diff options
author | Bernhardt <orgzfrgh@gmail.com> | 2014-04-11 21:57:59 +0200 |
---|---|---|
committer | wushin <pasekei@gmail.com> | 2014-04-15 20:33:22 -0500 |
commit | ced8f58490d6ebc462aeb2ab11059f5e983e093f (patch) | |
tree | dffdc1721b10533579d5c452917eef0ef40efd95 /graphics/sprites/npcs/npc-savannahman.xml | |
parent | a69bdd775f290e27ee2181735f02d3c974808221 (diff) | |
download | clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.gz clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.bz2 clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.xz clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.zip |
Change all npcs to have a player sprite base
Replaced small NPCs with tiles wherever necessary
Diffstat (limited to 'graphics/sprites/npcs/npc-savannahman.xml')
-rw-r--r-- | graphics/sprites/npcs/npc-savannahman.xml | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/graphics/sprites/npcs/npc-savannahman.xml b/graphics/sprites/npcs/npc-savannahman.xml deleted file mode 100644 index d05b70da..00000000 --- a/graphics/sprites/npcs/npc-savannahman.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58"/> - <action name="stand" imageset="base"> - <animation direction="default"> - <!-- head movements --> - <frame index="0" delay="1500"/> - <frame index="1" delay="10"/> - <frame index="0" delay="300"/> - <frame index="1" delay="10"/> - <frame index="2" delay="1000"/> - <frame index="1" delay="10"/> - <frame index="0" delay="500"/> - <frame index="1" delay="10"/> - <frame index="0" delay="1000"/> - <frame index="3" delay="250"/> - <frame index="4" delay="300"/> - <frame index="5" delay="600"/> - <frame index="6" delay="550"/> - <frame index="7" delay="10"/> - <frame index="6" delay="450"/> - <frame index="7" delay="10"/> - <frame index="6" delay="500"/> - <frame index="4" delay="500"/> - <frame index="3" delay="250"/> - <frame index="0" delay="450"/> - <frame index="1" delay="10"/> - <frame index="0" delay="350"/> - <frame index="8" delay="350"/> - <frame index="9" delay="450"/> - <frame index="10" delay="1200"/> - <frame index="9" delay="200"/> - <frame index="0" delay="200"/> - </animation> - </action> -</sprite> |