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authorJessica Tölke <jtoelke@mail.upb.de>2012-06-05 15:55:17 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-06-11 20:42:33 +0200
commitb683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch)
tree65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/sprites/npcs
parent93b68068f1c940d9437b1849047349b1a8a1e91e (diff)
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Format xml files.
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r--[-rwxr-xr-x]graphics/sprites/npcs/childoutfits.xml13
-rw-r--r--[-rwxr-xr-x]graphics/sprites/npcs/childposes.xml13
-rw-r--r--graphics/sprites/npcs/christmas_npcs.xml13
-rw-r--r--graphics/sprites/npcs/evil-obelisk.xml33
-rw-r--r--graphics/sprites/npcs/furnace.xml21
-rw-r--r--graphics/sprites/npcs/hugenpcs.xml13
-rw-r--r--graphics/sprites/npcs/npc-beerguyghost.xml36
-rw-r--r--graphics/sprites/npcs/npc-casket.xml14
-rw-r--r--graphics/sprites/npcs/npc-chronos.xml30
-rw-r--r--graphics/sprites/npcs/npc-cindycage.xml12
-rw-r--r--graphics/sprites/npcs/npc-creepysurgeon.xml50
-rw-r--r--graphics/sprites/npcs/npc-cryingchild.xml24
-rw-r--r--graphics/sprites/npcs/npc-dice.xml77
-rw-r--r--graphics/sprites/npcs/npc-dyer.xml24
-rw-r--r--graphics/sprites/npcs/npc-gate-closed.xml14
-rw-r--r--graphics/sprites/npcs/npc-gate-open.xml14
-rw-r--r--graphics/sprites/npcs/npc-ghostinnkeeper.xml44
-rw-r--r--graphics/sprites/npcs/npc-guard.xml38
-rw-r--r--graphics/sprites/npcs/npc-headhang.xml52
-rw-r--r--graphics/sprites/npcs/npc-headless.xml52
-rw-r--r--graphics/sprites/npcs/npc-lightman.xml52
-rw-r--r--graphics/sprites/npcs/npc-lumberjack.xml24
-rw-r--r--graphics/sprites/npcs/npc-receptionist.xml30
-rw-r--r--graphics/sprites/npcs/npc-savannahman.xml66
-rw-r--r--graphics/sprites/npcs/npc-test.xml42
-rw-r--r--graphics/sprites/npcs/npc-treasurebox.xml12
-rw-r--r--graphics/sprites/npcs/npc-undeadbanker.xml26
-rw-r--r--graphics/sprites/npcs/npc-woodenpump.xml32
-rw-r--r--graphics/sprites/npcs/npc.xml15
-rw-r--r--graphics/sprites/npcs/npc2.xml13
-rw-r--r--graphics/sprites/npcs/outfits.xml13
-rw-r--r--graphics/sprites/npcs/poses.xml13
-rw-r--r--graphics/sprites/npcs/saboteur.xml12
-rw-r--r--graphics/sprites/npcs/sages.xml13
-rw-r--r--graphics/sprites/npcs/shapeshifter.xml371
-rw-r--r--graphics/sprites/npcs/sittingsage.xml39
-rw-r--r--graphics/sprites/npcs/soulmenhirs.xml13
-rw-r--r--graphics/sprites/npcs/thermin_npcs.xml13
38 files changed, 684 insertions, 702 deletions
diff --git a/graphics/sprites/npcs/childoutfits.xml b/graphics/sprites/npcs/childoutfits.xml
index e43f1f53..2f6c8d48 100755..100644
--- a/graphics/sprites/npcs/childoutfits.xml
+++ b/graphics/sprites/npcs/childoutfits.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/childoutfits.png|W;Y;G;C;B;M;R" width="30" height="65" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/childoutfits.png|W;Y;G;C;B;M;R" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/childposes.xml b/graphics/sprites/npcs/childposes.xml
index cc12f811..23e31f47 100755..100644
--- a/graphics/sprites/npcs/childposes.xml
+++ b/graphics/sprites/npcs/childposes.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/childposes.png" width="30" height="65" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/childposes.png" width="30" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/christmas_npcs.xml b/graphics/sprites/npcs/christmas_npcs.xml
index 1679d0c1..387b9c41 100644
--- a/graphics/sprites/npcs/christmas_npcs.xml
+++ b/graphics/sprites/npcs/christmas_npcs.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="8" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/christmas_npcs.png" width="50" height="90" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/christmas_npcs.png" width="50" height="90"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/evil-obelisk.xml b/graphics/sprites/npcs/evil-obelisk.xml
index 860fad06..75f62c97 100644
--- a/graphics/sprites/npcs/evil-obelisk.xml
+++ b/graphics/sprites/npcs/evil-obelisk.xml
@@ -1,20 +1,19 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/evil-obelisk.png" width="47" height="110"/>
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- red color timing -->
- <frame index="0" delay="250"/>
- <frame index="1" delay="250"/>
- <frame index="2" delay="250"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="250"/>
- <frame index="5" delay="250"/>
- <frame index="4" delay="250"/>
- <frame index="3" delay="250"/>
- <frame index="2" delay="250"/>
- <frame index="1" delay="250"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/evil-obelisk.png" width="47" height="110"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- red color timing -->
+ <frame index="0" delay="250"/>
+ <frame index="1" delay="250"/>
+ <frame index="2" delay="250"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="250"/>
+ <frame index="5" delay="250"/>
+ <frame index="4" delay="250"/>
+ <frame index="3" delay="250"/>
+ <frame index="2" delay="250"/>
+ <frame index="1" delay="250"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/furnace.xml b/graphics/sprites/npcs/furnace.xml
index 2e7e21ca..bb6b21e3 100644
--- a/graphics/sprites/npcs/furnace.xml
+++ b/graphics/sprites/npcs/furnace.xml
@@ -1,14 +1,13 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/furnace.png" width="96" height="96"/>
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- fire timing -->
- <frame index="0" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/furnace.png" width="96" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- fire timing -->
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/hugenpcs.xml b/graphics/sprites/npcs/hugenpcs.xml
index 458e555d..51aedbc9 100644
--- a/graphics/sprites/npcs/hugenpcs.xml
+++ b/graphics/sprites/npcs/hugenpcs.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/hugenpcs.png" width="90" height="100" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/hugenpcs.png" width="90" height="100"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-beerguyghost.xml b/graphics/sprites/npcs/npc-beerguyghost.xml
index ab73c8fb..53f6f88a 100644
--- a/graphics/sprites/npcs/npc-beerguyghost.xml
+++ b/graphics/sprites/npcs/npc-beerguyghost.xml
@@ -1,21 +1,21 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Ghost beer -->
- <frame index="0" delay="225"/>
- <frame index="1" delay="225"/>
- <frame index="2" delay="225"/>
- <frame index="3" delay="225"/>
- <frame index="4" delay="225"/>
- <frame index="5" delay="225"/>
- <frame index="6" delay="225"/>
- <frame index="7" delay="225"/>
- <frame index="8" delay="225"/>
- <frame index="9" delay="225"/>
- <frame index="10" delay="225"/>
- <frame index="11" delay="225"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-beerguyghost.png" width="32" height="118"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost beer -->
+ <frame index="0" delay="225"/>
+ <frame index="1" delay="225"/>
+ <frame index="2" delay="225"/>
+ <frame index="3" delay="225"/>
+ <frame index="4" delay="225"/>
+ <frame index="5" delay="225"/>
+ <frame index="6" delay="225"/>
+ <frame index="7" delay="225"/>
+ <frame index="8" delay="225"/>
+ <frame index="9" delay="225"/>
+ <frame index="10" delay="225"/>
+ <frame index="11" delay="225"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-casket.xml b/graphics/sprites/npcs/npc-casket.xml
index cc81923c..32643d74 100644
--- a/graphics/sprites/npcs/npc-casket.xml
+++ b/graphics/sprites/npcs/npc-casket.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/particles/casket-trap_96x96.png" width="96" height="96" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- closed casket -->
- <frame index="10" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/particles/casket-trap_96x96.png" width="96" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- closed casket -->
+ <frame index="10"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-chronos.xml b/graphics/sprites/npcs/npc-chronos.xml
index 58f7e378..91b40c9d 100644
--- a/graphics/sprites/npcs/npc-chronos.xml
+++ b/graphics/sprites/npcs/npc-chronos.xml
@@ -1,18 +1,18 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Chronos -->
- <frame index="0" delay="1000"/>
- <frame index="1" delay="1000"/>
- <frame index="2" delay="1000"/>
- <frame index="3" delay="1000"/>
- <frame index="4" delay="1000"/>
- <frame index="5" delay="1000"/>
- <frame index="6" delay="1000"/>
- <frame index="7" delay="1000"/>
- <frame index="8" delay="1000"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-chronos.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Chronos -->
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="1000"/>
+ <frame index="2" delay="1000"/>
+ <frame index="3" delay="1000"/>
+ <frame index="4" delay="1000"/>
+ <frame index="5" delay="1000"/>
+ <frame index="6" delay="1000"/>
+ <frame index="7" delay="1000"/>
+ <frame index="8" delay="1000"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-cindycage.xml b/graphics/sprites/npcs/npc-cindycage.xml
index 3f9f6204..4e888303 100644
--- a/graphics/sprites/npcs/npc-cindycage.xml
+++ b/graphics/sprites/npcs/npc-cindycage.xml
@@ -1,9 +1,9 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-cindycage.png" width="80" height="103" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-cindycage.png" width="80" height="103"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-creepysurgeon.xml b/graphics/sprites/npcs/npc-creepysurgeon.xml
index 894711f3..efcd173c 100644
--- a/graphics/sprites/npcs/npc-creepysurgeon.xml
+++ b/graphics/sprites/npcs/npc-creepysurgeon.xml
@@ -1,28 +1,28 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Scissor demonstration -->
- <sequence start="1" end="9" delay="200" />
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="12" delay="300"/>
- <frame index="13" delay="1000"/>
- <sequence start="14" end="16" delay="400" />
- <frame index="0" delay="3000"/>
- <!-- blinking -->
- <frame index="19" delay="500"/>
- <frame index="0" delay="3000"/>
- <!-- checking pocket -->
- <frame index="12" delay="1000"/>
- <sequence start="14" end="16" delay="400" />
- <frame index="0" delay="3000"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-creepysurgeon.png" width="50" height="70"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Scissor demonstration -->
+ <sequence start="1" end="9" delay="200"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="11" delay="500"/>
+ <frame index="10" delay="500"/>
+ <frame index="12" delay="300"/>
+ <frame index="13" delay="1000"/>
+ <sequence start="14" end="16" delay="400"/>
+ <frame index="0" delay="3000"/>
+ <!-- blinking -->
+ <frame index="19" delay="500"/>
+ <frame index="0" delay="3000"/>
+ <!-- checking pocket -->
+ <frame index="12" delay="1000"/>
+ <sequence start="14" end="16" delay="400"/>
+ <frame index="0" delay="3000"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-cryingchild.xml b/graphics/sprites/npcs/npc-cryingchild.xml
index c5a15567..ca6f8bcc 100644
--- a/graphics/sprites/npcs/npc-cryingchild.xml
+++ b/graphics/sprites/npcs/npc-cryingchild.xml
@@ -1,15 +1,15 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Crying child animation -->
- <frame index="0" delay="180"/>
- <frame index="1" delay="180"/>
- <frame index="2" delay="180"/>
- <frame index="3" delay="180"/>
- <frame index="4" delay="180"/>
- <frame index="5" delay="180"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-cryingchild.png" width="30" height="50"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Crying child animation -->
+ <frame index="0" delay="180"/>
+ <frame index="1" delay="180"/>
+ <frame index="2" delay="180"/>
+ <frame index="3" delay="180"/>
+ <frame index="4" delay="180"/>
+ <frame index="5" delay="180"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-dice.xml b/graphics/sprites/npcs/npc-dice.xml
index ee2e031a..6e8e4141 100644
--- a/graphics/sprites/npcs/npc-dice.xml
+++ b/graphics/sprites/npcs/npc-dice.xml
@@ -1,42 +1,41 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- dice hand -->
- <frame index="0" delay="90"/>
- <frame index="1" delay="90"/>
- <frame index="0" delay="90"/>
- <frame index="1" delay="90"/>
- <frame index="0" delay="90"/>
- <frame index="1" delay="90"/>
- <frame index="2" delay="90"/>
- <frame index="3" delay="90"/>
- <frame index="4" delay="90"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="90"/>
- <frame index="10" delay="90"/>
- <frame index="11" delay="90"/>
- <frame index="12" delay="90"/>
- <frame index="13" delay="90"/>
- <frame index="14" delay="90"/>
- <frame index="13" delay="90"/>
- <frame index="12" delay="90"/>
- <frame index="11" delay="90"/>
- <frame index="10" delay="90"/>
- <frame index="9" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="7" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="5" delay="400"/>
- <frame index="4" delay="90"/>
- <frame index="3" delay="90"/>
- <frame index="2" delay="90"/>
- <frame index="1" delay="90"/>
-
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-dice.png" width="58" height="87"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- dice hand -->
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="0" delay="90"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="14" delay="90"/>
+ <frame index="13" delay="90"/>
+ <frame index="12" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="5" delay="400"/>
+ <frame index="4" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="1" delay="90"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-dyer.xml b/graphics/sprites/npcs/npc-dyer.xml
index 5dd4b546..8368707b 100644
--- a/graphics/sprites/npcs/npc-dyer.xml
+++ b/graphics/sprites/npcs/npc-dyer.xml
@@ -1,15 +1,15 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" offsetX="30"/>
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- eyes movements -->
- <frame index="0" delay="3000"/>
- <frame index="1" delay="80"/>
- <frame index="0" delay="1500"/>
- <frame index="1" delay="80"/>
- <frame index="0" delay="3000"/>
- <frame index="1" delay="600"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-dyer.png" width="99" height="64" offsetX="30"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- eyes movements -->
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="600"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-gate-closed.xml b/graphics/sprites/npcs/npc-gate-closed.xml
index 786cdded..77a7162a 100644
--- a/graphics/sprites/npcs/npc-gate-closed.xml
+++ b/graphics/sprites/npcs/npc-gate-closed.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Display just the first frame of the opening door animation, which is the closed door -->
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Display just the first frame of the opening door animation, which is the closed door -->
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-gate-open.xml b/graphics/sprites/npcs/npc-gate-open.xml
index 6445c4fd..2f47ed56 100644
--- a/graphics/sprites/npcs/npc-gate-open.xml
+++ b/graphics/sprites/npcs/npc-gate-open.xml
@@ -1,10 +1,10 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Open gate -->
- <frame index="5" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-gate_224x192.png" width="224" height="192"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Open gate -->
+ <frame index="5"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-ghostinnkeeper.xml b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
index 91eb8d42..732093d7 100644
--- a/graphics/sprites/npcs/npc-ghostinnkeeper.xml
+++ b/graphics/sprites/npcs/npc-ghostinnkeeper.xml
@@ -1,25 +1,25 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Ghost -->
- <frame index="0" delay="190"/>
- <frame index="1" delay="190"/>
- <frame index="2" delay="190"/>
- <frame index="3" delay="190"/>
- <frame index="4" delay="190"/>
- <frame index="5" delay="190"/>
- <frame index="6" delay="190"/>
- <frame index="7" delay="190"/>
- <frame index="8" delay="190"/>
- <frame index="9" delay="190"/>
- <frame index="10" delay="190"/>
- <frame index="11" delay="190"/>
- <frame index="12" delay="190"/>
- <frame index="13" delay="190"/>
- <frame index="14" delay="190"/>
- <frame index="15" delay="190"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-ghostinnkeeper.png" width="64" height="96"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Ghost -->
+ <frame index="0" delay="190"/>
+ <frame index="1" delay="190"/>
+ <frame index="2" delay="190"/>
+ <frame index="3" delay="190"/>
+ <frame index="4" delay="190"/>
+ <frame index="5" delay="190"/>
+ <frame index="6" delay="190"/>
+ <frame index="7" delay="190"/>
+ <frame index="8" delay="190"/>
+ <frame index="9" delay="190"/>
+ <frame index="10" delay="190"/>
+ <frame index="11" delay="190"/>
+ <frame index="12" delay="190"/>
+ <frame index="13" delay="190"/>
+ <frame index="14" delay="190"/>
+ <frame index="15" delay="190"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-guard.xml b/graphics/sprites/npcs/npc-guard.xml
index c5201658..281351cb 100644
--- a/graphics/sprites/npcs/npc-guard.xml
+++ b/graphics/sprites/npcs/npc-guard.xml
@@ -1,22 +1,22 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Bloody Eyes -->
- <frame index="0" delay="500"/>
- <frame index="1" delay="90"/>
- <frame index="2" delay="90"/>
- <frame index="3" delay="90"/>
- <frame index="4" delay="90"/>
- <frame index="5" delay="90"/>
- <frame index="6" delay="90"/>
- <frame index="7" delay="90"/>
- <frame index="8" delay="90"/>
- <frame index="9" delay="90"/>
- <frame index="10" delay="90"/>
- <frame index="11" delay="90"/>
- <frame index="12" delay="90"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-guard.png" width="67" height="68"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody Eyes -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="90"/>
+ <frame index="2" delay="90"/>
+ <frame index="3" delay="90"/>
+ <frame index="4" delay="90"/>
+ <frame index="5" delay="90"/>
+ <frame index="6" delay="90"/>
+ <frame index="7" delay="90"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="90"/>
+ <frame index="10" delay="90"/>
+ <frame index="11" delay="90"/>
+ <frame index="12" delay="90"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-headhang.xml b/graphics/sprites/npcs/npc-headhang.xml
index 0e50b1d8..f457add5 100644
--- a/graphics/sprites/npcs/npc-headhang.xml
+++ b/graphics/sprites/npcs/npc-headhang.xml
@@ -1,29 +1,29 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Hanghead -->
- <frame index="0" delay="500"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="5" delay="100"/>
- <frame index="7" delay="100"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="300"/>
- <frame index="5" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="9" delay="80"/>
- <frame index="8" delay="100"/>
- <frame index="9" delay="80"/>
- <frame index="8" delay="100"/>
- <frame index="9" delay="80"/>
- <frame index="0" delay="100"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headhang.png" width="33" height="70"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Hanghead -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="300"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="80"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-headless.xml b/graphics/sprites/npcs/npc-headless.xml
index ee3ce700..a6d77b95 100644
--- a/graphics/sprites/npcs/npc-headless.xml
+++ b/graphics/sprites/npcs/npc-headless.xml
@@ -1,29 +1,29 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Head animation -->
- <frame index="0" delay="300"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="100"/>
- <frame index="7" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="9" delay="200"/>
- <frame index="19" delay="200"/>
- <frame index="18" delay="100"/>
- <frame index="17" delay="100"/>
- <frame index="16" delay="100"/>
- <frame index="15" delay="100"/>
- <frame index="14" delay="100"/>
- <frame index="13" delay="100"/>
- <frame index="12" delay="100"/>
- <frame index="11" delay="100"/>
- <frame index="10" delay="100"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-headless.png" width="40" height="60"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Head animation -->
+ <frame index="0" delay="300"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="200"/>
+ <frame index="19" delay="200"/>
+ <frame index="18" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="12" delay="100"/>
+ <frame index="11" delay="100"/>
+ <frame index="10" delay="100"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-lightman.xml b/graphics/sprites/npcs/npc-lightman.xml
index fc42aab0..21f79f23 100644
--- a/graphics/sprites/npcs/npc-lightman.xml
+++ b/graphics/sprites/npcs/npc-lightman.xml
@@ -1,29 +1,29 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Light animation -->
- <frame index="0" delay="80"/>
- <frame index="1" delay="80"/>
- <frame index="2" delay="80"/>
- <frame index="3" delay="80"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="80"/>
- <frame index="7" delay="80"/>
- <frame index="8" delay="80"/>
- <frame index="9" delay="80"/>
- <frame index="10" delay="80"/>
- <frame index="11" delay="80"/>
- <frame index="12" delay="80"/>
- <frame index="13" delay="80"/>
- <frame index="14" delay="80"/>
- <frame index="15" delay="80"/>
- <frame index="16" delay="80"/>
- <frame index="17" delay="80"/>
- <frame index="18" delay="80"/>
- <frame index="19" delay="80"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lightman.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Light animation -->
+ <frame index="0" delay="80"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" delay="80"/>
+ <frame index="8" delay="80"/>
+ <frame index="9" delay="80"/>
+ <frame index="10" delay="80"/>
+ <frame index="11" delay="80"/>
+ <frame index="12" delay="80"/>
+ <frame index="13" delay="80"/>
+ <frame index="14" delay="80"/>
+ <frame index="15" delay="80"/>
+ <frame index="16" delay="80"/>
+ <frame index="17" delay="80"/>
+ <frame index="18" delay="80"/>
+ <frame index="19" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-lumberjack.xml b/graphics/sprites/npcs/npc-lumberjack.xml
index dcbbb7ed..03751216 100644
--- a/graphics/sprites/npcs/npc-lumberjack.xml
+++ b/graphics/sprites/npcs/npc-lumberjack.xml
@@ -1,15 +1,15 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- eyes movements -->
- <frame index="0" delay="3000"/>
- <frame index="1" delay="80"/>
- <frame index="0" delay="1500"/>
- <frame index="1" delay="80"/>
- <frame index="0" delay="3000"/>
- <frame index="1" delay="600"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- eyes movements -->
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="80"/>
+ <frame index="0" delay="3000"/>
+ <frame index="1" delay="600"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-receptionist.xml b/graphics/sprites/npcs/npc-receptionist.xml
index 4bea215e..fc1052e3 100644
--- a/graphics/sprites/npcs/npc-receptionist.xml
+++ b/graphics/sprites/npcs/npc-receptionist.xml
@@ -1,18 +1,18 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Bloody body -->
- <frame index="0" delay="500"/>
- <frame index="1" delay="370"/>
- <frame index="2" delay="330"/>
- <frame index="3" delay="320"/>
- <frame index="4" delay="340"/>
- <frame index="5" delay="320"/>
- <frame index="6" delay="330"/>
- <frame index="7" delay="370"/>
- <frame index="8" delay="500"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-receptionist.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Bloody body -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="370"/>
+ <frame index="2" delay="330"/>
+ <frame index="3" delay="320"/>
+ <frame index="4" delay="340"/>
+ <frame index="5" delay="320"/>
+ <frame index="6" delay="330"/>
+ <frame index="7" delay="370"/>
+ <frame index="8" delay="500"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-savannahman.xml b/graphics/sprites/npcs/npc-savannahman.xml
index e0ba2ca4..d05b70da 100644
--- a/graphics/sprites/npcs/npc-savannahman.xml
+++ b/graphics/sprites/npcs/npc-savannahman.xml
@@ -1,36 +1,36 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- head movements -->
- <frame index="0" delay="1500"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="300"/>
- <frame index="1" delay="10"/>
- <frame index="2" delay="1000"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="500"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="1000"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="300"/>
- <frame index="5" delay="600"/>
- <frame index="6" delay="550"/>
- <frame index="7" delay="10"/>
- <frame index="6" delay="450"/>
- <frame index="7" delay="10"/>
- <frame index="6" delay="500"/>
- <frame index="4" delay="500"/>
- <frame index="3" delay="250"/>
- <frame index="0" delay="450"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="350"/>
- <frame index="8" delay="350"/>
- <frame index="9" delay="450"/>
- <frame index="10" delay="1200"/>
- <frame index="9" delay="200"/>
- <frame index="0" delay="200"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- head movements -->
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="10"/>
+ <frame index="0" delay="300"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="1000"/>
+ <frame index="1" delay="10"/>
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="10"/>
+ <frame index="0" delay="1000"/>
+ <frame index="3" delay="250"/>
+ <frame index="4" delay="300"/>
+ <frame index="5" delay="600"/>
+ <frame index="6" delay="550"/>
+ <frame index="7" delay="10"/>
+ <frame index="6" delay="450"/>
+ <frame index="7" delay="10"/>
+ <frame index="6" delay="500"/>
+ <frame index="4" delay="500"/>
+ <frame index="3" delay="250"/>
+ <frame index="0" delay="450"/>
+ <frame index="1" delay="10"/>
+ <frame index="0" delay="350"/>
+ <frame index="8" delay="350"/>
+ <frame index="9" delay="450"/>
+ <frame index="10" delay="1200"/>
+ <frame index="9" delay="200"/>
+ <frame index="0" delay="200"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-test.xml b/graphics/sprites/npcs/npc-test.xml
index 7de423e5..d4b581ff 100644
--- a/graphics/sprites/npcs/npc-test.xml
+++ b/graphics/sprites/npcs/npc-test.xml
@@ -1,32 +1,32 @@
-<?xml version = '1.0'?>
-<sprite action="stand" name="npc" >
- <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-test.png" />
- <action imageset="base" name="stand" >
- <animation direction="down" >
- <frame index="0" />
+<?xml version="1.0"?>
+<sprite action="stand" name="npc">
+ <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-test.png"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0"/>
</animation>
- <animation direction="left" >
- <frame index="7" />
+ <animation direction="left">
+ <frame index="7"/>
</animation>
- <animation direction="up" >
- <frame index="14" />
+ <animation direction="up">
+ <frame index="14"/>
</animation>
- <animation direction="right" >
- <frame index="21" />
+ <animation direction="right">
+ <frame index="21"/>
</animation>
</action>
- <action imageset="base" name="walk" >
- <animation direction="down" >
- <sequence end="6" delay="75" start="1" />
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <sequence end="6" delay="75" start="1"/>
</animation>
- <animation direction="left" >
- <sequence end="13" delay="75" start="8" />
+ <animation direction="left">
+ <sequence end="13" delay="75" start="8"/>
</animation>
- <animation direction="up" >
- <sequence end="20" delay="75" start="15" />
+ <animation direction="up">
+ <sequence end="20" delay="75" start="15"/>
</animation>
- <animation direction="right" >
- <sequence end="27" delay="75" start="22" />
+ <animation direction="right">
+ <sequence end="27" delay="75" start="22"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-treasurebox.xml b/graphics/sprites/npcs/npc-treasurebox.xml
index 4bc4d44f..1f59ae8e 100644
--- a/graphics/sprites/npcs/npc-treasurebox.xml
+++ b/graphics/sprites/npcs/npc-treasurebox.xml
@@ -1,9 +1,9 @@
-<?xml version = '1.0'?>
-<sprite action="stand" name="open-treasure-npc" >
- <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-treasurebox.png" />
- <action imageset="base" name="stand" >
- <animation stand="default" >
- <sequence end="6" delay="75" start="0" />
+<?xml version="1.0"?>
+<sprite action="stand" name="open-treasure-npc">
+ <imageset width="64" height="64" name="base" src="graphics/sprites/npcs/npc-treasurebox.png"/>
+ <action imageset="base" name="stand">
+ <animation stand="default">
+ <sequence end="6" delay="75" start="0"/>
</animation>
</action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-undeadbanker.xml b/graphics/sprites/npcs/npc-undeadbanker.xml
index 3d050166..f7bd5fda 100644
--- a/graphics/sprites/npcs/npc-undeadbanker.xml
+++ b/graphics/sprites/npcs/npc-undeadbanker.xml
@@ -1,16 +1,16 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Banker Blood -->
- <frame index="0" delay="500"/>
- <frame index="1" delay="80"/>
- <frame index="2" delay="80"/>
- <frame index="3" delay="80"/>
- <frame index="4" delay="80"/>
- <frame index="5" delay="80"/>
- <frame index="6" delay="80"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-undeadbanker.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- Banker Blood -->
+ <frame index="0" delay="500"/>
+ <frame index="1" delay="80"/>
+ <frame index="2" delay="80"/>
+ <frame index="3" delay="80"/>
+ <frame index="4" delay="80"/>
+ <frame index="5" delay="80"/>
+ <frame index="6" delay="80"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc-woodenpump.xml b/graphics/sprites/npcs/npc-woodenpump.xml
index 8023fbcf..3959d80c 100644
--- a/graphics/sprites/npcs/npc-woodenpump.xml
+++ b/graphics/sprites/npcs/npc-woodenpump.xml
@@ -1,19 +1,19 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-woodenpump.png" width="27" height="71" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- waterdroplets -->
- <frame index="0" delay="130"/>
- <frame index="1" delay="200"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="130"/>
- <frame index="4" delay="130"/>
- <frame index="5" delay="130"/>
- <frame index="6" delay="130"/>
- <frame index="7" delay="130"/>
- <frame index="8" delay="130"/>
- <frame index="9" delay="130"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npc-woodenpump.png" width="27" height="71"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- waterdroplets -->
+ <frame index="0" delay="130"/>
+ <frame index="1" delay="200"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="130"/>
+ <frame index="4" delay="130"/>
+ <frame index="5" delay="130"/>
+ <frame index="6" delay="130"/>
+ <frame index="7" delay="130"/>
+ <frame index="8" delay="130"/>
+ <frame index="9" delay="130"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/npc.xml b/graphics/sprites/npcs/npc.xml
index 80fb1f67..b451bba1 100644
--- a/graphics/sprites/npcs/npc.xml
+++ b/graphics/sprites/npcs/npc.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/npcs.png" width="50" height="80" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
-</sprite> \ No newline at end of file
+ <imageset name="base" src="graphics/sprites/npcs/npcs.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc2.xml b/graphics/sprites/npcs/npc2.xml
index a6fbc68a..07a508d1 100644
--- a/graphics/sprites/npcs/npc2.xml
+++ b/graphics/sprites/npcs/npc2.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/npcs2.png" width="60" height="80" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/npcs2.png" width="60" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/outfits.xml b/graphics/sprites/npcs/outfits.xml
index 08d48c82..c0d0151f 100644
--- a/graphics/sprites/npcs/outfits.xml
+++ b/graphics/sprites/npcs/outfits.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/outfits.png|W;Y;G;C;B;M;R" width="60" height="65" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/outfits.png|W;Y;G;C;B;M;R" width="60" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/poses.xml b/graphics/sprites/npcs/poses.xml
index 1c86e78f..9926087b 100644
--- a/graphics/sprites/npcs/poses.xml
+++ b/graphics/sprites/npcs/poses.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="100" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/poses.png" width="60" height="65" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/poses.png" width="60" height="65"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/saboteur.xml b/graphics/sprites/npcs/saboteur.xml
index 06f7b578..3a682d19 100644
--- a/graphics/sprites/npcs/saboteur.xml
+++ b/graphics/sprites/npcs/saboteur.xml
@@ -1,9 +1,9 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/saboteur.png|R;G;B;C;Y;M" width="38" height="57" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/saboteur.png|R;G;B;C;Y;M" width="38" height="57"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/sages.xml b/graphics/sprites/npcs/sages.xml
index 85a4a5ae..2d446aab 100644
--- a/graphics/sprites/npcs/sages.xml
+++ b/graphics/sprites/npcs/sages.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="12" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/sages.png" width="50" height="80" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/sages.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/shapeshifter.xml b/graphics/sprites/npcs/shapeshifter.xml
index c0effc92..a0413108 100644
--- a/graphics/sprites/npcs/shapeshifter.xml
+++ b/graphics/sprites/npcs/shapeshifter.xml
@@ -1,189 +1,188 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/shapeshifter.png" width="30" height="63"/>
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- shape modifier -->
- <frame index="10" delay="100"/>
- <frame index="9" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="7" delay="100"/>
- <frame index="6" delay="100"/>
- <frame index="5" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="0" delay="1000"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="5" delay="100"/>
- <frame index="6" delay="100"/>
- <frame index="7" delay="100"/>
- <frame index="8" delay="100"/>
- <frame index="9" delay="100"/>
- <frame index="21" delay="100"/>
- <frame index="20" delay="100"/>
- <frame index="19" delay="100"/>
- <frame index="18" delay="100"/>
- <frame index="17" delay="100"/>
- <frame index="16" delay="100"/>
- <frame index="15" delay="100"/>
- <frame index="14" delay="100"/>
- <frame index="13" delay="100"/>
- <frame index="12" delay="100"/>
- <frame index="11" delay="1000"/>
- <frame index="12" delay="100"/>
- <frame index="13" delay="100"/>
- <frame index="14" delay="100"/>
- <frame index="15" delay="100"/>
- <frame index="16" delay="100"/>
- <frame index="17" delay="100"/>
- <frame index="18" delay="100"/>
- <frame index="19" delay="100"/>
- <frame index="20" delay="100"/>
- <frame index="32" delay="100"/>
- <frame index="31" delay="100"/>
- <frame index="30" delay="100"/>
- <frame index="29" delay="100"/>
- <frame index="28" delay="100"/>
- <frame index="27" delay="100"/>
- <frame index="26" delay="100"/>
- <frame index="25" delay="100"/>
- <frame index="24" delay="100"/>
- <frame index="23" delay="100"/>
- <frame index="22" delay="1000"/>
- <frame index="23" delay="100"/>
- <frame index="24" delay="100"/>
- <frame index="25" delay="100"/>
- <frame index="26" delay="100"/>
- <frame index="27" delay="100"/>
- <frame index="28" delay="100"/>
- <frame index="29" delay="100"/>
- <frame index="30" delay="100"/>
- <frame index="31" delay="100"/>
- <frame index="43" delay="100"/>
- <frame index="42" delay="100"/>
- <frame index="41" delay="100"/>
- <frame index="40" delay="100"/>
- <frame index="39" delay="100"/>
- <frame index="38" delay="100"/>
- <frame index="37" delay="100"/>
- <frame index="36" delay="100"/>
- <frame index="35" delay="100"/>
- <frame index="34" delay="100"/>
- <frame index="33" delay="1000"/>
- <frame index="34" delay="100"/>
- <frame index="35" delay="100"/>
- <frame index="36" delay="100"/>
- <frame index="37" delay="100"/>
- <frame index="38" delay="100"/>
- <frame index="39" delay="100"/>
- <frame index="40" delay="100"/>
- <frame index="41" delay="100"/>
- <frame index="42" delay="100"/>
- <frame index="54" delay="100"/>
- <frame index="53" delay="100"/>
- <frame index="52" delay="100"/>
- <frame index="51" delay="100"/>
- <frame index="50" delay="100"/>
- <frame index="49" delay="100"/>
- <frame index="48" delay="100"/>
- <frame index="47" delay="100"/>
- <frame index="46" delay="100"/>
- <frame index="45" delay="100"/>
- <frame index="44" delay="1000"/>
- <frame index="45" delay="100"/>
- <frame index="46" delay="100"/>
- <frame index="47" delay="100"/>
- <frame index="48" delay="100"/>
- <frame index="49" delay="100"/>
- <frame index="50" delay="100"/>
- <frame index="51" delay="100"/>
- <frame index="52" delay="100"/>
- <frame index="53" delay="100"/>
- <frame index="65" delay="100"/>
- <frame index="64" delay="100"/>
- <frame index="63" delay="100"/>
- <frame index="62" delay="100"/>
- <frame index="61" delay="100"/>
- <frame index="60" delay="100"/>
- <frame index="59" delay="100"/>
- <frame index="58" delay="100"/>
- <frame index="57" delay="100"/>
- <frame index="56" delay="100"/>
- <frame index="55" delay="1000"/>
- <frame index="56" delay="100"/>
- <frame index="57" delay="100"/>
- <frame index="58" delay="100"/>
- <frame index="59" delay="100"/>
- <frame index="60" delay="100"/>
- <frame index="61" delay="100"/>
- <frame index="62" delay="100"/>
- <frame index="63" delay="100"/>
- <frame index="64" delay="100"/>
- <frame index="76" delay="100"/>
- <frame index="75" delay="100"/>
- <frame index="74" delay="100"/>
- <frame index="73" delay="100"/>
- <frame index="72" delay="100"/>
- <frame index="71" delay="100"/>
- <frame index="70" delay="100"/>
- <frame index="69" delay="100"/>
- <frame index="68" delay="100"/>
- <frame index="67" delay="100"/>
- <frame index="66" delay="1000"/>
- <frame index="67" delay="100"/>
- <frame index="68" delay="100"/>
- <frame index="69" delay="100"/>
- <frame index="70" delay="100"/>
- <frame index="71" delay="100"/>
- <frame index="72" delay="100"/>
- <frame index="73" delay="100"/>
- <frame index="74" delay="100"/>
- <frame index="75" delay="100"/>
- <frame index="87" delay="100"/>
- <frame index="86" delay="100"/>
- <frame index="85" delay="100"/>
- <frame index="84" delay="100"/>
- <frame index="83" delay="100"/>
- <frame index="82" delay="100"/>
- <frame index="81" delay="100"/>
- <frame index="80" delay="100"/>
- <frame index="79" delay="100"/>
- <frame index="78" delay="100"/>
- <frame index="77" delay="1000"/>
- <frame index="78" delay="100"/>
- <frame index="79" delay="100"/>
- <frame index="80" delay="100"/>
- <frame index="81" delay="100"/>
- <frame index="82" delay="100"/>
- <frame index="83" delay="100"/>
- <frame index="84" delay="100"/>
- <frame index="85" delay="100"/>
- <frame index="86" delay="100"/>
- <frame index="98" delay="100"/>
- <frame index="97" delay="100"/>
- <frame index="96" delay="100"/>
- <frame index="95" delay="100"/>
- <frame index="94" delay="100"/>
- <frame index="93" delay="100"/>
- <frame index="92" delay="100"/>
- <frame index="91" delay="100"/>
- <frame index="90" delay="100"/>
- <frame index="89" delay="100"/>
- <frame index="88" delay="1000"/>
- <frame index="89" delay="100"/>
- <frame index="90" delay="100"/>
- <frame index="91" delay="100"/>
- <frame index="92" delay="100"/>
- <frame index="93" delay="100"/>
- <frame index="94" delay="100"/>
- <frame index="95" delay="100"/>
- <frame index="96" delay="100"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/shapeshifter.png" width="30" height="63"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- shape modifier -->
+ <frame index="10" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="5" delay="100"/>
+ <frame index="6" delay="100"/>
+ <frame index="7" delay="100"/>
+ <frame index="8" delay="100"/>
+ <frame index="9" delay="100"/>
+ <frame index="21" delay="100"/>
+ <frame index="20" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="12" delay="100"/>
+ <frame index="11" delay="1000"/>
+ <frame index="12" delay="100"/>
+ <frame index="13" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="15" delay="100"/>
+ <frame index="16" delay="100"/>
+ <frame index="17" delay="100"/>
+ <frame index="18" delay="100"/>
+ <frame index="19" delay="100"/>
+ <frame index="20" delay="100"/>
+ <frame index="32" delay="100"/>
+ <frame index="31" delay="100"/>
+ <frame index="30" delay="100"/>
+ <frame index="29" delay="100"/>
+ <frame index="28" delay="100"/>
+ <frame index="27" delay="100"/>
+ <frame index="26" delay="100"/>
+ <frame index="25" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="23" delay="100"/>
+ <frame index="22" delay="1000"/>
+ <frame index="23" delay="100"/>
+ <frame index="24" delay="100"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="100"/>
+ <frame index="27" delay="100"/>
+ <frame index="28" delay="100"/>
+ <frame index="29" delay="100"/>
+ <frame index="30" delay="100"/>
+ <frame index="31" delay="100"/>
+ <frame index="43" delay="100"/>
+ <frame index="42" delay="100"/>
+ <frame index="41" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="39" delay="100"/>
+ <frame index="38" delay="100"/>
+ <frame index="37" delay="100"/>
+ <frame index="36" delay="100"/>
+ <frame index="35" delay="100"/>
+ <frame index="34" delay="100"/>
+ <frame index="33" delay="1000"/>
+ <frame index="34" delay="100"/>
+ <frame index="35" delay="100"/>
+ <frame index="36" delay="100"/>
+ <frame index="37" delay="100"/>
+ <frame index="38" delay="100"/>
+ <frame index="39" delay="100"/>
+ <frame index="40" delay="100"/>
+ <frame index="41" delay="100"/>
+ <frame index="42" delay="100"/>
+ <frame index="54" delay="100"/>
+ <frame index="53" delay="100"/>
+ <frame index="52" delay="100"/>
+ <frame index="51" delay="100"/>
+ <frame index="50" delay="100"/>
+ <frame index="49" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="47" delay="100"/>
+ <frame index="46" delay="100"/>
+ <frame index="45" delay="100"/>
+ <frame index="44" delay="1000"/>
+ <frame index="45" delay="100"/>
+ <frame index="46" delay="100"/>
+ <frame index="47" delay="100"/>
+ <frame index="48" delay="100"/>
+ <frame index="49" delay="100"/>
+ <frame index="50" delay="100"/>
+ <frame index="51" delay="100"/>
+ <frame index="52" delay="100"/>
+ <frame index="53" delay="100"/>
+ <frame index="65" delay="100"/>
+ <frame index="64" delay="100"/>
+ <frame index="63" delay="100"/>
+ <frame index="62" delay="100"/>
+ <frame index="61" delay="100"/>
+ <frame index="60" delay="100"/>
+ <frame index="59" delay="100"/>
+ <frame index="58" delay="100"/>
+ <frame index="57" delay="100"/>
+ <frame index="56" delay="100"/>
+ <frame index="55" delay="1000"/>
+ <frame index="56" delay="100"/>
+ <frame index="57" delay="100"/>
+ <frame index="58" delay="100"/>
+ <frame index="59" delay="100"/>
+ <frame index="60" delay="100"/>
+ <frame index="61" delay="100"/>
+ <frame index="62" delay="100"/>
+ <frame index="63" delay="100"/>
+ <frame index="64" delay="100"/>
+ <frame index="76" delay="100"/>
+ <frame index="75" delay="100"/>
+ <frame index="74" delay="100"/>
+ <frame index="73" delay="100"/>
+ <frame index="72" delay="100"/>
+ <frame index="71" delay="100"/>
+ <frame index="70" delay="100"/>
+ <frame index="69" delay="100"/>
+ <frame index="68" delay="100"/>
+ <frame index="67" delay="100"/>
+ <frame index="66" delay="1000"/>
+ <frame index="67" delay="100"/>
+ <frame index="68" delay="100"/>
+ <frame index="69" delay="100"/>
+ <frame index="70" delay="100"/>
+ <frame index="71" delay="100"/>
+ <frame index="72" delay="100"/>
+ <frame index="73" delay="100"/>
+ <frame index="74" delay="100"/>
+ <frame index="75" delay="100"/>
+ <frame index="87" delay="100"/>
+ <frame index="86" delay="100"/>
+ <frame index="85" delay="100"/>
+ <frame index="84" delay="100"/>
+ <frame index="83" delay="100"/>
+ <frame index="82" delay="100"/>
+ <frame index="81" delay="100"/>
+ <frame index="80" delay="100"/>
+ <frame index="79" delay="100"/>
+ <frame index="78" delay="100"/>
+ <frame index="77" delay="1000"/>
+ <frame index="78" delay="100"/>
+ <frame index="79" delay="100"/>
+ <frame index="80" delay="100"/>
+ <frame index="81" delay="100"/>
+ <frame index="82" delay="100"/>
+ <frame index="83" delay="100"/>
+ <frame index="84" delay="100"/>
+ <frame index="85" delay="100"/>
+ <frame index="86" delay="100"/>
+ <frame index="98" delay="100"/>
+ <frame index="97" delay="100"/>
+ <frame index="96" delay="100"/>
+ <frame index="95" delay="100"/>
+ <frame index="94" delay="100"/>
+ <frame index="93" delay="100"/>
+ <frame index="92" delay="100"/>
+ <frame index="91" delay="100"/>
+ <frame index="90" delay="100"/>
+ <frame index="89" delay="100"/>
+ <frame index="88" delay="1000"/>
+ <frame index="89" delay="100"/>
+ <frame index="90" delay="100"/>
+ <frame index="91" delay="100"/>
+ <frame index="92" delay="100"/>
+ <frame index="93" delay="100"/>
+ <frame index="94" delay="100"/>
+ <frame index="95" delay="100"/>
+ <frame index="96" delay="100"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/sittingsage.xml b/graphics/sprites/npcs/sittingsage.xml
index 1528c6b8..cec21443 100644
--- a/graphics/sprites/npcs/sittingsage.xml
+++ b/graphics/sprites/npcs/sittingsage.xml
@@ -1,24 +1,21 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/>
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- First Line -->
- <frame index="0" delay="140"/>
- <frame index="1" delay="140"/>
- <frame index="2" delay="160"/>
-
- <!-- Goto Second Line -->
- <frame index="1" delay="90"/>
-
- <!-- Second Line -->
- <frame index="3" delay="160"/>
- <frame index="4" delay="140"/>
- <frame index="5" delay="160"/>
-
- <!-- Goto First Line -->
- <frame index="4" delay="80"/>
- <frame index="1" delay="100"/>
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/sittingsage.png" width="40" height="49"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- First Line -->
+ <frame index="0" delay="140"/>
+ <frame index="1" delay="140"/>
+ <frame index="2" delay="160"/>
+ <!-- Goto Second Line -->
+ <frame index="1" delay="90"/>
+ <!-- Second Line -->
+ <frame index="3" delay="160"/>
+ <frame index="4" delay="140"/>
+ <frame index="5" delay="160"/>
+ <!-- Goto First Line -->
+ <frame index="4" delay="80"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/soulmenhirs.xml b/graphics/sprites/npcs/soulmenhirs.xml
index c5f3b02c..b79e0fb1 100644
--- a/graphics/sprites/npcs/soulmenhirs.xml
+++ b/graphics/sprites/npcs/soulmenhirs.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="8" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/soulmenhirs.png" width="39" height="44" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/soulmenhirs.png" width="39" height="44"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>
diff --git a/graphics/sprites/npcs/thermin_npcs.xml b/graphics/sprites/npcs/thermin_npcs.xml
index f0370493..c9e6d98a 100644
--- a/graphics/sprites/npcs/thermin_npcs.xml
+++ b/graphics/sprites/npcs/thermin_npcs.xml
@@ -1,10 +1,9 @@
<?xml version="1.0"?>
<sprite variants="10" variant_offset="1">
- <imageset name="base" src="graphics/sprites/npcs/thermin_npcs.png" width="50" height="80" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="0" />
- </animation>
- </action>
+ <imageset name="base" src="graphics/sprites/npcs/thermin_npcs.png" width="50" height="80"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
</sprite>