diff options
author | nmaligec <wouldnot@hotmail.com> | 2011-01-03 20:42:14 -0500 |
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committer | nmaligec <wouldnot@hotmail.com> | 2011-01-03 20:42:14 -0500 |
commit | 1a5932fd7f3bc088f4edd04f9df96e2ae2fb5981 (patch) | |
tree | e82a8f6463de3b22151e148c050a0b03bd8218e0 /graphics/sprites/monsters | |
parent | 105ad9f62ec6c2cf01302243081f371c8bc164a6 (diff) | |
parent | e543b04d8c63e5f8385a4b4f4cd4c88b95cbedbc (diff) | |
download | clientdata-1a5932fd7f3bc088f4edd04f9df96e2ae2fb5981.tar.gz clientdata-1a5932fd7f3bc088f4edd04f9df96e2ae2fb5981.tar.bz2 clientdata-1a5932fd7f3bc088f4edd04f9df96e2ae2fb5981.tar.xz clientdata-1a5932fd7f3bc088f4edd04f9df96e2ae2fb5981.zip |
synch with new test repo.
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.png | bin | 0 -> 92299 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.xml | 74 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-bandit.png | bin | 0 -> 83787 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-bandit.xml | 76 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-bee.xml | 8 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-element-ball.png | bin | 0 -> 57604 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-element-ball.xml | 94 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-logmonster.xml | 3 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-moggun.xml | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-vampire-bat.png | bin | 0 -> 12296 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-vampire-bat.xml | 55 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-yeti.png | bin | 0 -> 89030 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-yeti.xml | 75 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-bow.xml | 26 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-dagger.xml | 27 |
15 files changed, 434 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.png b/graphics/sprites/monsters/monster-bandit-lord.png Binary files differnew file mode 100644 index 00000000..8c860143 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit-lord.png diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml new file mode 100644 index 00000000..a4bb7b73 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -0,0 +1,74 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-bandit-lord.png" + width= "64" + height= "64" + /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-bandit.png b/graphics/sprites/monsters/monster-bandit.png Binary files differnew file mode 100644 index 00000000..a0c2fd46 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit.png diff --git a/graphics/sprites/monsters/monster-bandit.xml b/graphics/sprites/monsters/monster-bandit.xml new file mode 100644 index 00000000..dbcfa681 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-bandit.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-bee.xml b/graphics/sprites/monsters/monster-bee.xml index 41d6ea23..c6eb61b1 100644 --- a/graphics/sprites/monsters/monster-bee.xml +++ b/graphics/sprites/monsters/monster-bee.xml @@ -22,7 +22,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="16" delay="4000" offsetY="16" /> + <frame index="16" offsetY="16" /> </animation> <animation direction="left"> <sequence start="16" end="19" delay="75" offsetY="-8" /> @@ -30,7 +30,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="17" delay="4000" offsetY="8" /> + <frame index="17" offsetY="8" /> </animation> <animation direction="up"> <sequence start="16" end="19" delay="75" offsetY="-16" /> @@ -38,7 +38,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="18" delay="4000" offsetY="4" /> + <frame index="18" offsetY="4" /> </animation> <animation direction="right"> <sequence start="16" end="19" delay="75" offsetY="-16" /> @@ -46,7 +46,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="19" delay="4000" offsetY="12" /> + <frame index="19" offsetY="12" /> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/monster-element-ball.png b/graphics/sprites/monsters/monster-element-ball.png Binary files differnew file mode 100644 index 00000000..9d28f45a --- /dev/null +++ b/graphics/sprites/monsters/monster-element-ball.png diff --git a/graphics/sprites/monsters/monster-element-ball.xml b/graphics/sprites/monsters/monster-element-ball.xml new file mode 100644 index 00000000..99934944 --- /dev/null +++ b/graphics/sprites/monsters/monster-element-ball.xml @@ -0,0 +1,94 @@ +<?xml version="1.0"?> +<sprite> + +<imageset name="base" src="graphics/sprites/monsters/monster-element-ball.png|W" width="50" height="80" /> + +<action name="stand" imageset="base"> +<animation direction="default"> +<frame index="0" delay="90"/> +<frame index="1" delay="90"/> +<frame index="2" delay="90"/> +<frame index="3" delay="90"/> +<frame index="4" delay="90"/> +<frame index="5" delay="90"/> +<frame index="6" delay="90"/> +<frame index="7" delay="90"/> +<frame index="8" delay="90"/> +<frame index="9" delay="90"/> +<frame index="10" delay="90"/> +<frame index="11" delay="90"/> +<frame index="12" delay="90"/> +<frame index="13" delay="90"/> +<frame index="14" delay="90"/> +<frame index="15" delay="90"/> +<frame index="16" delay="90"/> +</animation> +</action> + +<action name="dead" imageset="base"> +<animation direction="default"> +<frame index="0" delay="55" offsetY="1"/> +<frame index="0" delay="55" offsetY="2"/> +<frame index="0" delay="45" offsetY="3"/> +<frame index="0" delay="45" offsetY="4"/> +<frame index="0" delay="45" offsetY="5"/> +<frame index="0" delay="45" offsetY="6"/> +<frame index="0" delay="35" offsetY="7"/> +<frame index="0" delay="35" offsetY="8"/> +<frame index="0" delay="25" offsetY="9"/> +<frame index="0" delay="25" offsetY="10"/> +<frame index="0" delay="25" offsetY="11"/> +<frame index="0" delay="25" offsetY="12"/> +<frame index="0" delay="25" offsetY="13"/> +<frame index="0" delay="15" offsetY="14"/> +<frame index="0" delay="15" offsetY="15"/> +<frame index="40" delay="140" offsetY="15"/> +<frame index="41" delay="140" offsetY="15"/> +<frame index="42" delay="140" offsetY="15"/> +<frame index="43" delay="140" offsetY="15"/> +<frame index="44" delay="140" offsetY="15"/> +<frame index="45" delay="110" offsetY="15"/> +<frame index="46" delay="110" offsetY="15"/> +<frame index="47" delay="110" offsetY="15"/> +<frame index="48" delay="110" offsetY="15"/> +<frame index="49" delay="110" offsetY="15"/> +<frame index="17"/> +</animation> +</action> + +<action name="attack" imageset="base"> +<animation direction="right"> +<frame index="20" delay="80"/> +<frame index="21" delay="80"/> +<frame index="22" delay="80"/> +<frame index="23" delay="80"/> +<frame index="24" delay="80"/> 3 +<frame index="25" delay="80"/> +<frame index="26" delay="220"/> +<frame index="25" delay="180"/> +<frame index="24" delay="140"/> +<frame index="23" delay="100"/> +<frame index="22" delay="80"/> +<frame index="21" delay="60"/> +<frame index="20" delay="60"/> + +</animation> + +<animation direction="left"> +<frame index="36" delay="80"/> +<frame index="35" delay="80"/> +<frame index="34" delay="80"/> +<frame index="33" delay="80"/> +<frame index="32" delay="80"/> +<frame index="31" delay="80"/> +<frame index="30" delay="220"/> +<frame index="31" delay="180"/> +<frame index="32" delay="140"/> +<frame index="33" delay="100"/> +<frame index="34" delay="80"/> +<frame index="35" delay="60"/> +<frame index="36" delay="60"/> +</animation> +</action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-logmonster.xml b/graphics/sprites/monsters/monster-logmonster.xml index 0c2c3d0e..664e9301 100644 --- a/graphics/sprites/monsters/monster-logmonster.xml +++ b/graphics/sprites/monsters/monster-logmonster.xml @@ -42,7 +42,8 @@ <action name="dead" imageset="base"> <animation direction="down"> <sequence start="24" end="29" delay="400" /> - <frame index="29" delay="4000" /> + <frame index="29"/> + <end /> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml index d066975f..36b0708f 100644 --- a/graphics/sprites/monsters/monster-moggun.xml +++ b/graphics/sprites/monsters/monster-moggun.xml @@ -63,7 +63,7 @@ <end /> </animation> <animation direction="right"> - <sequence start="5" end="6" delay="100" /> + <sequence start="4" end="5" delay="100" /> <end /> </animation> </action> diff --git a/graphics/sprites/monsters/monster-vampire-bat.png b/graphics/sprites/monsters/monster-vampire-bat.png Binary files differnew file mode 100644 index 00000000..1e92e9ba --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.png diff --git a/graphics/sprites/monsters/monster-vampire-bat.xml b/graphics/sprites/monsters/monster-vampire-bat.xml new file mode 100644 index 00000000..450340e8 --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.xml @@ -0,0 +1,55 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-vampire-bat.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="50" offsetY ="0" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="50" offsetY ="0" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="50" offsetY ="0" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="50" offsetY ="0" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-yeti.png b/graphics/sprites/monsters/monster-yeti.png Binary files differnew file mode 100644 index 00000000..0fa41948 --- /dev/null +++ b/graphics/sprites/monsters/monster-yeti.png diff --git a/graphics/sprites/monsters/monster-yeti.xml b/graphics/sprites/monsters/monster-yeti.xml new file mode 100644 index 00000000..ee021a0c --- /dev/null +++ b/graphics/sprites/monsters/monster-yeti.xml @@ -0,0 +1,75 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-yeti.png" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="3" delay="150"/> + <frame index="4" delay="150"/> + </animation> + <animation> + <frame index="10" delay="150"/> + <frame index="11" delay="150"/> + </animation> + <animation direction="up"> + <frame index="31" delay="150"/> + <frame index="34" delay="150"/> + <frame index="35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="20" delay="150"/> + <frame index="21" delay="150"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="31" end="34" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="39" /> + </animation> + <animation direction="right"> + <frame index="29" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="175" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="25" end="28" delay="175" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml new file mode 100644 index 00000000..2429a5e0 --- /dev/null +++ b/graphics/sprites/monsters/weapon-bow.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> + + <action name="default" imageset="bow"> + </action> + + <action name="attack" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml new file mode 100644 index 00000000..5159b49f --- /dev/null +++ b/graphics/sprites/monsters/weapon-dagger.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" /> + + <action name="default" imageset="dagger"> + </action> + + <action name="attack" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |