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author | Enchilado <crunchy@crunchy-Satellite-L300.(none)> | 2011-06-10 20:00:59 +1000 |
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committer | Enchilado <crunchy@crunchy-Satellite-L300.(none)> | 2011-06-10 20:00:59 +1000 |
commit | e7c555c22cd3b4817365bab0776591d7f0827d42 (patch) | |
tree | e40ed403bbe6d91777620988628c05e9a523bdc7 /graphics/sprites/monsters | |
parent | 191b68a3f4ca34407489c1c026d9d3e059d6a87a (diff) | |
download | clientdata-e7c555c22cd3b4817365bab0776591d7f0827d42.tar.gz clientdata-e7c555c22cd3b4817365bab0776591d7f0827d42.tar.bz2 clientdata-e7c555c22cd3b4817365bab0776591d7f0827d42.tar.xz clientdata-e7c555c22cd3b4817365bab0776591d7f0827d42.zip |
Add 'Serqet' mob
Graphics by ChefChelios, .xml by pateame.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/monster-serqet.png | bin | 0 -> 11232 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-serqet.xml | 77 |
2 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-serqet.png b/graphics/sprites/monsters/monster-serqet.png Binary files differnew file mode 100644 index 00000000..3432dcf4 --- /dev/null +++ b/graphics/sprites/monsters/monster-serqet.png diff --git a/graphics/sprites/monsters/monster-serqet.xml b/graphics/sprites/monsters/monster-serqet.xml new file mode 100644 index 00000000..d5fafc13 --- /dev/null +++ b/graphics/sprites/monsters/monster-serqet.xml @@ -0,0 +1,77 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-serqet.png" width="60" height="47" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="22" delay="1000" /> + <frame index="23" delay="100" /> + </animation> + <animation direction="left"> + <frame index="11" delay="1000" /> + <frame index="12" delay="100" /> + </animation> + <animation direction="up"> + <frame index="33" delay="1000" /> + <frame index="34" delay="100" /> + </animation> + <animation direction="right"> + <frame index="0" delay="1000" /> + <frame index="1" delay="100" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="24" end="27" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="13" end="16" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="2" end="5" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="30" end="32" delay="500" /> + </animation> + <animation direction="left"> + <sequence start="19" end="21" delay="500" /> + </animation> + <animation direction="up"> + <sequence start="41" end="43" delay="500" /> + </animation> + <animation direction="right"> + <sequence start="8" end="10" delay="500" /> + </animation> + + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="29" delay="75" /> + <end /> + </animation> + <animation direction="left"> + + <sequence start="17" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="40" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="6" end="7" delay="75" /> + + <end /> + </animation> + </action> + +</sprite> |