summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters
diff options
context:
space:
mode:
authorJarrett Huxley <fotherjarrett@gmail.com>2013-12-13 18:46:05 -0500
committerJarrett Huxley <fotherjarrett@gmail.com>2013-12-16 21:58:49 -0500
commit43b537aa27921529beddf33afab9c8db5e5f5911 (patch)
tree062ca62ce19fe0af88fe3dfffd1f4a76a8fe559f /graphics/sprites/monsters
parentafe28a5840f53787a91333691ee519939b9fe4e8 (diff)
downloadclientdata-43b537aa27921529beddf33afab9c8db5e5f5911.tar.gz
clientdata-43b537aa27921529beddf33afab9c8db5e5f5911.tar.bz2
clientdata-43b537aa27921529beddf33afab9c8db5e5f5911.tar.xz
clientdata-43b537aa27921529beddf33afab9c8db5e5f5911.zip
Added Troll mob and attack particles
Fixed troll foefire particle note block
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/troll.pngbin0 -> 79113 bytes
-rw-r--r--graphics/sprites/monsters/troll.xml95
2 files changed, 95 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png
new file mode 100644
index 00000000..01b5ba75
--- /dev/null
+++ b/graphics/sprites/monsters/troll.png
Binary files differ
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
new file mode 100644
index 00000000..985f866c
--- /dev/null
+++ b/graphics/sprites/monsters/troll.xml
@@ -0,0 +1,95 @@
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="144" end="149" delay="250"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="150" end="155" delay="250"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="161" delay="250"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="162" end="167" delay="250"/>
+ </animation>
+ </action>
+</sprite> \ No newline at end of file