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author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 21:57:59 +0200 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:33:22 -0500 |
commit | ced8f58490d6ebc462aeb2ab11059f5e983e093f (patch) | |
tree | dffdc1721b10533579d5c452917eef0ef40efd95 /graphics/sprites/npcs/npc-skeletons.xml | |
parent | a69bdd775f290e27ee2181735f02d3c974808221 (diff) | |
download | clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.gz clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.bz2 clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.xz clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.zip |
Change all npcs to have a player sprite base
Replaced small NPCs with tiles wherever necessary
Diffstat (limited to 'graphics/sprites/npcs/npc-skeletons.xml')
-rw-r--r-- | graphics/sprites/npcs/npc-skeletons.xml | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/npc-skeletons.xml b/graphics/sprites/npcs/npc-skeletons.xml new file mode 100644 index 00000000..e86fff11 --- /dev/null +++ b/graphics/sprites/npcs/npc-skeletons.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="1"/> + </animation> + </action> +</sprite> |