="1" delay="10"/> - <frame index="0" delay="300"/> - <frame index="1" delay="10"/> - <frame index="2" delay="1000"/> - <frame index="1" delay="10"/> - <frame index="0" delay="500"/> - <frame index="1" delay="10"/> - <frame index="0" delay="1000"/> - <frame index="3" delay="250"/> - <frame index="4" delay="300"/> - <frame index="5" delay="600"/> - <frame index="6" delay="550"/> - <frame index="7" delay="10"/> - <frame index="6" delay="450"/> - <frame index="7" delay="10"/> - <frame index="6" delay="500"/> - <frame index="4" delay="500"/> - <frame index="3" delay="250"/> - <frame index="0" delay="450"/> - <frame index="1" delay="10"/> - <frame index="0" delay="350"/> - <frame index="8" delay="350"/> - <frame index="9" delay="450"/> - <frame index="10" delay="1200"/> - <frame index="9" delay="200"/> - <frame index="0" delay="200"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- head movements --> + <frame index="0" delay="1500"/> + <frame index="1" delay="10"/> + <frame index="0" delay="300"/> + <frame index="1" delay="10"/> + <frame index="2" delay="1000"/> + <frame index="1" delay="10"/> + <frame index="0" delay="500"/> + <frame index="1" delay="10"/> + <frame index="0" delay="1000"/> + <frame index="3" delay="250"/> + <frame index="4" delay="300"/> + <frame index="5" delay="600"/> + <frame index="6" delay="550"/> + <frame index="7" delay="10"/> + <frame index="6" delay="450"/> + <frame index="7" delay="10"/> + <frame index="6" delay="500"/> + <frame index="4" delay="500"/> + <frame index="3" delay="250"/> + <frame index="0" delay="450"/> + <frame index="1" delay="10"/> + <frame index="0" delay="350"/> + <frame index="8" delay="350"/> + <frame index="9" delay="450"/> + <frame index="10" delay="1200"/> + <frame index="9" delay="200"/> + <frame index="0" delay="200"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-test.xml b/graphics/sprites/npcs/npc-test.xml index 7de423e5..d4b581ff 100644 --- a/graphics/sprites/npcs/npc-test.xml +++ b/graphics/sprites/npcs/npc-test.xml @@ -1,32 +1,32 @@ -<?xml version = '1.0'?> -<sprite action="stand" name="npc" > - <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-test.png" /> - <action imageset="base" name="stand" > - <animation direction="down" > - <frame index="0" /> +<?xml version="1.0"?> +<sprite action="stand" name="npc"> + <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-test.png"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0"/> </animation> - <animation direction="left" > - <frame index="7" /> + <animation direction="left"> + <frame index="7"/> </animation> - <animation direction="up" > - <frame index="14" /> + <animation direction="up"> + <frame index="14"/> </animation> - <animation direction="right" > - <frame index="21" /> + <animation direction="right"> + <frame index="21"/> </animation> </action> - <action imageset="base" name="walk" > - <animation direction="down" > - <sequence end="6" delay="75" start="1" /> + <action imageset="base" name="walk"> + <animation direction="down"> + <sequence end="6" delay="75" start="1"/> </animation> - <animation direction="left" > - <sequence end="13" delay="75" start="8" /> + <animation direction="left"> + <sequence end="13" delay="75" start="8"/> </animation> - <animation direction="up" > - <sequence end="20" delay="75" start="15" /> + <animation direction="up"> + <sequence end="20" delay="75" start="15"/> </animation> - <animation direction="right" > - <sequence end="27" delay="75" start="22" /> + <animation direction="right"> + <sequence end="27" delay="75" start="22"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/npc-treasurebox.xml b/graphics/sprites/npcs/npc-treasurebox.xml index 4bc4d44f..1f59ae8e 100644 --- a/graphics/sprites/npcs/npc-treasurebox.xml +++ b/graphics/sprites/npcs/npc-treasurebox.xml @@ -1,9 +1,9 @@ -<?xml version = '1.0'?> -<sprite action="stand" name="open-treasure-npc" > - <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-treasurebox.png" /> - <action imageset="base" name="stand" > - <animation stand="default" > - <sequence end="6" delay="75" start="0" /> +<?xml version="1.0"?> +<sprite action="stand" name="open-treasure-npc"> + <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-treasurebox.png"/> + <action imageset="base" name="stand"> + <animation stand="default"> + <sequence end="6" delay="75" start="0"/> </animation> </action> </sprite> diff --git a/graphics/sprites/npcs/npc-undeadbanker.xml b/graphics/sprites/npcs/npc-undeadbanker.xml index 3d050166..f7bd5fda 100644 --- a/graphics/sprites/npcs/npc-undeadbanker.xml +++ b/graphics/sprites/npcs/npc-undeadbanker.xml @@ -1,16 +1,16 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- Banker Blood --> - <frame index="0" delay="500"/> - <frame index="1" delay="80"/> - <frame index="2" delay="80"/> - <frame index="3" delay="80"/> - <frame index="4" delay="80"/> - <frame index="5" delay="80"/> - <frame index="6" delay="80"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Banker Blood --> + <frame index="0" delay="500"/> + <frame index="1" delay="80"/> + <frame index="2" delay="80"/> + <frame index="3" delay="80"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="80"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc-woodenpump.xml b/graphics/sprites/npcs/npc-woodenpump.xml index 8023fbcf..3959d80c 100644 --- a/graphics/sprites/npcs/npc-woodenpump.xml +++ b/graphics/sprites/npcs/npc-woodenpump.xml @@ -1,19 +1,19 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-woodenpump.png" width="27" height="71" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- waterdroplets --> - <frame index="0" delay="130"/> - <frame index="1" delay="200"/> - <frame index="2" delay="100"/> - <frame index="3" delay="130"/> - <frame index="4" delay="130"/> - <frame index="5" delay="130"/> - <frame index="6" delay="130"/> - <frame index="7" delay="130"/> - <frame index="8" delay="130"/> - <frame index="9" delay="130"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npc-woodenpump.png" width="27" height="71"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- waterdroplets --> + <frame index="0" delay="130"/> + <frame index="1" delay="200"/> + <frame index="2" delay="100"/> + <frame index="3" delay="130"/> + <frame index="4" delay="130"/> + <frame index="5" delay="130"/> + <frame index="6" delay="130"/> + <frame index="7" delay="130"/> + <frame index="8" delay="130"/> + <frame index="9" delay="130"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/npc.xml b/graphics/sprites/npcs/npc.xml index 80fb1f67..b451bba1 100644 --- a/graphics/sprites/npcs/npc.xml +++ b/graphics/sprites/npcs/npc.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/npcs.png" width="50" height="80" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> -</sprite>
\ No newline at end of file + <imageset name="base" src="graphics/sprites/npcs/npcs.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/npc2.xml b/graphics/sprites/npcs/npc2.xml index a6fbc68a..07a508d1 100644 --- a/graphics/sprites/npcs/npc2.xml +++ b/graphics/sprites/npcs/npc2.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/npcs2.png" width="60" height="80" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/npcs2.png" width="60" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/outfits.xml b/graphics/sprites/npcs/outfits.xml index 08d48c82..c0d0151f 100644 --- a/graphics/sprites/npcs/outfits.xml +++ b/graphics/sprites/npcs/outfits.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/outfits.png|W;Y;G;C;B;M;R" width="60" height="65" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/outfits.png|W;Y;G;C;B;M;R" width="60" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/poses.xml b/graphics/sprites/npcs/poses.xml index 1c86e78f..9926087b 100644 --- a/graphics/sprites/npcs/poses.xml +++ b/graphics/sprites/npcs/poses.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="100" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/poses.png" width="60" height="65" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/poses.png" width="60" height="65"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/saboteur.xml b/graphics/sprites/npcs/saboteur.xml index 06f7b578..3a682d19 100644 --- a/graphics/sprites/npcs/saboteur.xml +++ b/graphics/sprites/npcs/saboteur.xml @@ -1,9 +1,9 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/saboteur.png|R;G;B;C;Y;M" width="38" height="57" /> - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/saboteur.png|R;G;B;C;Y;M" width="38" height="57"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/sages.xml b/graphics/sprites/npcs/sages.xml index 85a4a5ae..2d446aab 100644 --- a/graphics/sprites/npcs/sages.xml +++ b/graphics/sprites/npcs/sages.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="12" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/sages.png" width="50" height="80" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sages.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/shapeshifter.xml b/graphics/sprites/npcs/shapeshifter.xml index c0effc92..a0413108 100644 --- a/graphics/sprites/npcs/shapeshifter.xml +++ b/graphics/sprites/npcs/shapeshifter.xml @@ -1,189 +1,188 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/npcs/shapeshifter.png" width="30" height="63"/> - - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- shape modifier --> - <frame index="10" delay="100"/> - <frame index="9" delay="100"/> - <frame index="8" delay="100"/> - <frame index="7" delay="100"/> - <frame index="6" delay="100"/> - <frame index="5" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> - <frame index="0" delay="1000"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="5" delay="100"/> - <frame index="6" delay="100"/> - <frame index="7" delay="100"/> - <frame index="8" delay="100"/> - <frame index="9" delay="100"/> - <frame index="21" delay="100"/> - <frame index="20" delay="100"/> - <frame index="19" delay="100"/> - <frame index="18" delay="100"/> - <frame index="17" delay="100"/> - <frame index="16" delay="100"/> - <frame index="15" delay="100"/> - <frame index="14" delay="100"/> - <frame index="13" delay="100"/> - <frame index="12" delay="100"/> - <frame index="11" delay="1000"/> - <frame index="12" delay="100"/> - <frame index="13" delay="100"/> - <frame index="14" delay="100"/> - <frame index="15" delay="100"/> - <frame index="16" delay="100"/> - <frame index="17" delay="100"/> - <frame index="18" delay="100"/> - <frame index="19" delay="100"/> - <frame index="20" delay="100"/> - <frame index="32" delay="100"/> - <frame index="31" delay="100"/> - <frame index="30" delay="100"/> - <frame index="29" delay="100"/> - <frame index="28" delay="100"/> - <frame index="27" delay="100"/> - <frame index="26" delay="100"/> - <frame index="25" delay="100"/> - <frame index="24" delay="100"/> - <frame index="23" delay="100"/> - <frame index="22" 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delay="100"/> - <frame index="90" delay="100"/> - <frame index="89" delay="100"/> - <frame index="88" delay="1000"/> - <frame index="89" delay="100"/> - <frame index="90" delay="100"/> - <frame index="91" delay="100"/> - <frame index="92" delay="100"/> - <frame index="93" delay="100"/> - <frame index="94" delay="100"/> - <frame index="95" delay="100"/> - <frame index="96" delay="100"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/shapeshifter.png" width="30" height="63"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- shape modifier --> + <frame index="10" delay="100"/> + <frame index="9" delay="100"/> + <frame index="8" delay="100"/> + <frame index="7" delay="100"/> + <frame index="6" delay="100"/> + <frame index="5" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="1000"/> + <frame index="1" 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<sprite> - <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- First Line --> - <frame index="0" delay="140"/> - <frame index="1" delay="140"/> - <frame index="2" delay="160"/> - - <!-- Goto Second Line --> - <frame index="1" delay="90"/> - - <!-- Second Line --> - <frame index="3" delay="160"/> - <frame index="4" delay="140"/> - <frame index="5" delay="160"/> - - <!-- Goto First Line --> - <frame index="4" delay="80"/> - <frame index="1" delay="100"/> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- First Line --> + <frame index="0" delay="140"/> + <frame index="1" delay="140"/> + <frame index="2" delay="160"/> + <!-- Goto Second Line --> + <frame index="1" delay="90"/> + <!-- Second Line --> + <frame index="3" delay="160"/> + <frame index="4" delay="140"/> + <frame index="5" delay="160"/> + <!-- Goto First Line --> + <frame index="4" delay="80"/> + <frame index="1" delay="100"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/soulmenhirs.xml b/graphics/sprites/npcs/soulmenhirs.xml index c5f3b02c..b79e0fb1 100644 --- a/graphics/sprites/npcs/soulmenhirs.xml +++ b/graphics/sprites/npcs/soulmenhirs.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="8" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/soulmenhirs.png" width="39" height="44" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/soulmenhirs.png" width="39" height="44"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/npcs/thermin_npcs.xml b/graphics/sprites/npcs/thermin_npcs.xml index f0370493..c9e6d98a 100644 --- a/graphics/sprites/npcs/thermin_npcs.xml +++ b/graphics/sprites/npcs/thermin_npcs.xml @@ -1,10 +1,9 @@ <?xml version="1.0"?> <sprite variants="10" variant_offset="1"> - <imageset name="base" src="graphics/sprites/npcs/thermin_npcs.png" width="50" height="80" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="0" /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/npcs/thermin_npcs.png" width="50" height="80"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> </sprite> |